13
Products
reviewed
309
Products
in account

Recent reviews by Zephyr

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Showing 1-10 of 13 entries
No one has rated this review as helpful yet
1.4 hrs on record (1.0 hrs at review time)
This game seems to be inspired by Rolo to the Rescue on the Sega Megadrive/Genesis. It has similar mechanics including saving animals from cages, but it has the added benefit of not having the horrid slippy mechanics that game had. It's very cute if you're looking for something similar, and is presented as a very all ages experience. You could definitely hand this off to your young kids to play as its not too difficult either.
Posted 4 December, 2024. Last edited 4 December, 2024.
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1 person found this review helpful
10.4 hrs on record (5.6 hrs at review time)
Wind Ryder is the game of all time
Posted 26 January, 2024.
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38 people found this review helpful
3 people found this review funny
1,243.4 hrs on record
After over 1,200 hours, and potentially more in Facerig I really can't recommend this anymore. There are far too many crashes when you add and remove devices to the software and really isn't as intuitive as it used to be. I think that it's an unfortunate circumstance of technology catching up *VERY* quickly.

I've previously spoken to support about my issues with the software - which didn't really lead to any results and, at one point I was also paying a subscription, but it quickly all lead to just an intuitive mess that I really didn't want to deal with further.

Vtuber Studio for me is the king of Live2D, is free and has very few limitations. The moment I touched it, I lost all motivation to continue using Animaze. It might be fun for a novel purpose perhaps, but I don't think its quite caught up with everything else. The fact that Vtuber studio does not crash at all when I insert my tablet for art streams and doesn't fuss when I switch monitors - the technical aspects are really what hold Animaze back.

I think the app can be improved, but it would probably require a lot more work than the developers nessicarily want to invest - so I will just go with what is working for me rather than what isn't.
Posted 20 November, 2023.
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A developer has responded on 22 Nov, 2023 @ 1:10am (view response)
1 person found this review helpful
3.3 hrs on record
Playing thoroughly, this game is around 2-3 hours.

The one thing I'd recommend is to not grind. There's a lot of cool hidden things to explore. Outside of a few custom assets, it looks like most other RPG Maker games and that may put off some, but the price I think is right.
Posted 2 October, 2023.
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12 people found this review helpful
2.3 hrs on record
This game desperately needs an english proofreader. Other than that, I like the art. Combat is chaotic but unique.
Posted 11 July, 2023.
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1 person found this review helpful
7.2 hrs on record (0.7 hrs at review time)
A cute, well written game with a catgirl in it.

Game is a lot of fun with plenty of modes no matter whether your casual or hardcore.
Posted 23 May, 2023.
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2 people found this review helpful
71.6 hrs on record
This game was bombastic good fun. I've been waiting to play this game but it's been NA only for so long, and -I was 9 imagining what this game was like - this release has given me a chance to play it.

Was it worth the wait? Well, frankly yes. That answer might be different depending who you ask. I don't inherently think everyone will appreciate how the game looks, but if you're used to the PSX taste, this is for you. The games story gets confusing but not nearly as much as people make it out to be. And enjoy the ride.

The game has an interesting combat system that's tricky to learn but easy to master... if that makes any sense. Just make sure you read the tutorial with Radius carefully and you will have enough information there to grasp the rest of the game. It's designed with the large cast in mind - I went in blind with non meta picks and was fine. One of the things that suprised me the most is being able to run away from nearly all boss encounters and try again - no reloading if you mess up! You can start the fight over again which is a nice touch. The leveling system is designed to prevent grinding so it will cap after a while based on how many bosses you cleared out.

I'd recommend it on the basis it's easier to play than some other JRPGs, but you still might need a guide to get around.
Posted 11 April, 2022.
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No one has rated this review as helpful yet
135.2 hrs on record (113.9 hrs at review time)
An amazing WRPG with a lot of depth. This was the game that pulled me from my safe cubby of japanese style rpgs to the western foray, offering engaging combat that can be taken slowly through pauses or actively through quick decision making. Despite the complexity of 2nd edition rules, I was able to play and comprehend this game back at the age of 6 during it's initial release.

I just state the fact, if you enjoy this game, you will love baldur's gate 2 tenfold. While I think BGII has aged better overall and has the best story, it's like reading or watching the last Lord of the Rings movie without watching the Fellowship of the Ring first. Trust me, this game is worth your time, just be sure to take your time and read everything on your first go.
Posted 18 December, 2021.
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No one has rated this review as helpful yet
48.0 hrs on record (20.4 hrs at review time)
This is ACTUALLY wonderboy V. I was expecting a clone, and seeing Sega's trademark gave me a little bit of warmth seeing that this game likely had its blessing.

I followed this game back when it was in early development and I was skeptical because the art style was a bit web 2.0 and mobilish but ever since then they have really polished up and make the game look so much more beautiful when I first booted the game up.

I was expecting a short experience, but this game feels like it has more to do than Wonder Boy in Monster World and Wonderboy III (Both still really good games.) and introduces some new mechanics to keep itself seperate from those games. It also has a metroidvania style map so you can see any secrets you may have missed, which is essential for someone looking to 100%.

I found some parts of the game less clear to proceed with due to its length (For the longest time I didn't think you could pick up cogs with the frog so I was foolishly stuck in the volcano for some time.)

However, to my surprise this game has had more love than I was expecting. Motoi Sakuraba's piece popped up as soon as I dropped in Aeria and being a Tales/Golden Sun fan I immediately recognized it. They actually got some fairly high profile people to work on the music including Tee Lopes and while the styles are different, they don't clash too much and it didn't stop me enjoying the experience. Many of the tracks were memorable and I had to double take because some songs are from other wonder boy games (Such as the Beginning theme from Wonder Boy in Monster World)

I have not completed the game not to 100% but I had such a fantastic time despite the difficulty and deaths and I'm looking forward to going back and searching every nook and cranny for the remaining items.


TLDR; this game was emotional whiplash because I realized it was a Wonderboy game just without the title when I went in expecting it to merely be just a clone. If Shining Force or other Sega IPs got this level of love, such as a Shining Force IV, I'd be set for life.
Posted 5 July, 2020.
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1 person found this review helpful
3,239.9 hrs on record (2,226.6 hrs at review time)
It's ok.
Posted 23 November, 2017.
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Showing 1-10 of 13 entries