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Recenzii recente de Qumquathedgehog

Se afișează 1-3 din 3 intrări
Nimeni nu a considerat această recenzie utilă încă
1,611.8 ore înregistrate (679.5 ore pâna la publicarea recenziei)
Very good, has had me hooked for over a year!
Postat 30 iunie 2019.
A fost această recenzie utilă? Da Nu Amuzantă Premiază
O persoană a considerat această recenzie utilă
79.7 ore înregistrate (66.1 ore pâna la publicarea recenziei)
It haz goat.
Postat 21 noiembrie 2018.
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Nimeni nu a considerat această recenzie utilă încă
4.7 ore înregistrate
This game is okay to play through once as it has a few cool mindf**k parts to it. Graphics are good. It's pretty easy to get all the Steam achievements too if you're a completionist.

But after all is said and done, it's off my HD and is unlikely to return. Here's why.
1. Practically no replay value.
2. Bug; There's a bug in house where, if you destroy a crate you're carrying, the view controls lock in a way where you cannot look down further than the center of your normal viewpoint. Workaround: right-click to zoom in and out.
3. Bugged Steam achievements. This is because; everytime you start the game, a certain game file gets corrupted. Workaround: Everytime you start this game, verify game cache first. Also, don't quit to menu or CTRL+ESC to look at a guide until you have your achievement.
4. Poor level design/Gameplay mechanics; There are a lot of things you can get caught on while running from Victor and company. This is very noticable in house and basement.
5. Poor level design; In the White Pawn scene with the revolver, some of the jumps can be annoyingly and unnecessarily difficult. Not too difficult to accomplish, just difficult enough to maybe make you think that you're doing something wrong.
6. Poor level design; The safe in house, you cannot treat its lock like a real combination lock. You are forced to click the mouse when the picks are aligned up instead of simply rotating the lock.
7. Poor level design; windmill. After you crawl to safety, while the task for this part is simple, it can lead you to die reapeatedly due to the very short time it takes you to figure out what to do.
8. Poor volume leveling; I've beaten the game, playing with the volume all the way up, but I still missed half the dialog due to a lot of it being too quiet. If all of the dialog was turned up, it would be too loud.
9. Having to type in answers; Multiple levels. This could have been done well, it wasn't. A short time to answer to something I couldn't hear (Problem 8) or death does not a fun time make. Typing in an answer and not having anything happen is also frustrating when you don't know you answered wrong. There could be cues that you answered wrong, the question could be repeated after a time, neither of these are in this game.
10. Poor gameplay mechanics; House/Basement. Moving the crates is really tedious because of the sheer awkwardness and sensitivity of their physics.

Play through it once for the story and/or achievements, then delete it.

Score: 3/5 Average
Postat 15 august 2015.
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Se afișează 1-3 din 3 intrări