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Análises recentes de Swaggasaurus REKT

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A apresentar 1-10 de 11 entradas
Ainda ninguém achou esta análise útil
76.4 hrs em registo (40.3 horas no momento da análise)
FOR SUPEREARTH
Publicado a 7 de Maio de 2024.
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1 pessoa achou esta análise útil
153.2 hrs em registo (146.2 horas no momento da análise)
Due to the dwindling player pool and unbalance matchmaking system. You will see yourself playing against higher rank and level players and just steam roll over the team like its nothing in both casual and rank.

Latency problems and no direct counter to certain suits in the game. No progression whatsoever, you will see yourself grinding daily and weekly and there is no other way to get capital to get more suits. You will need to subject yourself to play certain suits just for daily and weekly and with the awfully matchmaking system.
Publicado a 20 de Março de 2023. Última alteração: 29 de Março de 2023.
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Ainda ninguém achou esta análise útil
323.5 hrs em registo (236.3 horas no momento da análise)
DO NOT come this game and expect everything to be to smooth sailing. This game is still a buggy game, wait for at least 6 months and mod support. Honestly Mod are the only thing that save Vermintide 2. Sorry to say that but is true.

A list of bugs I encounter when I subject myself to this horrendous game.

• The level design that have weird elevation, So you will see yourself dodging backwards or sideways realizing that a small piece of metal panel is preventing you because of the different elevation

• Hits not registering at all and enemies just hit through your attacks even though there is hit marker pop up. This goes for range combat as well. (I seen airsoft players call their hits better then this). Also fix the bulwark hitbox, there is time when I was shooting from a elevated position and I have a clear view of its head. However the hit will registered as hitting the shield (Bullsh!t right there)

• Spawn system and spawn rate.
I have encounter enemies spawn directly in front and in view of my team (Didn't bother to hide the spawn). The Spawn rate is very weird right now in the game. There is a time where 3 crusher 2 bulwak and 5 gunners spawn in.

If the team is competent and tactical, it can be dealt with easily. However how the spawn system works (What I heard but is not confirmed). If the team stayed in a area for too long the game will start spawning in Special enemies behind the team, Its not like the team is staying in that area for too long is the game have such ridiculous spawns.

• Enemies AI Behavior and Balance state:
General/Trash Enemies (Clips through the player from the front and start to hit the player from the back
especially during a horde event)
PoxHound (Janky movement and able to pounce at ridiculous angles)

Bomber (Throws with pinpoint accuracy from ridiculous ranges, furthermore if the bomber are near a
enemy spawn door. it can throw and runs back into the spawn door totally negates for the team to get rid of the bomber) Bombs has such low cooldown time able to throw 2 bombs under the span of 5 seconds

Mutants (Able to a make sharp turns when charge and charging through solid objects)

Shotgunner (Shotgun has ridiculous range and damage. (My sharpshooter has 240 toughness just one
shot it)

Sniper (Shoot though the horde and stupid angels) Last I recall this is not Rainbow Six Siege (Rate of fire on the sniper is too fast)

• Missions

Low Intensity Missions (It just feels like High intensity without the extra reward at the end of the mission)

No Mission select

Limited damnation missions
Publicado a 6 de Dezembro de 2022. Última alteração: 8 de Maio de 2023.
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Ainda ninguém achou esta análise útil
33.0 hrs em registo (28.3 horas no momento da análise)
FOR THE EMPEROR
Publicado a 16 de Outubro de 2022.
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1 pessoa achou esta análise útil
1.9 hrs em registo
I like being a walker <3
Publicado a 26 de Novembro de 2020.
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Ainda ninguém achou esta análise útil
40.8 hrs em registo (33.0 horas no momento da análise)
I like fish
Publicado a 13 de Novembro de 2020.
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1 pessoa achou esta análise útil
149.7 hrs em registo
How to get better and win (most of the time)

Use your WALLET but fear not if you don't have disposable income. You still can get your robot of your dream after waiting 1 month getting workshop parts, in the meantime get REKT by those players who has disposable income to throw at this game.

Enjoy the game
Publicado a 13 de Novembro de 2019.
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Ainda ninguém achou esta análise útil
17.7 hrs em registo (17.0 horas no momento da análise)
feels like its unfinished but overall its a good game. you can see youself spending 10 or more hours play this


Minecraft underwater
Publicado a 13 de Janeiro de 2017.
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Ainda ninguém achou esta análise útil
0.0 hrs em registo
ayyy lmao i just walk out with all the gold bars
Publicado a 24 de Novembro de 2016.
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