DaymanNightman
John
California, United States
0451
0451
Kirjautunut ulos
Kuvakaappausesittely
Cyberpunk 2077
2 1
Suosikkipeli
659
tuntia pelattu
33
saavutusta
Perfektionistin esittelykokonaisuus
Arvostelujen esittely
pelattu 46 tuntia
- No single-player mode
- No server browser
- No general, team, or player scoreboard, only your own squad is shown.
- No general chat, only team, squad, and party
- No VOIP
- No TDM/FFA
- No leaning/peeking out while in cover
- No score bonuses for headshots, multikills, or hit-based damage XP gain
- No persistent lobbies (back to the main menu after every match)
- No ammo pickups off dead enemies/players' kits, only obtained through specialists
- No levolution beyond the tornado, the sandstorm on the Hourglass map only hurts visibility
- No melee weapon options, though melee is completely discouraged by the bugs and low damage it yields
- No spawning in other players' passenger seats when game is about to start
- No changing teams, squads, or creating a new squad entirely. Squad bonuses, field upgrades, and drop-ins have also been removed
- No self promoting to squad leader by requesting an order
- No battle log/player stats page
- Laughable end-of-match player highlights with voice lines that make these battle-hardened soldiers fighting a global-scale proxy war act like middle schoolers
- Though the soundtrack is just as eclectic and electronic as past "modern" Battlefields, its placement is few and far between and is awkwardly sequenced throughout the match
- HUD is an absolute mess of small icons with large lettering, when an objective is capped a message takes up all of your top-screen real-estate for a good 5 seconds
- Geforce 10 series card owners, even the later released ones, good luck in even attempting to come close to a stable frame rate, as this game is far from optimized and server-end latency is common
- Weapon bloom (randomized spreading of shots) only helps bad players and hurts good ones
- Buildings are not as destructible as previous Battlefield games, rarely will you ever see a collapsed building or create tactical cover through destroying chunks of walls or terrain
- Crouch sprinting, being prone while on your back, and being knocked down from explosions from Battlefield V have been removed
- Reworked class system into hero shooter-like character select
- Can never gauge what height you can and can't climb over
- Customization has nowhere near the depth of Battlefield 4, 1, and V
- Only 19 primary weapons and 3 sidearms-- 4 assault rifles, 4 SMGs, 2 LMGs, 6 rifles, and 3 shotguns
- Shotguns are completely unnecessary as close-quarters combat is never emphasized
- 14 different vehicle types to make up for the maps' large sizes, though you are at the whim of availability and demand, so traversing the maps a majority of the time involves walking great distances for small rewards
- Tarkov-like "Hazard Zone" mode where matchmaking lasts 3+ minutes and crossplay is all but required due to PC's player base

Viimeaikainen toiminta
yhteensä 15,4 tuntia
Pelattu viimeksi 12.8.
yhteensä 134 tuntia
Pelattu viimeksi 11.8.
yhteensä 7,1 tuntia
Pelattu viimeksi 6.8.
JABRONI 31.1. klo 14.49 
fighter of the nightman
ambersand 31.1. klo 13.04 
ive been binging always sunny the past few days and i knew ur user + pfp were a reference to that but it only rly dawned on me the moment charlie enters the stage on nightman cometh lmao
batu216 29.12.2024 klo 2.24 
no problems man, i like your profile on glitchwave and felt like adding :)
GodlyGino 1.8.2023 klo 11.55 
+rep escape artist
JABRONI 25.6.2023 klo 20.40 
let's gooooooooo the GOAT got unhacked
jacob 26.4.2023 klo 4.38 
WTF TYSM TYTYTY
THIS WAS OUT OF THE BLUE
I OWE YA
TY TY TY <333