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Käyttäjän Mallentadro viimeaikaiset arvostelut

Näytetään 1–4 / 4
12 henkilön mielestä arvostelu on hyödyllinen
3 käyttäjän mielestä tämä arviointi oli hauska
yhteensä 300.9 tuntia (300.5 tuntia arvostelun laatimishetkellä)
Early Access -arvostelu
early access hell, devs have been saying SOON for 3 years. Realistically they likely don't have the chops to finish all promised features.
Julkaistu 14. marraskuuta 2024
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
4 henkilön mielestä arvostelu on hyödyllinen
yhteensä 109.0 tuntia (32.5 tuntia arvostelun laatimishetkellä)
Good game with all DLC, which I have played on SECRET copy quite a bit. The main issue here is price. The game is designed around players with every bit of DLC. Systems interact in complex ways and add features that provide the base game with mechanics that are necessary to enjoy the game. I'd be fine with a subscription model or cheaper prices, but the game is not finished and still costs hundreds of dollars to have a full experience on. It will get pricier and pricier, with new mechanics that break the vanilla game. You will be sitting there like a chump wondering why you spent 300 dollars on the trial version of the Sims: 1066.
Julkaistu 30. lokakuuta 2024 Viimeksi muokattu 1. marraskuuta 2024.
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
13 henkilön mielestä arvostelu on hyödyllinen
2 käyttäjän mielestä tämä arviointi oli hauska
yhteensä 286.9 tuntia (81.1 tuntia arvostelun laatimishetkellä)
Early Access -arvostelu
I really want to like this game. There are a few moments that are really something special. However, the devs seem to be focusing new content, such as guns, maps and the Eastern Front for the final release. This sounds good, but the game has a myriad of issues. First are foremost is optimization. The game doesn't run well. To add onto this, it looks amazing at max settings, but looks like hell as you scale the options down. This is because the devs are using basic UE4 assets rather than making them custom. Second, there are massive pacing issues in the game. A full match can be over in 10 minutes if the first point is taken decisively, or it can drag on for an hour on the same point, where the winning the game only involves taking a single point. Ultimately, the objective system is so broken that it forces you to make your own fun. Third, guns are not as fun compared to similar games such as Rising Storm 2 or Insurgency: Sandstorm. In those games, running makes your weapon sway, resting your gun on a window sill stabilizes it, and injuries have different effects based on where they hit. HLL, on the other hand, doesn't have anything outside a suppression system. This lends to a system in which a moving squad is not significantly disadvantaged when attacking an entrenched one. This reduces the need for tactical thinking and clear communication when addressing a house full of enemies, because chances are it will be easier for a dude with a machine gun to run in there and clear everyone out.

Also, the addition of the BAR has been a disaster. 1/3 of a team can have heavy full auto weapons, and it completely changes the pacing and kill distribution for the worse.

Ultimately, the game could be recommended. However, the the developers really seem to think that More Content=More Fun. There is little attention paid towards actual principles of game design, and if those things aren't addressed by the full release, they probably never will be.
Julkaistu 5. heinäkuuta 2021
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
Kukaan ei ole vielä merkinnyt tätä arviota hyödylliseksi
yhteensä 142.2 tuntia (120.8 tuntia arvostelun laatimishetkellä)
Reject Modernity (Rome Remastered)
Return to Tradition (Rome 2)
Julkaistu 30. huhtikuuta 2021
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
Näytetään 1–4 / 4