16
已评测
产品
0
帐户内
产品

Rox 最近的评测

< 1  2 >
正在显示第 1 - 10 项,共 16 项条目
尚未有人觉得这篇评测有价值
总时数 46.9 小时 (评测时 25.8 小时)
This series, is absolutely amazing! It is a shame there most likely will never be a third installment.
This game unlike the first one has a much heavier focus on combat, rapid movement and quick reactions.
That is if you intend to fully upgrade and get all abilities. There are many more challenges and much more to explore in this installment. The visual and audio design are still absolute peak. The gameplay is still just as tight. The story is almost even more heartfelt compared to the "Ori and the blind forest".
Once again, I recommend this as well as the first Ori game to many friends. It is an absolute joy to play.

TL;DR
Much like the first game, it is fantastic. This one has slight differences in playstyle. But still is exquisite.
10/10
发布于 8 月 13 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
总时数 25.5 小时 (评测时 17.0 小时)
The design of it all is in my opinion, absolute perfection for platformers.
The soundtrack is one of the few I mention to other people, but everything here is made with love and it shows. The pacing, the soundtrack, the visual design and animations, the control scheme, the in-game mechanics and challenges are all an absolute delight to play through.
It is only slightly challenging, but fair. To less the experienced in platformers or young players it might pose as intimidating in challenge-rating. But with time and a "Not give up-attitude" and you'll be fine.
Everything about this game is an experience and it is something I recommend to everyone!

TL;DR
In my opinon, this is a masterpiece. 10/10.
发布于 8 月 12 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
总时数 14.0 小时 (评测时 3.9 小时)
Brain go *BRRRRRR*
"Crypt of the necrodancer" but FPS.
发布于 1 月 12 日。
这篇评测是否有价值? 欢乐 奖励
1 人觉得这篇评测有价值
总时数 28.5 小时 (评测时 8.2 小时)
Lovely sounds design, amazing art style, puzzles are fun and challenging.
I would've loved to see combat be a bit more complex in default mode since you can stunlock enemies if hit up against a wall. But with the flying tadpole-looking enemies, I'd love for more than one EFFICIENT way of fighting them.
Overall there's not much to complain about, you can get stumped and stuck on where to go next, but given enough time to think and explore and you'll find a way forward.
I have yet to finish the game, but so far I am enjoying it thoroughly.
发布于 2023 年 12 月 24 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
总时数 57.7 小时 (评测时 6.2 小时)
抢先体验版本评测
Fun.
发布于 2023 年 12 月 15 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
总时数 68.5 小时 (评测时 46.8 小时)
Unclear of where to go with both sidequests and mainline. The map is huge and it's easy to miss a lot of secrets, passages and power-ups. The hitboxes can be janky at times and IMO the voiceacting isn't to my liking.
However with that said, there's a lot of content, challenging platforming bosses and it isn't too punishing for dying. The flow of combat could do with some changes since a lot of times it can just turn into a slugfest. But the soundtrack is nice, the design is beautiful, power-ups are fun (albeit sometimes a bit lackluster/OP), there's a lot of backtracking as well. But for the amount of time that I've put it in comparison to what I paid for this game, I'd say it's worth it if you're looking for a challenging platformer. Not as brutal as Hollow Knight, but close to it, and not as casual as certain others. Not bad, not bad at all.
发布于 2023 年 12 月 6 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
总时数 243.8 小时 (评测时 10.8 小时)
Is ok
发布于 2023 年 9 月 21 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
总时数 523.9 小时 (评测时 9.1 小时)
It's neat
发布于 2023 年 6 月 28 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
总时数 14.0 小时 (评测时 12.7 小时)
抢先体验版本评测
Good
发布于 2023 年 5 月 24 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
总时数 309.3 小时 (评测时 24.6 小时)
Good.
发布于 2023 年 5 月 21 日。
这篇评测是否有价值? 欢乐 奖励
< 1  2 >
正在显示第 1 - 10 项,共 16 项条目