31
Products
reviewed
513
Products
in account

Recent reviews by Phunkyzilla (Bada Bing)

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Showing 21-30 of 31 entries
1 person found this review helpful
35.4 hrs on record (27.1 hrs at review time)
While the game is fun to play for a while and the mechanics easy to pick up, I don't know how they feel comfortable releasing a second game when the first one is hardly in a finished state. espesically the skirmish which generates random forces being the only way to get some good Ork'in going on.
Posted 1 January, 2019.
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1 person found this review helpful
3.9 hrs on record
Early Access Review
Pretty interesting game with lots of spicy text to read and a unique way of making the rogue-like easier when you re-start your campaign making it rewarding to keep pressing forwards even with a doomed crew that has no chance of makign it back to Sol Sector (Earth duh)

However there is a bit of a balancing issue in my opinion or maybe I'm just ♥♥♥♥ but I found myself completely aten up most time I'm under fire from more than 2 ships. a shot to your reactor in early combat may absolutely wreck you even in smaller encounters.
Posted 3 November, 2018.
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1 person found this review helpful
25.5 hrs on record (17.1 hrs at review time)
I would die in a shady bar and sell my soul to the devil for some more content like this. Wild west feel with good xcom style. Also the writing is all interesting and macabre leaving you wanting to know more about the spooky and hellish occurances in this Wild West tactics game.
Posted 21 July, 2018.
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No one has rated this review as helpful yet
26.7 hrs on record (11.8 hrs at review time)
Good game for ten dollars, But could definitely use more depth before someone purchases it as a serious game. it's a short and fun but simple strategy game currently that becomes way too easy for you to get ahead. However there are random events that'll happen like the champion challenge which usually will be a "1 on 1" with your best guy versus a super strong AI who usually shreads you on the spot and has lion friends sometimes up to four lions!

Even better game to purchase on sale. but don't expect much and prepare for fights that end in split seconds (enable that brutal fight mode if you want fights to be good)
Posted 29 June, 2018.
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1 person found this review helpful
13.4 hrs on record (11.5 hrs at review time)
Early Access Review
A sometimes gruellingly tough RTS. Realms of the Undergrowth is an interesting and to conquer. You'll find yourself repeating several levels, espesically the one on the beach with all those damn beatles. But when you get your ant colony pumpin out new soldiers you'll find yourself swamping in to wreck on some bug fools who once stood as sentinals between you and deliscious food. Not to mention there's the real life bug aspect of then carrying those things home to eat them.
Posted 18 June, 2018.
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8 people found this review helpful
56.7 hrs on record (11.1 hrs at review time)
If You like simulation games of Jurrasic Park and you were a fan of the old game "Operation Genesis" well then get ready to have the same game handed to you but without the soul of the old one and without the functionality!

Cons
-Walls do nothing irregardless of their costs or level. a Concrete 10000 Watt fence can be broken by the headbutts of a disgruntled Compy
-All the dinosaurs are just reskins of one another. Sure they look physically different and are pretty and unique. but they all function the same including the Indomus Rex. Which just mulls around it's cage like a t-rex
-There are anatomical falacies on different dinos The Parasauralophus should have a Hollowed horn on the top of it's head that is used for communication when it produces a whistling noise. In-game one's just have a big ol horn that serves no purpose.
-Your dinos will sometimes not even react to the changes in their cage and different dinos of the same breed will have different requirements. Not making them quirky, but a hassle to ♥♥♥♥♥♥♥ deal with.
-Your ACU's and Rangers have the accuracy of a child who's never fired a gun before unless you deck them out with accuracy things at which point reload speed is negligble as a fastly reloaded but missed shot is worthless.
-Guest simulation doesn't work. the tiered building system just ends up not functioning as your guests will flock to whatever building just has the best prices. WHy build a restaurant when you could just slap down a fast food place? additionally there's no toilets so I assume all my guests just excrete their urine and feces through gaceous pores.
-Your early game money flow is so ♥♥♥♥ that you can hardly do anything, then you're suddenly 5-stars and money means nothing to you allowing you to feed your t-rex a diet of 40,000 dollar dinosaurs if you wanted
-without power your rangers forget how to drive cars making you manually have to repair power lines, this can be detrimental if you're having a fullblown dino outbreak due to sabotage because you won't be able to order your units to tranqualize til you've restored power
- Pack Hunters and animals don't move or function as a pack they just mull the F*ck about. you'll never see 2 raptors suddenly pounce a dinosaur as they don't function as a raptor back would making all the comments about them being "Dangerous pack animals" kinda rediculous
-Your dinosaurs are not a threat to your staff or the jeeps they drive in (though you might believe they would be as the trailer for this game shows a man being ripped out of a jeep by a t-rex as the guy repairs a fence)
-Your advisors are annoying as ♥♥♥♥ and totally full of themselves, I get that's the joke but every time I do something for them they're basically "Thanks you did well but without me doing everything for you it woulda been bad" there's even a quote where the guy says "I Could never thank you enough so I won't even try" like eat sh*t interetainment guy I just spent 3 mil on a t-rex and sold it for 500k for your ♥♥♥♥♥♥ mission.
-Your meat eating dinos even though it says "Can live with a few dinos" can't live with a single herbivore. The prescense of any herbivores at all will make your not-hungry at all carnivores hunt them down 1 after another not even fully consuming their bodies. I'd say they're killing for fun but I just think that their AI is set to just be needlessly aggressive.

Pros
-Your dinos are pretty to look at
-The simulation is good for burning time
-You'll always want to see what the next palette swapped dino looks at (Not because the game is good but because dinosuars are interesting)
-OOOOH PRETTY COLORS ONCE YOU BASICALLY BEAT THE GAME
-each of the islands is an interesting challenge to build on and properly utilize.
-occasionally Jeff Goldblum gives you ♥♥♥♥ for liking dinosaurs and opening parks but he sounds so much better in both audio quality and sound than the rest of your advisors that it's a relief to hear.
Posted 18 June, 2018. Last edited 18 June, 2018.
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3 people found this review helpful
1 person found this review funny
208.0 hrs on record (192.9 hrs at review time)
If you like playing a slow, glitchy, but pretty dinosaur themed game, and losing all of your equipment/dinosaurs/homes every night to some ♥♥♥♥ with a metal base and a billion larger dinosaurs then Ark is for you
Posted 27 October, 2017.
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12 people found this review helpful
2.3 hrs on record
Rebuild 3: Gangs of Deadsville went awry and while I've played the 1rst and 2nd which were free flash games multiple times just several playthrough of campaigns in this game made me dispise it. the art style is wierd, the factions system doesn't add anything to the game and the endings are literally acheived in just the same way as 1 and 2. it tries to change the game up by adding more but by doing so only manages to create shoes that it just can't possibly fill by showing the lack of depth in the new content
Posted 7 April, 2017.
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10 people found this review helpful
173.6 hrs on record (21.7 hrs at review time)
While the Game itself is everything I'd want in a sucessor to the xcom enemy unknown 1 (which I played on console). it's an ubalanced fleshheap of a game that is riddled with frustrations rather than anything one could amount to "If I had posistioned better I would've been able to have gotten out of that gah I'll improve next time!" its a more, "Oh those aliens who somehow conquered the earth have no idea of self preservation and will bull rush you regardless of where you're standing they also do more have more health and take less damage than I do" it's the same fault I find in the game dark souls

The difficulty is all artificial and isn't something that could be considered a strategy to overcome game

You have enemies that can teleport behind you across an entire map instantly flanking you and then they still get a shot seeing as the spell "teleport" is actually used as their move. they will never NOT flank you instantly and neither will the soldiers. the aliens in xcom enemy unknown were at least cautious in how they made their plays but these ones will even walk out of cover into one where they're flanked just to get a closer and higher percentage shot so you can't be cautious at all you just have to attack the hardest and by then all your units should be injured and sitting out for half a month

The patrol paths are not set and they are not patrolling. They walk towards you constantly unless you're moving towards them. I tried a sneaky approach on one of the missions where instead of a frontal assault on a base I tried to flank around the rear closer to my objective and sneak in with a quick recall out. instead when I reached where I was at I realized that all the gaurds that I had passed were actually just walking at their "patrol" pace towards me on the map. who cares if I had waited turns for them to reverse their directions so I could sneak past? it was a forced combat situation in which 14 units (8 of which who were snakes that all instantly bound every soldier I had) were dumped into my lap completely unfairly

The rate at which missions happen and the end game timer runs up are way too simultaneous and uncontrollable. instead of you running any form of what could be considered game it's more of a see how fast your rat army can scramble as you constantly get kicked in the ribs and bombarded. the timers in missions go incredibly fast and seeing how you'll always be facing around 6 units at a time unless you make incredibly risky situations you will just BARELY ever be succeeding in them more often than not you'll have to save scum your entires missions or risk losing the game because your units have paper mache' for flesh and glass for bones (which is suprising seeing as they'll jump down two story drops of their own will rather than use the nearby ladders)

In the end this game is just you getting kicked in the teeth for however long it takes you to finish it. 3/5 could be way better if there was a lot more balances to it
Posted 8 February, 2016.
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10 people found this review helpful
2.9 hrs on record
I really liked this game. HOWEVER, this game for its price is asking a bit much. While the artwork, music, and quality of story is good. It's short amount (for an above-average reader like myself) gameplay (1-2 hours) is simply not worth the current 7:49 and would be better to be priced as a 5 dollar game. UNLESS there is more planned to be added onto this story seeing as there was only one moment in the game that you were allowed to make a choice, and the game ended with a cliffhanger about your adventure not being over yet. I wouldn't buy a sequel to this but I would countinue to play it if it were updated into a larger story (Hopefully something with a bit more span such as the medium-large amount of play time in the visual novel Katawa Shoujo).
Posted 9 July, 2014.
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Showing 21-30 of 31 entries