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Paptimus Scirocco 님이 최근에 작성한 평가

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54개 중 1~10개 표시 중
1명이 이 평가가 유용하다고 함
기록상 20.0시간 (평가 당시 18.2시간)
"If you quit while you suck you will suck forever."

I am at a very low point confidence wise at this point. This being mental health month seems appropriate. My dream of helping people find their game with microreviews in Spanish has brough me great joy, but I cant seem to find who it will interest.

I love what my literal dreams have inspired and it's only meant to help.
Not really make anything out of it, I aint that guy.

Yesterday was particularly tough, I was in a pretty bad headspace didnt even wanna game after 30+ years of loving this beautiful hobby, today I felt like gifting a good friend a copy and trying this game myself.

Inbetween the clicking, Miyazaki said
"If you quit while you suck you will suck forever."

You're right. It aint time to quit yet.
Thanks Miyazaki.
2025년 6월 6일에 게시되었습니다.
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4명이 이 평가가 유용하다고 함
기록상 2.7시간
I can't believe I'm finally making a review for this long anticipated game SAEKO. Me and the boys in discord are enjoying this game a lot. I am very interested to see where this game goes and whether or not SAEKO will vore me.

Funny fetishes aside I do think the choice system is interesting and I'm interested to see the different option combinations available by the end.
2025년 5월 29일에 게시되었습니다.
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40명이 이 평가가 유용하다고 함
기록상 1.4시간
Scummy company
2025년 5월 9일에 게시되었습니다.
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3명이 이 평가가 유용하다고 함
기록상 51.6시간 (평가 당시 30.5시간)
Very good game so far. They've definitely got room to improve, but if World and Rise is anything to compare there will be a dlc to make an already good game 10x better.

I'm sure performance is an issue, though I never ran into this. Hopefully is resolved soon so people having issues can play a more stable version of the game.

I've also seen some complaints about the multiplayer and I have to assume this is from people who have never used a lobby system before idk. My friend literally just sends me a steam invite and I join. We are now in this game's version of a clan and it's even easier to join. This seems like a non-issue to me.
2025년 3월 4일에 게시되었습니다.
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2명이 이 평가가 유용하다고 함
기록상 55.0시간 (평가 당시 21.9시간)
My new favorite idle game disguised as a strategy game.
2025년 2월 23일에 게시되었습니다.
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2명이 이 평가가 유용하다고 함
기록상 1.2시간 (평가 당시 1.1시간)
Fun horde shooter but with mechs to customize. Think Earth Defense Force but instead of classes you have parts for your mech. Same mech control as something like Armored Core, same upgrade system as EDF where you will get parts through map / enemy pickups. For a game coming from a solo developer it's really pretty good, scratches the mech game itch if that's what you're looking for.
2025년 1월 6일에 게시되었습니다.
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1명이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
기록상 21.6시간 (평가 당시 17.1시간)
I enjoy a lot about this game. It's fun to dive into the frontlines with your buddies and die over and over, making pushes and losing ground back and forth together while the chaos of local voice chat unfolds. It can be fun just drinking your morning coffee and running logistics in the background to help the war effort, or even be a front line logistics runner making sure the guys fighting the good fight are well supplied.

Very fun game if you go in with the right expectations
2024년 11월 21일에 게시되었습니다.
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71명이 이 평가가 유용하다고 함
5명이 이 평가가 재미있다고 함
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10
기록상 8.6시간
앞서 해보기 평가
Soullash is a good game, despite what the rainbow mafia wants you to believe. If it has pronouns in its bio you can safely ignore its opinion.
2024년 11월 12일에 게시되었습니다.
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아직 아무도 이 평가가 유용하다고 하지 않음
1명이 이 평가가 재미있다고 함
기록상 1.7시간 (평가 당시 1.6시간)
앞서 해보기 평가
This game is not runescape, if that's what your looking for you won't get that here.

That aside, even if you aren't looking for something akin to runescape this game is very very restrictive. I know it's early access, but even with the skeleton that I'm seeing right now I'm not sure what they can do to flesh this "MMO" out to be a fun and engaging experience to have with other people. Maybe by the end they will change my mind but a lot of changes will need to be made.

Each zone has its own skills, including combat. You can't carry over your equipment or combat levels from zone to zone. Why? What does this do to make the game more engaging / enjoyable? The skills are pretty barebones as well and don't seem to serve any sort of engaging purpose. I don't want to make too many comparisons to Runescape because again, this game doesn't seem like it's quite going for that but I think this is a good example. In RS your skills tend to compliment each other in some way, while so far in this game they all seem to be pretty exclusive. It seems like in zone 1 you unlock fishing because, well, runescape had fishing so we need to have fishing here.

The zones also feel confined, and most areas don't really have enough enemies in them for the amount of players that could potentially be fighting over those resources.

I want to like this game but it really does just feel very restrictive and mechanics are disconnected from each other. I'm not sure this is something they can remedy as this seems to be intentional design but maybe they will surprise me and I will change my mind in the future. Right now idk if I want to put more hours into this game when I have other rpgs I could be playing.
2024년 11월 6일에 게시되었습니다. 2024년 11월 6일에 마지막으로 수정했습니다.
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2명이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
기록상 10.9시간 (평가 당시 8.1시간)
I love fishin' I love truckin' and I love ♥♥♥♥♥♥' Hell yeah brother give me one of them there dang ol' Coor's Lights and we'll have ourselves a hootin' tootin' time lemme tell yuh what I ain't never had no better a time than when I'm drinkin' a cold one with the boys with a line out in the water pullin' up some honkers, I'm not just talkin' about some largemouth bass neither nuhuh boy we got them sea fish too we gonna be catchin' some shark and marlin's out here too boy oh yeah that's right.

SO go ahead and buy this here game y'all yer gonna have a good ol' time I'll tell yuh what
2024년 10월 22일에 게시되었습니다.
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54개 중 1~10개 표시 중