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正在显示第 31 - 40 项,共 65 项条目
尚未有人觉得这篇评测有价值
总时数 0.9 小时
Boooring..
发布于 2020 年 8 月 1 日。
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有 2 人觉得这篇评测有价值
总时数 11.9 小时 (评测时 7.8 小时)
It's great thematic resource management game with superb narrative
发布于 2020 年 8 月 1 日。
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总时数 9.9 小时 (评测时 4.5 小时)
Oh yes it's addictive "one more level" or "one more run"
发布于 2020 年 7 月 30 日。
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总时数 20.2 小时 (评测时 18.0 小时)
Oh yes, it is worth the grind! I never played any other similar games so the theme draw me in .. and it is fun to make your own place and develop things.
发布于 2020 年 7 月 23 日。
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总时数 34.8 小时 (评测时 7.8 小时)
This is just great! The tables are really fun and well designed. I don't play for nostalgic reasons but sheer fun of pinball and FX3 is state of the art.
发布于 2020 年 7 月 15 日。
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总时数 1.2 小时
The campaign is just boring...
发布于 2020 年 7 月 11 日。
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总时数 3.3 小时 (评测时 2.3 小时)
抢先体验版本评测
Goodhood shows the same promise as previous Abbey Games publications. It is again a solid design of systems coming together in an interesting way and shares a lot of same basic structure as Renowned Explorers, a game a simply adore. There is TONS on unique talent in Abbey games when it comes to game system design and graphics, keep it up!

However, it also suffers from being EA stage game much due to the above points - it feels a little limited still even though there's on surface many mechanisms to engage with. The player choices are much more limited compared to base mgmt, character mgmt and trekking of RE. This is not to say that auto-battler would be a bad design choice: absolutely not, I would not want to control the flow of Sacraments manually.

The focus is much on optimizing a balanced Disciples team, as such, a bit number crunch focused. My loving suggestion would be to add more story elements on what happens in your village, what happens with other factions, with your disciples etc. be they weather, catastrophes, discoveries etc. The game needs that system emphasized, otherwise it is reduced to a "football team manager" stylish approach of your disciples team. Additionally, building placement etc seems all irrelevant to the game play so please either make it somehow meaningful (adjacency bonuses or whatever) or automate that aspect of the game.

Still - a positive review - I can see this to grow to become an excellent title, hopefully even reaching the fame of RE!

发布于 2020 年 6 月 27 日。
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总时数 143.8 小时 (评测时 13.3 小时)
I love TTS - now in Corona quarantine, this has brought back my board gaming community!
发布于 2020 年 3 月 29 日。
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总时数 35.4 小时 (评测时 2.9 小时)
抢先体验版本评测
Absolutely fantastic game!
发布于 2020 年 3 月 6 日。
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总时数 2.4 小时 (评测时 1.4 小时)
Incredibly cool and well animated game!
发布于 2020 年 2 月 26 日。
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正在显示第 31 - 40 项,共 65 项条目