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As someone who rarely writes reviews, I felt compelled to share my thoughts on this game. Despite the considerable time I've invested, I find it difficult to recommend. The game has suffered significantly due to several decisions by the developers, notably the lack of new monsters and regions. For a game in the monster-collecting genre, these elements are crucial for keeping the experience fresh and engaging.

The game is marketed as an MMORPG, but this classification feels misleading. The MMO aspects are underdeveloped and fail to deliver a compelling multiplayer experience. While I haven't engaged in PvP, I've observed numerous bugs and glitches in battles, a sentiment echoed by other reviewers who also highlight issues in the PvP aspect.

As a long-time enthusiast for collecting rare creatures, starting from my Pokemon days, I dedicated most of my gameplay to hunting for Lumas in this game. Unfortunately, this aspect of the game, which could have been its redeeming feature, is poorly executed. The issue isn't with the rarity rates but with the external methods required, such as the safari and radars, which detract from the experience.

On a positive note, I believe I got my money's worth by playing through the story mode. The narrative is engaging, presenting a more mature take on the familiar monster-collecting adventure. However, the enjoyment from the story alone is not enough for me to recommend the game. The decisions made by the development team have significantly altered the game's trajectory for the worse. Reflecting on the early access period, the game initially seemed more promising before these changes became apparent
Skrevet: 22. februar 2024.
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