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Публикувани: 10 май 2023 в 10:55

Рецензия от „Ранен достъп“
Unfortunately in the state it is in, it is not a wholly fulfilling experience. I believe the base idea and execution is well done, however it is very limited as of now.

My major problem is just how there is very little difficulty on the game until you get caught out in a bad position and die instantly from full health with nearly nothing to do once you recognise your error. This to me simply is a kink the game play that needs to be ironed out, by adding something like a dash or other abilities that let you mitigate theses errors. The fact that 80% of my runs end suddenly doesn't make me feel like i need to get better at the game, but more just have a better spawn RNG.

If i lose in a roguelike, i want it to feel like it was my fault. This game doesn't do that, or does so in a way that makes me want to stop playing rather than go for another run.
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