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20 of 38 (53%) achievements earned:
Personal Achievements
 

Rising House

Reach a population of 70 inhabitants
Unlocked 1 Sep @ 8:16am

Hope's Hamlet

Reach a population of 100 inhabitants
Unlocked 2 Sep @ 4:12am

First Cycle

Survive 1 Year
Unlocked 1 Sep @ 6:29am

Five Years Forward

Survive 5 Years
Unlocked 3 Sep @ 12:23am

Ten Years of Fortitude

Survive 10 Years
Unlocked 5 Sep @ 6:39pm

The Return of Mastery

First time Craftsman appear in your community
Unlocked 1 Sep @ 8:26am

Non-modern Expansionism

Settled in a regional for the first time
Unlocked 2 Sep @ 5:55am

Acceptants

Welcome outsiders into your community
Unlocked 31 Aug @ 11:32pm

A Palmful

5 new people join the community at once
Unlocked 31 Aug @ 11:32pm

One Squad

10 new people join the community at once
Unlocked 1 Sep @ 8:16am

Rural Nest

Have 25 completed structures in settlement
Unlocked 1 Sep @ 6:38am

Town-like Density

Have 50 completed structures in settlement
Unlocked 1 Sep @ 7:52am

A Center of Rebirth

Have 100 completed structures in settlement
Unlocked 2 Sep @ 6:01am

Where All Roads Lead

Have 200 completed structures in settlement
Unlocked 3 Sep @ 5:41am

Awakening of Power

Generate 1,000 electricity
Unlocked 1 Sep @ 8:04am

Dynamo

Generate 5,000 electricity
Unlocked 2 Sep @ 6:41am

Reflexive

Activate 1 action
Unlocked 1 Sep @ 8:43am

Old World Tradition

Trade in barter for the first time
Unlocked 1 Sep @ 7:03am

Onward to Delphi

Respond positively to the request for paper distribution
Unlocked 3 Sep @ 12:31am

Chubby Chef

Change Ration formula permanently
Unlocked 1 Sep @ 8:47am



City of Second Chances

Reach a population of 200 inhabitants
198 / 200

Beacon of the Broken World

Reach a population of 350 inhabitants
198 / 350

Metropolis of Mankind's Might

Reach a population of 600 inhabitants
198 / 600

Persistence Symbol

Survive 15 Years
10 / 15

Cement Roots

Survive 20 Years
10 / 20

Quarter-Century Mortar

Survive 25 Years
10 / 25

Say No to Death

Go 3 years without anyone dying
2 / 3

Muted Mortality

Go 5 years without anyone dying
2 / 5

Post Academia

First time Specialists appear in your community

Iron Horse

Produce your first locomotive

High ratio

15 new people join the community at once
13 / 15

Cauldron of Attraction

20 new people join the community at once
13 / 20

Bringer of light

Generate 20,000 electricity
6,050 / 20,000

Core Power

Generate 40,000 electricity
6,050 / 40,000

Regular interventionist

Activate 10 actions
3 / 10

Belter

Complete Conveyor System development

Extra Limbs

Complete Basic Machinery development
+1

1 hidden achievement remaining

Details for each achievement will be revealed once unlocked