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Mostrando 1-5 de 5 aportaciones
A 4 personas les pareció útil esta reseña
76.4 h registradas
There is a bit of jank and not AAA production values, the story and delivery is OK. However the combat is fun, UI is generally good, no bugs in my playthrough and the devs have managed to make DnD fun and readable and accessible. Great game.
Publicada el 26 de junio de 2021.
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A 4 personas les pareció útil esta reseña
102.9 h registradas (13.6 h cuando escribió la reseña)
I am no expert in the mechanics of card games or rogue likes, and this game is both, so I'll keep things short and just say the game is FUN.

It's very addictive, and each time I play I see a new angle.

Yes there is RNG, but no it isn't onerous, at least not yet.
Publicada el 28 de junio de 2020.
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A 2 personas les pareció útil esta reseña
244.0 h registradas (87.3 h cuando escribió la reseña)
This is not a comprehensive review, merely some quick notes.

It's a fun, addictive game. Simple to start, with almost endless replay. Sometimes it gets frustrating, but usually you can see where you went wrong. Yes, there is a considerable elements of chance/luck, but the tools are their to mitigate it, or to take advantage of it, and there are numerous paths to victory. There is no "one true way" to play or win at this game, and the difficulty escalates if you want it to (ascension mode.)

Plus, you never invest too much time in any particular run, so if it all goes wrong, just start a new run.
Publicada el 6 de enero de 2020.
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A 9 personas les pareció útil esta reseña
1 persona ha encontrado divertida esta reseña
12.1 h registradas (8.4 h cuando escribió la reseña)
I don't leave very many reviews.

At release the game was, by all accounts, a bit broken, so I held off playing until recently.

I got back into it, and I actually enjoyed the prologue.

After the prologue, it seems things very quickly disintegrate.

The game does a terrible, imho, job explaining anything, from camping to combat, and the overland movement map is annoying.

I hate to draw comparisons to other rpgs because this is very much it's own game, but right now I feel Pillars 1 (overwritten) and 2 (sags in the middle a bit), Tyranny (repetitive enemies) and Divinity Original Sin 2 (overload of stimulation) ALL do a better job at pretty much everything:

introducing the world
introducing characters
interesting combat
interesting overland map
accessibility/understanding


Bear in mind I don't have very many hours in this game, but so far none of them have felt like much fun, and thus far have limited my desire to get more hours.

That's a shame, because the basic premise (reclaim the lands for yourself) is a FANTASTIC one.

It's entirely possible I am missing something obvious here, but right now I can't recommend the game.
Publicada el 5 de mayo de 2019.
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A 4 personas les pareció útil esta reseña
9.1 h registradas
I bought this with a great dela og hope, as I was playing Winds of Trade and had heard this described as a more complicated, in depth, version of that, with pirates and naval combat.

That is technically true.

Howeverr, the combat is janky, whereby you can allocate 3 ships per convoy as your battleships (why not the whole convoy?) but you get to control precisely ONE ship in combat. You can switch between which ship you control.

It's the opposite of satisfying, leaving me not just as hungry as I was before, but seemingly managing to take away food I already had, if you can understand the laboured anbalogy.

Basically, it's not very good.

Plus the UI is not very user friendly. Why can't I just drag and drop my ships to form/merge a convoy, instead of having to click on ship/convoy, then click the harbour master to open up a menu to slide a free ship from left to right, then close menu, then select convoy and do my thing.

If I want to combine convoys I have to disband a convoy then do the above... :s

Then I click a button to be taken to a static strategic view, where they've managed to make the caribbean somehow boring.

So now I have 2 or more convoys, or even one, and am busy looking at one part of the map, and I want to locate my convoy. I can;t find it. There's no button to "go to convoy."

The worst part of this is I got it in a bundle (with Patrician 4) and it's the only game that even runs.

Or wait, maybe the story is even worse...

On GOOD thing - automating trade routes is easy.

man, I adore trading games. I adore pirate games. I even adore city building games.

Port Royale 3 has elements of all of those and at times it almost comes close to being enjoyable, but after 15 or so hrs, I am giving up on it.

Publicada el 1 de marzo de 2018.
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Mostrando 1-5 de 5 aportaciones