RivaL[.]ReNeGaDe
۩۞۩ Steven ۩۞۩   United States
 
 
:resilient::bloodangel:Divinus Exterminatus...:bloodangel::resilient::winterpenguin2023:



:pitiless:No Pity!:pitiless: :zealous:No Remorse!:zealous: :fearsomeaura:No Fear!:fearsomeaura:



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Currently Offline
Screenshot Showcase
A battle for life and death
20 7
Screenshot Showcase
Valheim
37 14 1
Review Showcase
Pros:

+ Graphics are beautiful looking
+ Sounds are amazing from walking to firing off different weapons
+ Guns and using the Gunsmith
+ Open world and you can do any mission is any order you want to
+ A good story, but based more on investigations and missions rather than just pure dialogue (e.g. RP games).
+ Background information about Bolivia and that a lot of it is based on actual facts
+ Customizations


Neutral:

*/- Stealth
*/- Camouflage


Cons:

- AI at times makes you question their intelligence
- Driving a car can feel like you’re constantly playing a drifting simulator
- Crashes that happen once in a while when playing co-op


The story really isn’t a story, but about missions with slight background knowledge about who you need to take out. You hardly know anything about who you are, who your operatives that you work with are, or who your boss is and know very little about even the organization you work for. They made the story more or less to investigation and/or criminal solving shows (Law and Order, Criminal Minds, etc.) in sense where you finish a case and move onto the next case. In the end, you know more about the enemy than you do about yourself and/or your own operatives. They did an excellent job at executing the story in this regard, but don’t expect a big time story from games that relate more around Roleplaying titles.

The game looks amazing. All my settings are on max and never seen any AA issues; as well never seen any stuttering or FPS drops. The grass and bushes will move or get flatten when moving over them or when in prone position so you can flatten the grass, move back slightly, and snipe people from afar. The different biomes and the weather effects with a day and night cycle makes the game feel realistic and does an accurate job (more or less based on the given Kilometers within the game) of showing off Bolivia’s landscape.

The sounds whether walking on snow, dirt, mud, or diving into the water is very noticeable. It adds to that realism compared to other games where a lot of the footing is the same regardless what biome you’re in. The voice actors do a good job at commenting about missions, syncing shots, cinematics that occur, and just bluntly describing how they’d love to ‘stick it to them’. At times they’ll throw in a joke or give some insight about where they came from and/or who they (not a lot, but at least it’s something). Vehicles in general sound different from one another; whether it’s a four door coup, to a lambo, to a pick-up truck, they all have their distinctive sounds. Both helicopters sound different from one another and the bush plane sounds like a bush plane.

From firing off a MP5 to a M4A1 to a G28 all sound genuine to their counterparts. Adding a compressor only makes it feel more genuine when doing stealth combat. You have an ample amount of customization for your weapons: scopes, barrels, grips, muzzles, triggers, stocks, and few other options. Each option as dozen or more items that help with accuracy, handling, rate of fire, damage, etc.; you customize your weapon based on your playstyle or how you want the weapon to feel in terms of gun n’ gun, aiming, or hip fire. Depending on how customize your weapons they’ll lean toward one direction or have a recoil higher than other weapons and they feel all very accurate based on how you fit your weapon. Also, you have multiple options to paint your weapons.

This game has kept its word about doing any province in any order you want to. I felt like this was a great aspect of the game and a feature that wasn’t a lie or falsely advertised. I went from one area to another based on certain weapons and gadgets for said weapons early on and finished other zones for pure enjoyment. You have multiple ways of transportation: cars, trucks, diesel trucks; planes, helicopters, boats, motorcycles, and parachutes. You do have to get used to flying, but once you have that in place flying becomes easier that other modern warfare titles. Some of the vehicles are horrendous when driving regardless of how fast or slow one would takes around a curve or eases on the brakes. Some of the vehicles feel like they were imported from an actual drifting game and with a lot of roads being on hills and/or trying to pursuit someone can become an absolute headache at times.

Customization in general of your character is appealing compared to other titles that fit within this genre. You can wear sunglasses, hat, different vest types, you can wear civilian clothing and/or military clothing; you can mismatch items and numerous color variations regardless how you pick your items. When it comes to using camouflage to hide yourself from enemies, this concept goes entirely out of the window. You could be engulfed in a full ghillie suit and the enemy will still see you a few hundred meters away. This is applied if you’re in full black camouflage and in pitch darkness where they don’t have any Night Vision on and still can see you through the brush when using a compressor. I would like to see some rework on how camouflage works as this is a major factor at times when using stealth against the enemy.

Most of the times stealth works to a degree; one can sneak up behind an enemy and eliminate them in melee or sniping them well over five hundred meters away. Factors that can hurt your stealth is noise (gunfire, running, explosions, etc.), another guard seeing the corpse of a fallen member, or being noticed because camouflage didn’t do its job. There are traits to help prevent from being detected, which at times makes it too easy (e.g. If you’re about to be spotted and you’re hundred and twenty meters away, just prone and they’ll stop noticing you). There are devices to help distract guards to your location so you can pick them off without someone else spotting their body. I would’ve liked to see an option about picking up the corpse and moving it instead of waiting a few seconds and having it magically disappear. Also, regardless of what weapon you use, you can one shot anyone as long as you’re in stealth mode. I understand this helps in co-op to do sync shots, but I feel like that this method is way too easy. If you’re not in co-op mode, sync shots with your AI counterparts are an amazing feature and it helps clear out majority of the operations you take.

The AI at times can be the best help or the worst help. They will NOT engage unless you command them to do so or if you are under heavy amounts of fire where you will automatically command your operatives to attack. They will remain in stealth mode for majority of the time and the more you upgrade your sync shots the more use you can get out from your operatives. When they do open fire, they just seem at times not knowing how to eliminate an enemy when it really matters. There really isn’t a middle ground with your AI operatives. I’ve seen them meters away from an enemy and just eating all their bullets instead of turning around and shooting them instead. The AI does need work, but you can finish the game on a higher difficulty – just expect a headache at times dealing with them.

I did experience some crashes when playing in co-op mode and when I finished the game (both endings). In co-op mode, if one person joins the game, then it’s you two vs Bolivia instead of two people and two AI, or three players and one AI. The AI will still talk even though they aren’t in your squad and it’s to keep the immersion within the game. I never experienced any lag or disconnects when playing with my friends, but the crashes would happen randomly. Co-op needs work, but when it does work it is an amazing experience with friends.

I recommend buying this title to play with your friends. Unfortunately, I can't add any more information - I exceeded the amount.
Review Showcase
11.6 Hours played
Pros:

+Compelling Storyline
+Every mission is different and unique
+Multiple endings
+Good graphics
+Good sound and music
+Different robots and bosses
+Cover system
+Enemy AI hits their mark
+Favoritism system based on your choices
+Upgrades for you and your squad members (guns and body enhancements)


Cons:

-Voice recognition needs work (seems like I’m yelling at my microphone at times)
-Teammates like to stand in the line of fire


I really enjoyed this game even though if there was a flaw or so. The graphics are very nice for the year it came out, the sound is crisp and clean to the weapons and the explosions they admit from. The music is done nicely and fits every zone, boss encounter, or other elements within the game. The dialogue is well done and has some cliché moments, but the acting is likable with emotions behind their voice acting (not bland or dull from what I could tell).

The upgrade system consists of weapon and body enhancements that are given to you and your teammates via purchases from ATM stores. These upgrades can give extra life, additional damage to your weapons (theirs included), extra slots for grenades/medkits and nanomachines that give additional skills that help you by giving you faster reload times, additional health, defense, etc. This is done for you and all your teammates that you gather along the way through the campaign.

The story is compelling, fun, and entertaining. It even gives some nice ‘romance’ time too. I won’t give any spoilers as the story has some plot twists and it really makes you think who the villain is majority of the game and then… PLOT TWIST! I really enjoyed the story and the dialogue between you and your teammates based on your decisions throughout the game. You also get a favoritism system with your teammates that will add additional dialogue into the game and possibly add some more plot twists at the end. I really found this system to my liking as you could change the ending based on your actions with your fellow teammates (shooting them, picking ‘bad’ dialogue options, etc. will decrease the favoritism).

I enjoy the combat system. It proved a cover system, the enemy AI that can actually hit their mark and boss fights that were different from their smaller counterparts and unique to other bosses that wanted to smash you into a pulp. Every mission was different from the last; whether it was driving on the highway and blowing up your enemies, sniping from the rooftops, or running in a sewage system with creepy-crawlies – every location was unique and entertaining.

I can’t find a lot of flaws with this title, but the major one that stood out was the Voice Recognition system that was implemented with this title. I’m using a Logitech G35 headset and at times I would YELL at the microphone to get a command through. I had all the sensitivities on high (through game and the G35 settings) and it would still require me yelling at times or commands that I never initially said. They did give a lot of options for the game to recognize when the game COULD hear you. You could also call your teammates slur words if you were displeased with them through the system – a nice touch. Another note, your teammates at times will RUN in front of you gunfire and get upset at you for shooting them. It doesn’t happen a lot, but be prepared when it does happen (they don’t lose a lot of favoritism, but a nice slap upside their head wouldn’t hurt either)!

However, I didn’t play multiplayer so I can’t give a rating on how that experience is. The multiplayer is dead, but it might have its moments where people get together through the Steam forums to set something up. As far as anything else, this game is a hidden gem. I really enjoyed this game. It was a unique experience with the setting and story that the developers provided. I would definitely recommend this game to anyone who likes robots, futuristic titles, shooters, and/or squad based games.
Recent Activity
3,212 hrs on record
last played on 4 Aug
408 hrs on record
last played on 3 Aug
2.8 hrs on record
last played on 24 Jul
Sergiosxz 27 Jul @ 9:19am 
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Hanna 13 Jul @ 4:27pm 
ʜᴀᴠᴇ ᴀ ɢʀᴇᴀᴛ ᴡᴇᴇᴋ :acccfire:
Laenta 1 Jul @ 7:45pm 
"While I sat and smoldered, she was nearby, but not within my reach, no matter what I did for her."
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀Laenta.^^
S h i r o <3 11 Jun @ 3:43am 
Can we get me to 20K comments?
Sergiosxz 24 May @ 4:33pm 
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Laenta 6 May @ 10:35am 
Hi! Have a nice week! ε(´。•᎑•`)っ 💕
Please rate and add to favorites ❤️
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