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0.0 Std. in den vergangenen zwei Wochen / 288.6 Std. insgesamt (82.9 Std. zum Zeitpunkt der Rezension)
Verfasst: 18. Nov. 2024 um 9:09
Aktualisiert: 18. Nov. 2024 um 9:09

Early-Access-Rezension
Stardew Valley meets Elona/Ancient Domains of Mystery blended with some madcap Japanese humor.

It's easily a must have for any roguelike enjoyers out there. If you like stardew valley, it's not as comfy due to the roguelike elements being unexplained to the player - this is intentional design - but you only lose gold and a fraction of the stat training to next stat level if you die. You never lose xp/levels/gear.

If you die from your backpack squashing you, you do drop the item that squashed you, but that's just so you don't respawn and immediately get squashed again. :^)

It's very forgiving compared to other roguelikes, very fun, and deserves to be a best seller. If you're at all curious, the game's worth it even if roguelikes are outside of your wheelhouse.
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