Bubble Buckets
Massachusetts, United States
 
 
Click the heads
Currently Online
Favorite Game
1,951
Hours played
1
Achievements
Review Showcase
203 Hours played
What can I say that hasn't already been repeated 100 times regarding this game?
Baldur's Gate 3 is a real 10/10 experience and what made it even better was I did not expect it at all. I hadn't played any of Larian's previous games before this. Even though I've played D&D before this was never on my radar as a potential buy. This brought me back to some of my earliest experiences with video games, just renting a random game at the store and being blown away time and time again playing through it. Only a small handful of games have managed to do this for me in the last decade.

There's real choices to be made within the story and you have actual consequences for those decisions whether positive or negative.
All the cut scenes, animations, voice acting is masterfully done to a level I had not seen before. Characters are thoroughly fleshed out and feel like actual people. Except for poor Wyll
The core gameplay loop is incredibly engaging, generally following the story development-fight-rest pattern. The balancing is fair, the game is not forgiving but not difficult for the sake of it. There's some cheese to be had but it requires some playing around with the mechanics and spells to truly break it. You could even argue that it's not breaking the world if it's in universe and this is D&D after all. I got the pleasure of playing DOS2 with my friends after having played this and it was really fun seeing the massive amount of progress made into BG3.
To top it all off the game has no additional DLC or microtransactions and only costs 60$.


Final Verdict: 95/100

Exceptional: 95-100 (95-100%)
Performance or gameplay significantly exceeds the passing mark.
Represents a superior level of quality, remarkable gameplay, and an outstanding gaming experience.
Highly Recommended - ✔✔✔

Gameplay Experience (23/25)

Intuitive Controls - Easy to use.
☐ Very Difficult (+1)
☐ Difficult (+2)
☐ Moderate (+3)
☑ Easy (+4)
☐ Very Easy (+5)

Balanced Gameplay - Fair and equal.
☐ Poorly Balanced (+1)
☐ Somewhat Balanced (+2)
☐ Moderately Balanced (+3)
☑ Well Balanced (+4)
☐ Perfectly Balanced (+5)

Player Engagement - Involving and captivating.
☐ Not at all (+1)
☐ Slightly (+2)
☐ Moderately (+3)
☐ Very (+4)
☑ Extremely (+5)

Decision Relevance - Meaningful choices.
☐ Meaningless (+1)
☐ Not Meaningful (+2)
☐ Somewhat Meaningful (+3)
☐ Quite Meaningful (+4)
☑ Highly Meaningful (+5)

Rewarding Progression - Satisfying advancement.
☐ Very Unsatisfying (+1)
☐ Unsatisfying (+2)
☐ Neutral (+3)
☐ Satisfying (+4)
☑ Very Satisfying (+5)

Presentation & Immersion (24/25)

Compelling Storyline - Engaging narrative.
☐ Not Interesting (+1)
☐ Slightly Interesting (+2)
☐ Moderately Interesting (+3)
☐ Very Interesting (+4)
☑ Extremely Interesting (+5)

Immersive Atmosphere - Captivating environment.
☐ Not Immersive (+1)
☐ Slightly Immersive(+2)
☐ Moderately Immersive (+3)
☐ Very Immersive (+4)
☑ Completely Immersive (+5)

Visual Aesthetics - Stunning graphics.
☐ Not Appealing (+1)
☐ Slightly Appealing (+2)
☐ Moderately Appealing (+3)
☐ Very Appealing (+4)
☑ Extremely Appealing (+5)

Audio Quality - High-quality sound.
☐ Not Engaging (+1)
☐ Slightly Engaging (+2)
☐ Moderately Engaging (+3)
☐ Very Engaging (+4)
☑ Extremely Engaging (+5)

Polished HUD - Clean and functional interface.
☐ Very Unfriendly (+1)
☐ Unfriendly (+2)
☐ Neutral (+3)
☑ Friendly (+4)
☐ Very Friendly (+5)

Design & Technical Aspects (23/25)

Game Design - Well-crafted mechanics.
☐ Poorly Designed (+1)
☐ Somewhat Designed (+2)
☐ Moderately Designed (+3)
☐ Well Designed (+4)
☑ Excellently Designed (+5)

Content Quality - Rich and diverse.
☐ Poor Content (+1)
☐ Limited Content (+2)
☐ Moderate Content (+3)
☐ Extensive Content (+4)
☑ Abundant Content (+5)

AI Behavior - Intelligent and realistic.
☐ Very Poor (+1)
☐ Poor (+2)
☐ Average (+3)
☑ Good (+4)
☐ Excellent (+5)

Settings - Flexible and customizable.
☐ Very Limited (+1)
☐ Limited (+2)
☐ Moderate (+3)
☐ Flexible (+4)
☑ Highly Flexible (+5)

Technical Issues - Minimal or no problems.
☐ Numerous (+1)
☐ Moderate (+2)
☐ Limited (+3)
☑ Minor (+4)
☐ None (+5)

Final Considerations (25/25)

Overall Satisfaction - General enjoyment level.
☐ Very Dissatisfied (+1)
☐ Dissatisfied (+2)
☐ Neutral (+3)
☐ Satisfied (+4)
☑ Very Satisfied (+5)

Microtransactions - In-game purchases.
☐ Extensive (+1)
☐ Substantial (+2)
☐ Moderate (+3)
☐ Minimal (+4)
☑ None (+5)

Replay Value - Longevity and replayability.
☐ Very Low (+1)
☐ Low (+2)
☐ Moderate (+3)
☐ High (+4)
☑ Very High (+5)

Cost-to-Play Ratio - Money spent vs hours played.
☐ Overpriced (+1)
☐ Poor Value (+2)
☐ Fair Value (+3)
☐ Good Value (+4)
☑ Excellent Value (+5)
Featured Artwork Showcase
Is pretty good
Recent Activity
9.7 hrs on record
last played on 15 Jan
1,951 hrs on record
last played on 13 Jan
21 hrs on record
last played on 13 Jan
Dr. Robert Buckets PHD 17 Dec, 2024 @ 6:17pm 
wo’ah, earf, birming’am, fish n’ chips… long ago, the fou’ nations live togedah in ah’mony. then ev’ryfing changed when the IRA attacked…. only the avatah, mastah of all fou’ elements could stop ’em but when the queen needed ‘im most, ‘e vanished. 100 yea’s passed and me bruv and i found the new avatah. a fish n’ chips bendah named aang. although ‘is chipbendin’ skills ah great, ‘e still ‘as a lo’ to lea’n ‘fore ‘e’s ready to save anyone m8.
Dr. Robert Buckets PHD 7 Oct, 2024 @ 9:59pm 
What do you think about yesterdays Bubble Buckets smashing and damaging that table??does it belong to esports which even underaged kids watch?? is it normal behaviour? shouldnt it be punished more than just paying price of the table? Violance is Violance
Dr. Robert Buckets PHD 23 Sep, 2024 @ 6:07pm 
( ☞ ͡° ͜ʖ ͡° ) ☞ dont talking please ( ☞ ͡° ͜ʖ ͡° ) ☞
Dr. Robert Buckets PHD 19 Aug, 2024 @ 1:20pm 
Buy replacement mouse skates. Gamechanging. Ive been using the original skates on my razer lancehead and just got around to replacing them. My mouse movement went from discrete to continuous. Im flying on ice and glass with an insignificant and negligible coefficient value. The precision? Unparalleled. My aim has transcended the physical realm—I'm practically channeling the crosshair with my mind. Every flick, every pixel-perfect headshot, it's like I'm wielding Excalibur, but instead of a sword, it's a laser-guided missile launcher. My K/D ratio skyrocketed as if I’ve been blessed by Gabe Newell himself. I swear I’m seeing the game in a higher framerate, the skates alone have granted me ultra instinct. My mouse isn't just gliding; it's floating above the mat like a hovercraft over a frictionless plane.
Dr. Robert Buckets PHD 19 Aug, 2024 @ 1:20pm 
The enemy? They don't stand a chance. My movements are so fluid, so buttery smooth, that I can strafe-dodge their bullets like Neo in the Matrix, only with more style and less leather. My mouse has become an extension of my will—no, scratch that—it is my will. All thanks to these skates, it's like my mouse has taken a hit of DMT and is now tripping through a separate N-dimensional space.
Dr. Robert Buckets PHD 19 Aug, 2024 @ 1:20pm 
I’m no longer confined to mere three-dimensional movement; My cursor is navigating through hyperplanes, where the Euclidean norm ∥r⃗−n∥for n∈N (where n represents some poor scrub trying to challenge me) has converged to a δ-function at zero, collapsing into a singularity. My aim is no longer bound by the petty constraints of linear time and space—I'm tapping into a realm where each flick is a dimensional fold, collapsing space-time into a single point, bypassing all the trivialities of aim correction. In this new dimension, n doesn’t just lose the duel; n ceases to exist altogether. My crosshair has become the very definition of where their head is destined to be, where it must be, where I command it to be. Today never arrives, and tomorrow never fades. The only thing that matters is the moment of impact, the instance where fate and will collide.