Mayreau
Gordon McCallum   Maryland, United States
 
 
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Tome Raider in B&W
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1,787 Hours played
Help for new players.

Rule #1. When you think you have enough iron, you don't. Trust me.
Rule #2. When you have backups in your system, don't worry, you'll have shortages later. Get more iron.
Rule #3. Leave enough room to expand without having to do crazy stuff with your belts. Spaghetti is fun, until it isn't because you can't send enough material down the entire belt, and there's no room to supplement it down the line.
Rule #4. When you have backups, start storing extras in chests. You'll need it later.
Rule #5. Crap, I'm out of copper. Get more copper.
Rule #6. Create dedicated factory towns for iron plates and copper plates, and build gear wheels and copper cables on site. It's much more efficient than trying to transport them.
Rule #6. Wait, there is automation for automation? Flying robots? Check.
Rule #7. Aliens love radars. Don't put radars near things that matter (like your steam engines) unless you support them with enough turrets.
Rule #7-a. Flamethrowers are your friend for killing aliens. Unless you're in the middle of your town, in which case they are not.
Rule #7-b. Same goes with atomic weapons. When you're not actively fighting outside your base, remove atomic bombs from your hotbar unless you want a very expensive mistake (read: hole) in your factory.
Rule #8. Take enough ammo with you when you go to fight aliens. It's lots of fun to run out of ammo in the middle of a battle, and it goes quickly.
Rule #8-b. Personal laser turrets are a gigantic step forward in biter-fighting - just ensure you have enough power to keep them going.
Rule #9. Don't stand on train tracks when trains are automated.
Rule #10. Use the little overlay in map view to see where your power poles are. Create redundancies so an entire section of your base is not dependent on a single pole somewhere (you will accidentally destroy or remove it at some point, guaranteed - ahem, cars).
Rule #11. Blueprints are amazing, and the community is fantastic at sharing their different creations. Try them out, and then see if you have a better or more creative way to make something work (if you want).
Rule #12. Deconstruction planning forests is amazing. Clear out wood quickly, or filter to only pick up certain types of items (e.g. items laying on the ground, or just small power poles).
Rule #13. Logistics robots change your world.
Rule #13-a. You always need more power.
Rule #14. The modding community is active and makes lots of ways to keep the game fresh.
Rule #15. Oh, there's a better way to build that. Let me start over. Again.
Rule #16. Wait, is that the sun coming up already?
Rule #17. Remember your family fondly.
Rule #18 Get more iron.

Cracktorio is more accurate.

10/10
Comments
davima5950® 13 Aug, 2017 @ 6:04pm 
░░░░░░░█▐▓▓░████▄▄▄█▀▄▓▓▓▌█ Much epic!
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TheDover 16 Aug, 2014 @ 1:32pm 
Orcs MUST DIEEEEEEEEEEEE