nitram
Guillaume Martin
France
Forgive me, I'm really really dumb.

Le site corporate [www.swingswingsubmarine.com]
Le blog french [www.gameblog.fr]
Forgive me, I'm really really dumb.

Le site corporate [www.swingswingsubmarine.com]
Le blog french [www.gameblog.fr]
Понастоящем извън линия
Изложение от работилницата
Discover what's inside Tetrobot and how you can fix it. This level is based on "Blocks That Matter" (available on Steam).
53 оценки
Създадено от — Captain Will
Скорошна дейност
44 изиграни часа
последно пускане 1 юли
31 изиграни часа
последно пускане 8 ян.
0,3 изиграни часа
последно пускане 10 дек. 2024
ghostaugust 6 ян. 2020 в 20:14 
Sup Guillaume! Hope you're doing well. Would love to catch up sometime :) (this is August, the kid who interviewed you for his podcast and made the BTM fan page on FB like 10 years ago!)
Vormulac 23 дек. 2019 в 23:07 
( `´︶´¯`︶´`´︶︶´*★  ^v^  ┊❅  °☆ .   ☆ :. ☆   
  ) )  ⦅‖ ͇͇ ͇͇▃▇͇͇͌̿̿⌂͇͇▌..* ★  ☆ .   ★ ^v^  ° ❅  ☆ .   ★ ^v^  ° 
__̅̏̏̏̏̋̋̏̏▅̅̏̏̏̋̏_ ╱◥███████╲ ˆ...^v^ ˆˆ︵.︵...^v^︵¸ ❅  ° ╱◥◣  ☆ . * ★ * 
╱◥◣ ◥████◣▓∩▓∩║   MERRY CHRISTMAS & │∩ │◥███◣ ╱◥███◣
│╱◥█◣║∩∩∩ ║╲◥███╲   HAPPY NEW YEAR ╱◥◣ ◥████◣▓∩▓│∩
││∩│ ▓ ║∏ 田║▓ 田田 ▓ ∩║ ii--ii-- 2020 ii--ii--ii--ii │╱◥█◣║∩∩∩ ║◥█▓ ▓█
☸๑۩๑๑۩๑๑۩๑๑۩๑๑۩๑๑۩๑๑۩„„„„„„„„☸„„„„„„„☸„„„„„„„☸๑۩๑๑۩๑๑۩๑๑۩๑๑۩๑๑۩๑๑۩
Vormulac 25 дек. 2016 в 0:05 
╱▔▔▔▔▔▔▔╲         .★(░)★
▕▕╱╱╱╱╱╱╱╱╱╲╲       .✰/█✰
▕▕╱╱╱╱╱╱╱╱▂▂╲╲       .✰/██✰
╱▂▂▂▂▂▂╱╱▂◤◥▂╲╲      .✰/███✰
▔▏▂┗┓▂▂▕░░░░░░░▕▔     ..✰/████✰
░▌┍┯┑┍┯┑▌░▛░░░▜░▌   ._██__✰{█████}✰
░▌┝┿┥┝┿┥▌░▌░░░░▍ ▌ .( • • ) ✰{██████}✰
░▌┕┷┙┕┷┙▌░▌░░░░▍ ▌ .─(░•░)─  _||_
░▌❥✿✿✿✿❥▍▩▩▩▩▩▩ ▌ ╬╬╬ (░ • ░)   \\__//
☸„„„„„„„„„☸„„„„„„„„„☸„„„„„„„„„☸„„„„„„„„„☸„„„„„„„„☸„„„„„„„„☸
ℳerry ℭhristmas & ℋappy ℋolidays
/) L I E N K I Y 29 дек. 2015 в 19:30 

:season_symbol::season_symbol::season_symbol::first_star::season_symbol::season_symbol::season_symbol:
:season_symbol::season_symbol::season_symbol::hydra::season_symbol::season_symbol::season_symbol:
:season_symbol::season_symbol::hydra::hydra::hydra::season_symbol::season_symbol:
:season_symbol::hydra::hydra::hydra::hydra::hydra::season_symbol:
:season_symbol::season_symbol::hydra::hydra::hydra::season_symbol::season_symbol:
:season_symbol::hydra::hydra::hydra::hydra::hydra::season_symbol:
:hydra::hydra::hydra::hydra::hydra::hydra::hydra:
:season_symbol::season_symbol::season_symbol::deadlyammo::season_symbol::season_symbol::season_symbol:
:season_symbol::season_symbol::season_symbol::deadlyammo::season_symbol::season_symbol::season_symbol:
:ae_gem_planet::ae_gem_planet::ae_gem_planet::ae_gem_planet::ae_gem_planet::ae_gem_planet::ae_gem_planet:
Nuator 30 окт. 2013 в 16:13 
:ghsmile:
nitram 18 окт. 2013 в 9:21 
thanks nicoper! We also found that it's more 'relaxing' that blocks that matter, even if it's still challenging.

Can't wait what guys will do with the level editor. Because on BTM, my favorite moment was to watch your creativity popping all over the workshop!