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See4 님이 최근에 작성한 평가

1-6/6개 항목을 표시 중
4명이 이 평가가 유용하다고 함
기록상 90.3시간 (평가 당시 81.1시간)
Terrible game. The MMR in QP is stupid. Should unranked players always be put in with diamond and higher teams? No they shouldn't. Couple that with braindead left click aim assist heroes like Namor, Moon Knight, Luna, Cloak & Dagger, and Mantis that can hit you if their reticle is within 5 miles of your hitbox. The cherry on top is supports have invincibility that last 12 seconds, so it takes 30 minutes to kill one character. This game is a flavor of the month, unbalanced piece of crap.
2025년 2월 10일에 게시되었습니다.
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1명이 이 평가가 유용하다고 함
기록상 39.2시간 (평가 당시 31.2시간)
This is one of the best remakes I've ever played. I'll admit I was skeptical of it for a long time, but once I got the game its just been great from moment to moment. And then I found the secret audio log by chance. I knew then that I had to stop playing for a moment just so I could leave a positive review. Best game I've played all year by far. And one of the best games I've played in a long time.
2023년 9월 22일에 게시되었습니다. 2023년 9월 22일에 마지막으로 수정했습니다.
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3명이 이 평가가 유용하다고 함
기록상 16.4시간 (평가 당시 2.3시간)
It's finally on Steam. If you liked RCR, you'll like this. Vblank hasn't let me down yet.
2020년 10월 22일에 게시되었습니다.
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아직 아무도 이 평가가 유용하다고 하지 않음
기록상 26.8시간 (평가 당시 15.4시간)
Yamchads, where we at?
2020년 10월 16일에 게시되었습니다.
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1명이 이 평가가 유용하다고 함
기록상 9.3시간 (평가 당시 8.7시간)
Better than cuphead.
2017년 10월 4일에 게시되었습니다.
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아직 아무도 이 평가가 유용하다고 하지 않음
기록상 23.2시간 (평가 당시 20.7시간)
I was on a roller coaster of emotions prior to this game's launch. I was intially stoked that a new Doom game would be coming out and that it would be in similar spirit to the first 2. Then I played the multiplayer open beta, and fear started to set in. It wasn't that good. I canceled my pre-order in disappointment. Then word got out about review copies not being sent before launch day. I then knew that Doom was a lost cause, until I saw some streams of it being played. From the moment of seeing Doomguy smash a demon's head with his bare hands, I knew I had to give it a shot. What I found out was the game was not terrible, it was incredible. I'm amazed that id was able to mount a comeback story on this scale. The amount of action on screen is insane, as well as the fluid nature of the controls whilst chaining together shotgun blasts and glory kills. Multiplayer is still meh, but I found out that it was not actually internally developed by id but outsourced to Certain Affinty. Maybe that explains the lackluster multiplayer, on account of Certain Affinty in the past was involved in developing multiplayer content of questionable quality for the Halo series. In short, I was really impressed by id's new entry in the long running Doom series. Now here's hoping they will revist the world of the first Quake and this time create the multiplayer in house and make it killer. Just like they always used to.
2016년 5월 17일에 게시되었습니다.
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1-6/6개 항목을 표시 중