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The best way I can describe survival in this game is unintuitive and frustrating. I am new to this game and will describe my experience. You spawn by a wrecked ship on fire with no signs that it is salvageable. A path of items leads you away from the ship as if to say "that part of the game is over now go explore". I quickly found I was unable to do much if anything and it took a friend of mine telling me you can put out your the ship to get me playing again. There are buckets in the world. Nothing pops up around them as you look at them and they appear to be static objects I had to watch a YouTube video to figure out that you can even interact with them. There is no tutorial at all. They will not teach you how to interact with the world. Finally getting to putting out the ship I find that the flames turned invisible and I had to guess where the flames were by running around and figuring out where I was dying. That wouldn't be so bad if you didn't have to go down an inconvenient cliff every time you had to fiil the bucket only to go back and burn yourself in invisible flames again. Finally, the ship is put out and I find that I can't craft a single block anyway and despite the crafting station there and powering the ship. No indication of how to progress is present. This developer did a great job with Raft. Unfortunately, Scrap Mechanic doesn't seem to get the same attention despite its age.

I am judging this game based on my experience with other alpha survival experiences. Most others that I have played like Green Hell, Subnautica, and Raft to name a few. Have been more feature-complete per addition to the game. So far the survival release has been a disappointment.
Publicada el 29 de mayo de 2020.
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