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Recent reviews by Retroid

Showing 1-6 of 6 entries
1 person found this review helpful
32.9 hrs on record (27.0 hrs at review time)
This game is beyond amazing, 50 complete games full of original ideas, built with masterful craftsmanship. So many have aspects of the 80s era that are frustrating - but when you keep digging into it you realise there's a ridiculous amount of thought and planning that goes into the rest of the game to counteract that.

There are a large amount of games that I would actually just buy outright and I really hope to see some sequels come out of this. GOTY many times over.
Posted 29 November, 2024.
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No one has rated this review as helpful yet
33.8 hrs on record (33.2 hrs at review time)
Noita is next level. This game is like if Spelunky, Terraria and those old environmental sand games had a baby - FROM THE FUTURE!

This is just an crazy accomplishment; a massive world (with parallel worlds), all connected, every pixel has physics and reacts to everything else, crazy wand system that invites you to build something so powerful that you can crash the game. It's ace - everything it could be and more. Mod support, massive updates... it's a ruddy bargain that is horrifically overlooked.
Posted 27 February, 2021.
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5 people found this review helpful
3.7 hrs on record
Unfinished when first released and when I come back to it there's a million DLC's and now ads? Compare this to Smash and wow; Capcom just doesn't give a damn about it's community. Don't buy it out principle.
Posted 15 December, 2018.
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No one has rated this review as helpful yet
38.0 hrs on record (34.9 hrs at review time)
I can't recommend this game enough, one of my all-time favourites. I just want to address the "cheap" comments by saying that this is nothing like cat-mario or any of those games. This is tightly designed, and you can feel the love that went into it. As far as I can remember every trap is signposted by either a visual cue or a design oddity and it works amazingly.

Tight controls, great design, lots of unlockables, secrets, massive amount of co-op content (that I've barely even scratched the surface of) and a very special soundtrack. It's hard but it's worth it.
Posted 11 October, 2018.
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No one has rated this review as helpful yet
1.4 hrs on record
This is a hard one - wish there was neutral and I've had some fun with it and I think on the whole I do reccomend it to experience. The audio's great and I love the idea's behind it but once you get used to the mechanics and the economy it feels like more of a grind than a horror experience. Respawing enemies, uninteresting level generation and confusing Hub (I get what they're referencing it which is cool) also ruin it a little for me.

That said I would kill for a more realised sequel. I hope the devs the best.
Posted 27 October, 2017.
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No one has rated this review as helpful yet
10.6 hrs on record (7.2 hrs at review time)
It's alright, the F2P aspect makes itself very well known but once you get your head around the very unclear levelling/character system it's... Ok. Without repeating quests or paying money I managed to get to the six hour mark easily enough and just now everything is leaning towards the whole F2P pay, wait or grind scenario.

Story - not good; characters all seem to have the same personality, good guys are good and make quips, bad guys are psycos.

Gameplay, Puzzle quest with a F2P backbone, if you're not really into Marvel I'd definitely sugest just buying one of the many other PQ games during the holiday sales.

Graphics, not particularly great, first gen Pokemon style battle animations and the cutscenes are just character heads and text so make what you will.

Sound, decent enough, I haven't noticed any irritating music yet but there's no voiceovers.

Overall I can only really recomend it if you're a big fan of Marvel, Puzzle Quest and either have spare cash/a lot of patience/Only have time to play a couple of hours a day.
Posted 8 December, 2013.
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Showing 1-6 of 6 entries