|ST|
Arhus, Denmark
cl_hud_healthammo_style "0";
hud_showtargetid "0";
cl_hud_playercount_pos "0";
cl_hud_radar_scale "1";
cl_hud_playercount_showcount "1";
cl_hud_color "4";
cl_hud_background_alpha "0.5";
cl_hud_bomb_under_radar "1";

//Radar
cl_radar_always_centered 0;
cl_radar_scale 0.4;
cl_hud_radar_scale 1.15;

// Sens
sensitivity 1.00;

// Viewmodel
viewmodel_fov "54";
viewmodel_offset_x "2.5";
viewmodel_offset_y "-2.5";
viewmodel_offset_z "-2";
cl_viewmodel_shift_left_amt "0.500000";
cl_viewmodel_shift_right_amt "0.250000";

// Rates
cl_interp "0.031"
cl_interp_ratio "1"

// Video
mat_monitorgamma "1.8";
mat_queue_mode "2";
fps_max "999";
fps_max_menu "999";
r_dynamic "0";
r_drawtracers_firstperson "1";

// Reduce gun and scope shifting/bobbing when moving
cl_bobcycle "0";
cl_bob_lower_amt "0";
cl_bobamt_lat "0";
cl_bobamt_vert "0";

//Binds
bind mwheeldown +jump;bind space +jump;
bindtoggle j voice_enable;
bind v "use weapon_knife; use weapon_c4; drop; slot1";
bind x "r_cleardecals";
alias "+jumpthrow" "+jump;-attack"; alias "-jumpthrow" "-jump"; bind c "+jumpthrow";

//nade binds
bind "mouse4" "use weapon_flashbang";
bind "mouse5" "use weapon_smokegrenade";
bind "mouse3'" "use weapon_hegrenade";
bind "mwheelup" "use weapon_molotov;use weapon_incgrenade";
cl_hud_healthammo_style "0";
hud_showtargetid "0";
cl_hud_playercount_pos "0";
cl_hud_radar_scale "1";
cl_hud_playercount_showcount "1";
cl_hud_color "4";
cl_hud_background_alpha "0.5";
cl_hud_bomb_under_radar "1";

//Radar
cl_radar_always_centered 0;
cl_radar_scale 0.4;
cl_hud_radar_scale 1.15;

// Sens
sensitivity 1.00;

// Viewmodel
viewmodel_fov "54";
viewmodel_offset_x "2.5";
viewmodel_offset_y "-2.5";
viewmodel_offset_z "-2";
cl_viewmodel_shift_left_amt "0.500000";
cl_viewmodel_shift_right_amt "0.250000";

// Rates
cl_interp "0.031"
cl_interp_ratio "1"

// Video
mat_monitorgamma "1.8";
mat_queue_mode "2";
fps_max "999";
fps_max_menu "999";
r_dynamic "0";
r_drawtracers_firstperson "1";

// Reduce gun and scope shifting/bobbing when moving
cl_bobcycle "0";
cl_bob_lower_amt "0";
cl_bobamt_lat "0";
cl_bobamt_vert "0";

//Binds
bind mwheeldown +jump;bind space +jump;
bindtoggle j voice_enable;
bind v "use weapon_knife; use weapon_c4; drop; slot1";
bind x "r_cleardecals";
alias "+jumpthrow" "+jump;-attack"; alias "-jumpthrow" "-jump"; bind c "+jumpthrow";

//nade binds
bind "mouse4" "use weapon_flashbang";
bind "mouse5" "use weapon_smokegrenade";
bind "mouse3'" "use weapon_hegrenade";
bind "mwheelup" "use weapon_molotov;use weapon_incgrenade";
Currently Offline
Comments
Bisfar 13 Nov, 2021 @ 12:16am 
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.:.:.:.:.„-^" : : : : : : : : : : : : : : : : :- GIVE THIS CUTE DOG A KISS
:.:.:.:.:.:.:.:.:.:.: : : : : : : : : : ¸„-^¯
.::.:.:.:.:.:.:.:. : : : : : : : ¸„„-^¯
:.' : : '\ : : : : : : : ;¸„„-~"¯
:.:.:: :"-„""***/*'ì¸'¯
:.': : : : :"-„ : : :"\
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: : : : : : :, : : : : : :/
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Bisfar 11 Apr, 2021 @ 3:10am 
ST|LYMF-J is a fantastic player he just need to work on comms, aim, map awareness, crosshair placement, economy management, pistol aim, awp flicks, grenade and smoke spots, pop flashes, positioning, bomb plant positions, retake ability, bunny hopping, spray control and getting kills
Bisfar 11 Jan, 2021 @ 9:18am 
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