18
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reviewed
0
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in account

Recent reviews by Peekay

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Showing 1-10 of 18 entries
No one has rated this review as helpful yet
682.8 hrs on record (682.4 hrs at review time)
it's ok
Posted 7 January.
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7 people found this review helpful
481.7 hrs on record (481.7 hrs at review time)
2014 is back
Posted 19 December, 2024.
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No one has rated this review as helpful yet
1 person found this review funny
51.3 hrs on record (30.6 hrs at review time)
Early Access Review
It's really good for a singleplayer coop game
Posted 30 September, 2024.
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1 person found this review helpful
33.9 hrs on record
Ubisoft San Francisco and Osaka have been shutdown, rip

The main problem with RockSmith+ is the sub model causes music labels to not want to licenses music to them for fractions of a penny per play. That's why RockSmith+ is the first music game with a publisher the size of Ubi to release with 5,000+ songs from the bargain bin.

I'm going to assume they collected sub fee's from the first year just to make the Warner deal happen but at the cost of their core playerbase that was created over a decade by the last 2 games.

Now along with the bargain bin slop you get covers of songs and bands you've heard of without their hits. Also keep in mind that the majority of songs have AI charts with the community having the option to fix the charts for them.

Now the plan is to release RockSmith+ on Steam, consoles and mobile to attempt to create a new playerbase after screwing over the old one, lmao.

If you don't own RockSmith 2014 but still want to learn using RockSmith play along to Youtube videos with the Tonex you bought because you didn't sub to RS+

RockSmith Also has some fanboys that push the game, I suggest you ignore them.
Posted 7 June, 2024. Last edited 5 December, 2024.
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863 people found this review helpful
3 people found this review funny
2
3
3
1
1.7 hrs on record
Requiring a psn account 3 month after release is insane
Posted 3 May, 2024.
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10 people found this review helpful
2 people found this review funny
1.5 hrs on record
The core gameplay needs a lot of work and only 5 reviews have put a decent amount of time into the game but the amount of positive reviews fooled me.

Gunplay doesn't feel great and the pistol alignment is off on the quest 2

Zombies have a lame rush after being shot in an attempt to make the game exciting but it's just repetitive and you can easily bonk them to death with melee to avoid it.

The map looks big but it breaks down into into paths that lead to small area's repeatedly with a few a buildings modeled inside.

Online has a player cap of 4 which seems pretty low for PvP or open CO OP maps

Looting doesn't feel rewarding and you can make a private PvP map then grab weapons and other items while ignoring zombies then place them in the extraction box.

I'd say the main player motivation is leveling and that takes 6 to 7 hours judging by the playtime of the reviews

In it's current state I'd say it should be a $15 game with the option to buy a supporter package or skins

The last thing is 5 games are being worked on by what I'd assume is a small team and that's probably the real problem.

Comments are open if you feel I didn't get something right due to the small amount of time that I had with the game.
Posted 9 January, 2024.
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A developer has responded on 11 Jan, 2024 @ 11:40pm (view response)
1 person found this review helpful
1.3 hrs on record (0.8 hrs at review time)
Pistol alignment has no adjustment and the game doesn't have volume controls in the settings
Posted 8 January, 2024.
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13 people found this review helpful
2 people found this review funny
4.2 hrs on record (3.1 hrs at review time)
Its a predatory phone game
Posted 22 April, 2023.
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No one has rated this review as helpful yet
59.9 hrs on record (0.2 hrs at review time)
yep
Posted 27 March, 2023.
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4 people found this review helpful
0.0 hrs on record
You touched the box, I came.
Posted 30 August, 2022.
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Showing 1-10 of 18 entries