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Recent reviews by Chimp Militia

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Showing 21-30 of 33 entries
2 people found this review helpful
48.2 hrs on record
**BE ADVISED - GAME DOES NOT SHIP WITH FULL STORY FLESHED OUT** Devs left the final act of main story out of the game intentionally. Most likely due to either budget or timing concerns. No word yet on if that will be free or paid DLC, so that part is still up in the air. Just want to make sure everyone knows that going into the game.

Sure, it's worth the whole $1 per gameplay hour standard I use in today's over-saturated video game market. By the time you finish the main story and dork around with many of the side quests in towns, you'll have burned through about 50 hrs. If you want to keep going to nail the rest of the achievements, you'll definitely be over 60 hrs. Around 40 hours, you'll more than likely get tired of trying to be Mr. Nice Guy and just start murdering everyone once you figure out that it doesn't really matter what you do to proceed in a quest. Killing is usually the easiest, fastest method. No additional rewards if you take the whole Speech/pacifist route. Plus, once you learn how to pickup gear/sell to all the various merchants early on in the game, you'll have so much money you will never need any of the "bonus" gear provided with some of the Speech/pacifist routes.

Recent large 1.3 patch fixed a great deal of quest bugs, so there's that thankfully. Patch also made early lockpicking easier as well as added a 'Save and Exit' feature, iirc. Check out the 1.3.1 full patch notes for more info.

So many odd things done in this game that just make you scratch your head and go "Yeah, I get that the whole 'medieval realism' is fun and all, but what about <insert random stupid modern video game thing> that they fail to do properly." If I shoot a rabbit and recover the arrow, that arrow was marked as 'Stolen.' Uhm... why? Sometimes it wouldn't show that recovered arrow as 'Stolen' but would separate it as in a different stack. So I start with 10 Long Range Arrows. Shoot 1 into rabbit. Recover arrow. My inventory now shows two stacks of arrows: 9 Long Range Arrows and 1 Long Range Arrow. No big deal right? Try getting into combat and expecting those arrows that you know damn well are in your inventory to load into the bow. Nope. Burn those 9 and the 1 stack won't load into your bow even though it's the same exact arrow, marked 'Stolen' or not... There's LOTS of stupid ♥♥♥♥ like this throughout the game. You'll still enjoy the game and more than likely roll right over it. Maybe not even notice it. But when you do, it's a lot more than a simple eyesore, that's for sure.

In this most recent large 1.3 update, they fixed many quest bugs including the final quest where you follow Capon by horse from Rattay. Before the fix, Capon would just ride off to the left when you get out of the castle and would veer a hard left into the houses/fence/woods/etc and get stuck. Couldn't finish the final quest... Thankfully that part has been fixed, though not without further problems. Two of the guards that leave Rattay with you in the beginning of the quest now just randomly disappear along the journey. The remaining guard is bugged and keeps exclaiming, "Hey, Henry has come to see us!" At least they let me finish the main storyline now.

I know this may seem trivial, but when you put enough time into the game, or at least when you did before this major patch (1.3), it pisses me off as it just adds to the pile of heaping ♥♥♥♥ that I had to put up with throughout the game.
Posted 10 March, 2018. Last edited 10 March, 2018.
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No one has rated this review as helpful yet
3.3 hrs on record
Early Access Review
.
Posted 3 November, 2017.
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4 people found this review helpful
1.0 hrs on record
Not ready for release. Buggy mess.
Posted 19 October, 2017.
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1 person found this review helpful
24.4 hrs on record
i7 3770k at 4.1
8gb ram
GTX 980ti
SSD

Runs on max settings like a dream mostly at 100+ fps with a few dips here or there to 70fps. Unbelievably amazing optimization on launch. This is how a game should run when it launches!

p.s. Game is fun as hell!
Posted 5 May, 2017.
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No one has rated this review as helpful yet
7.2 hrs on record (3.8 hrs at review time)
A game with no spoken language or subtitles that can still make you feel raw emotion. Beautiful artwork, excellent level design, and eerily accurate atmosphere. A bit pricy at $20, but a fantastic buy when it's on sale/in a Humble Bundle.
Posted 2 May, 2017.
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1 person found this review helpful
15.4 hrs on record (3.6 hrs at review time)
Early Access Review
Good stuff. Shows signs of much more potential than NMS ever did. Keep an eye on this one.
Posted 15 April, 2017.
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5 people found this review helpful
513.3 hrs on record (99.5 hrs at review time)
It was fun for 90 hours while playing with a friend. Went into Private mode so we could just duo everything. Not worth the price tag, though.

Wait for deep, deep sale before diving in.
Posted 11 April, 2017.
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No one has rated this review as helpful yet
39.4 hrs on record (17.0 hrs at review time)
Absolutely astounding game!
Posted 7 April, 2017.
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2 people found this review helpful
3 people found this review funny
14.3 hrs on record (5.2 hrs at review time)
Early Access Review
Meh, maybe when it's done.
Posted 7 April, 2017.
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2 people found this review helpful
11.6 hrs on record (10.6 hrs at review time)
Awesome game. If you loved the old RCT games, you'll most certainly love this!
Posted 22 November, 2016.
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Showing 21-30 of 33 entries