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Pubblicazione: 26 mar 2022, ore 7:56

Some interesting concepts, unfortunately stuck behind an unfinished game.

- Economy is split between civilian and state economy, you only have direct access to state economy but can direct civilian money to the state via taxes and building and resorts.
- Strong automated systems, most ships are fully automated so that you can let them do their own thing until you are comfortable with how to direct them.

Unfortunately the automated systems seem to have a hard time letting go when you DO want to direct your designs or ships. You might find your ships in a fleet across your empire when you need them.

The help systems through the game are somehow both too long and drawn out, while simultaneously not offering the information you actually need. Many places have terms or statistics with no way to find out WHAT those terms mean specifically,

CRASHES. I have yet to make it through an entire game without it crashing, I would recommend anyone playing to lower the auto-save intervals below 5 mins, as with many strategy games you can go a while without much happening, and then have a lot happen at the same time. Meaning that 5 minutes feels like a lot more lost time.
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