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บทวิจารณ์ล่าสุดโดย gareth

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กำลังแสดง 11-13 จาก 13 รายการ
ยังไม่มีใครให้คะแนนบทวิจารณ์นี้ว่าเป็นประโยชน์
44.0 ชม. ในบันทึก (41.4 ชม. ณ เวลาที่เขียนบทวิจารณ์)
In 2010 Bethesda released RAGE. The game was the next step in the Id Shooters as it combined the combat the company was known for with a story, outdoor locales, customization, and vehicle combat and racing. As if that was not enough; the game featured a large Post-Apocalypse world, tons of enemies, and several side missions.
The game was so large that it took several discs to contain the game and I remember our review unit arriving extra early so we had time to load the large game so we could be ready to play when it went online.
Nine years later we finally get the sequel as RAGE 2 has arrived from Avalanche Studios. The game picks up 20 years after the first game as players take on the character of Walker; a first generation offspring from the original Ark survivors.
After a deadly attack by the evil General Cross and his army of Mutants; Walker takes on the role as the last of the Rangers and travels the Wastelands to find new Ranger tech, make allies, gather loot, and fight Bandits, Mutants, and other enemies that arise.
Walker has a nice arsenal of pistols, Shotguns, Machine Guns, Rocket Launchers, Grenades, and his deadly Wingstick as well as a series of Nanotech powered abilities which can be improved and gained over time.
There are various towns for players to advance the main mission as well as gain side missions, trade, buy, and increase their vehicle and weapon abilities.
Players will need all this and more as the enemies are numerous and deadly. Just driving between two points on a mission can lead to roving bands and convoys attacking you; not to mention Road Blocks and other Bandit Dens that arise.
The game deftly combines first person combat and vehicle combat and offers some very fine graphics which really lead to the immersion. One issue I had is that some missions seem more like a back and forth between two points versus some of the more cohesive moments on other missions.
The NPC characters do not do as much as some may like as you will pretty much be a Lone Wolf but you will be able to chat with characters to advance the story and get side missions.
The game does require players to win a race in order to advance the story and it took many tries including some frustrating second place finishes before I was able to cross the Finish Line first ahead of the pack.
The game provides plenty of gameplay as I put in over 20 hours on it and there are still some areas I can wander to clean up but with DLC and new content coming; I am looking forward to seeing what is to come. I also look forward to fully loading out my vehicles and weapons as the three main weapons I have are amazing and I would love to see what the full loadout can do.
I was a bit disappointed over the lack of Multiplayer as it was included in the first game and I had hoped we would be able to get both vehicle and FPS combat this time out or at the least a Co-Op mode.
The music and sound effects are good although they can drop or fade now and then but this has become better with a recent patch.
RAGE 2 provided plenty of immersive entertainment and was a very entertaining and engaging game despite some frustrations along the way. The game clearly indicates more is coming to the story and I cannot wait to see what comes next.
4 stars out of 5
โพสต์ 16 พฤศจิกายน 2019
บทวิจารณ์นี้เป็นประโยชน์หรือไม่? ใช่ ไม่ ขำขัน รางวัล
1 คน พบว่าบทวิจารณ์นี้เป็นประโยชน์
15.0 ชม. ในบันทึก
บทวิจารณ์ระหว่างการพัฒนา
Back in the 90s before the days of High-Speed Internet, 3D Graphics Cards, and other gaming technologies that we take for granted was Duke Nukem 3D. The game was developed by Voidpoint, in association with 3D Realms and 1C Publishing on the Build Engine and became a big hit in large part to the action, character, and interactive features of the game which were fairly new at the time.

Other games such as Shadow Warrior and Blood followed which were powered by this technology but it soon became a thing of the past as games such as Quake set the new standards for graphics and online play and with the advent of 3D acceleration; pixelated graphics became a thing of the past.

What was once old is now new again as 3D Realms have returned with a new game called Ion Fury. While Duke and Shadow Warrior have spawned sequels and remakes using modern gaming features and graphics Ion Fury takes a step back by giving gamers the look, sound, and feel of a game from the 90s.
Playing as Shelly “Bombshell” Harrison; players must take on the evil Dr. Jadus Heskel and his army of Cyber-Cultists.
While the look of the game may be retro there are many features that were not possible back in the day such as auto saves, improved physics, headshots, and more; the game is a fast-paced and action-packed shooter that more than holds its own with any of the recent entries into the genre.

While I had played the preview mission about a year ago, the full game did take a bit of adjustment as some things simply do not play like a modern game would. There can be some clipping issues, and enemy A.I. can be erratic. But the awesome array of weapons from your Loverboy pistol to Shotguns, Machine Guns, Chain Guns, and Grenade Launchers are more than enough to cut enemies down to size. You will need this and more such as your Seeking Grenades and Mines as the game throws lots of enemies at you and as you progress they become more abundant, varied, and dangerous.

Ion Fury is filled with numerous secret areas and Pop Culture references from the lines your character says to all sorts of locales and situations that arise. There are also some clever call backs to earlier games as I noticed the Bloody Handprint from BLOOD, the Ying/Yang Symbol from Shadow Warrior, and Duke’s Atomic symbol at various times.
The game mixes indoor and outdoor locales well including an Academy, Subway, Mansion, and of course the secret lab filled with all sorts of evil experiments.

The game is also filled with several puzzles as well as a few very annoying times jumps that had me cursing at their difficulty on more than one occasion. There were also plenty of long levels where you had to find alternate ways into rooms to obtain Key Cards to unlock other areas and keep the action moving. There was a decent supply of health and Body Armor along the way and it never was unappreciated as enemies would either swarm or attack from hiding frequently.

As I played the game I moved past the nostalgia and became really focused on the story and the action. I was able to look past the older graphics and gameplay and remember just how fun this type of game was and how we would spend hours online playing games like this.

Sadly this is not an option in Ion Fury at the time as the game is missing a Multiplay segment. We had done an interview for the game over a year ago; and we were of the understanding that this would be a part of the final release but sadly it is not. I had hoped to relive some of classic Deathmatch games of old.

The game is affordable as it is set to sell at $19.99 and considering I have over 14 hours of gameplay to complete the game; it more than delivers and I did not even find all of the secret areas each level offers.
In the end if you are in the mood for some retro action; then Ion Fury is one that you will not want to miss.

4 stars out of 5
โพสต์ 14 สิงหาคม 2019
บทวิจารณ์นี้เป็นประโยชน์หรือไม่? ใช่ ไม่ ขำขัน รางวัล
2 คน พบว่าบทวิจารณ์นี้เป็นประโยชน์
38.9 ชม. ในบันทึก (33.1 ชม. ณ เวลาที่เขียนบทวิจารณ์)
Left 4 Dead and its sequel Left 4 Dead 2 became must play games for fans who loved the four player co-op gameplay as players worked with one another to accomplish tasks and survive legions of undead and supernatural enemies.
The sequel came soon after the original and despite rumors and the best hopes of the gaming community; a new chapter in the series has yet to appear.
Thankfully Holospark have stepped up to offer gamers an enjoyable and intense gaming experience for fans who have grown weary of waiting for a new installment of Left 4 Dead. Set in the Pacific Northwest, Earthfall deals with the aftermath of an Alien invasion where four characters must work with one another to accomplish tasks, defeat wave after wave of enemies and survive.
Players can play with one another or play with A.I. controlled Bots whose ability level can be adjusted by players at the start of the level.
Weapons ranging from shotguns, pistols, bladed weapons, machine guns, and heavy weapons can be found along the way or printed at 3D Printers to help the odds of survival. There are also health kits, stations, ammo boxes, and Stimulant shots which will all have their place as the gameplay unfolds.
Teamwork is the key as the enemies are abundant and fast. While they may not have the best A.I. out there and rush straight at you; the fact that they are so abundant and attack from multiple directions at once really increases the challenge.
There are several types of enemies as well as boss Aliens who show up at various points of a level to throw a wrench into your strategy. Once a player is down, they can be revived by other players which often puts players in the difficult task of trying to stay alive or rushing into danger to try to save other players.
There are also devices such as auto and manned gun emplacements which can shred enemies, but overheat if continuous fire is used.
The game does offer various levels of difficulty so players can find one that best meets their gameplay style. Some may find the gameplay a bit dated but when you factor in the game was made by an Indie developer and has a list price for $30.00; it has some great things going for it. I have played the game well-over a year in early access phase and I have really enjoyed seeing the improvements to the game as it made its way to full release. The new maps are really good and there are more coming for gamers to enjoy as well. What is also really enjoyable to see is that Holospark seems very open to suggestions of the community and will continue to tweak the game going forward.
While some will likely say the graphics are a bit out of date and the dialogue is a bit standard, it is important to note that this is a game designed for fans of Left 4 Dead and is done by an smaller developer and not one of the mega-publishers, as such, I found the quality of the graphics and gameplay more than good enough for modern systems and at no time did I ever find it as a distraction to the gameplay as I was immersed from the get go.
If you are a fan of Left 4 Dead and want an affordably priced game that incorporates several of the best elements of the prior game, then you will not want to miss Earthfall.
4 stars out of 5.
โพสต์ 17 กรกฎาคม 2018
บทวิจารณ์นี้เป็นประโยชน์หรือไม่? ใช่ ไม่ ขำขัน รางวัล
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กำลังแสดง 11-13 จาก 13 รายการ