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1 personne a trouvé cette évaluation utile
85.2 h en tout (74.9 heure(s) lors de l'évaluation)
A long overdue review.

tl;dr:
You'll have a fun time.
Avoid Multiplayer unless with friends.
Wait until it goes on sale before buying it.

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Might & Magic: Clash of Heroes takes place circa 30 years before the events of Heroes of Might & Magic 5 ( I probably have the time passed wrong ). The families of all main characters meet when suddenly demons attack and each of them get separated throughout the world. The game starts you off playing as the Rampart faction ( using HoMM3 Slang ) which is the Female Elf whose name eludes me, who has to chase off the invading demons of the Forest.

After that scenario, you'll take control of a different one and then a different one and so forth. Until you've played all the five factions: Castle, Rampart, Tower, Necropolis and Inferno. And by far, Necropolis is the one that's an absolute joy to play that had me laughing out loud at parts, along with Inferno on a second place ( although your mileage may vary due to subjective tastes of course ). By far the two worst ones in my opinion was Castle which just felt dreadfully long, and Tower, which is more endurance round and as friends have told me - the point where they almost quit the game outright.

It's clear that they either ran out of time, or ideas, during the Tower campaign.

In terms of general gameplay, you line up your units in a vertical row of 3 in order to send them to attack your opponent. That's the most basic gist of it. Alternatively you'll line them up horizontally to create a walls instead, and then there are Champion, Elite and Special units that require you to use lesser units in order to charge them up and they are usually the game-ending units. Some are ridiculously powerful compared to others such as the Dreadknight. Others like the Wraith can one-shot kill the enemy if it'll hit the edge of the board, or some are more utilitarian like the Magician who can destroy all idle units with one swoop. There's a lot of planning and tactics going into battle and while perhaps not as deep as the classic Heroes series, can provide an interesting mental challenge.

Regarding multiplayer however, my suggestion is to not do it at all or only play with friends. You'll meet people online that have impossible high win ratio of like 500 matches won and zero lost - and that's because whenever they're about to lose, they just pop their connection forcing you to restart your game entirely because it'll end up in a softlock. Furthermore there are zero repercussions for disconnecting making it a further frustration as you'll very often find people who attempts to use "cookie cutter"-builds online, and while that's not an issue in on itself, it gets really boring when you fight the fourth person in a row who fights in the exact same way as the three previously did.

Overall however, this is a rather entertaining game, but I'd wait for it to go on sale before buying it if I were you.
Évaluation publiée le 12 septembre 2012. Dernière modification le 10 mai 2017.
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2 personnes ont trouvé cette évaluation utile
91.0 h en tout (85.0 heure(s) lors de l'évaluation)
Very good game, with an extremely devoted modding scene, makes it so that this is a game that's well worth it's price tag and more. If I had to say something negative about it, it's that you can't play cooperative and it's melee combat leaves something to be desired.
Évaluation publiée le 23 mai 2011. Dernière modification le 27 juin 2017.
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