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Duke Aki 最近的評論

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目前顯示第 11-20 項,共 53 項
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總時數 48.1 小時 (評論時已進行 44.6 小時)
Its alright. Titan difficulty is much easier compared to before. Infinite queue (you can set a unit to be produced infinitely whenever there is resource available) makes game and campaign more focused on the battles which is great. Achievements are Meh. Norse are reworked, and are quite nice now.

What is the problem? It is yet another milk game. Chinese are not included, and there is no Chinese campaign. I hope that DLC gonna be free. Aren't we all tired re-buying same games, when we even gave HD versions.
張貼於 2024 年 9 月 15 日。
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總時數 25.7 小時 (評論時已進行 17.7 小時)
It is alright game. No need to say enjoy it with controller, since it does not have complicated controls.
張貼於 2024 年 8 月 6 日。
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總時數 22.5 小時 (評論時已進行 22.0 小時)
in short, it is awful data collection machine with no depth.

In core it is destiny, thus progression goes take the gun with highest DPS which is usually the one with highest level. To progress levels, repeat the same quests about 90 times. The enemies are of course repetitions, where only difficulty comes if you are under geared or the mutated strains. But once people join your quest, it is basically easy mode. You do have few titan level bosses (extra large bosses). You fight them in same arena, they are also the same, with few unique mechanics and spam that gun, no need for tactic or aiming, basically tag target and move.

If you have trouble sleeping it can help you fall asleep.
張貼於 2024 年 7 月 9 日。
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總時數 9.4 小時
搶先體驗版評論
Its great mechanic wise, but it is yet another dead game.
張貼於 2024 年 3 月 22 日。
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總時數 3.7 小時 (評論時已進行 3.7 小時)
Powerful yes, but ineffective in every way, If we wanted a deep tool for modding, just exposing API and letting us code in our own languages would be enough and better, I am certain someone would write better editor UI.

The problem is ability to test, since you cannot 'execute' your mod inside the editor, and the fact that it does not work the moment you try to simple things, like for example adding a feature to a house to produce villagers. You will waste enormous time constantly running back and fort the game, and if you are on steam, it will take even more since editor does not launch steam version properly.

On the good side, only most persistent will learn this editor and create good content. Once enough youtube guide videos appear, this might become viable since there are way too many problems.
張貼於 2024 年 3 月 17 日。 最後編輯於 2024 年 3 月 18 日。
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總時數 151.0 小時 (評論時已進行 8.3 小時)
Yup, helldivers 1, with improved gameplay, graphics, 3rd person and better enemies, for now plays good.
I am full AM5 PC and have some crashes.
張貼於 2024 年 2 月 8 日。
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總時數 4.4 小時
Yet another dead game.
It has some promise, but only some parts of campaigns are playable.
張貼於 2024 年 1 月 27 日。
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總時數 6.7 小時
I guess it is alright little game.
張貼於 2023 年 11 月 29 日。
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總時數 12.6 小時
The campaign is alright, a bit monotonous with base building parts, since AI does not produce units, instead it sends pre-created waves. So tactic is basically amass 200 supply (yes starcraft alike) and storm enemy. Units are straightforward where you make one gold unit (ragned unit spearman) and footmen (no gold cost), maybe a cleric (does not heal, no healing in this game, massive dmg with spell). Not sure if blacksmith has any effect.

Multiplayer is dead, since dedicated servers are down. So only campaign + skirmish. Play armies of exigo instead.

All in all decent game, but a bit poor, got it for 5e on sale which is worth.
張貼於 2023 年 11 月 28 日。
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總時數 28.3 小時 (評論時已進行 28.2 小時)
Great RTS game (Campaign, game is too old for multiplayer(.
Hero with levels + units, warcraft alike.
張貼於 2023 年 9 月 28 日。
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目前顯示第 11-20 項,共 53 項