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Duke Aki の最近のレビュー

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53件中 31-40 を表示
このレビューが参考になったと投票した人はまだいません
総プレイ時間:17.8時間
Bad game concept.
投稿日 2022年7月31日.
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2 人がこのレビューが参考になったと投票しました
総プレイ時間:14.0時間
早期アクセスレビュー
Yet another abandonware.
投稿日 2022年7月17日.
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このレビューが参考になったと投票した人はまだいません
総プレイ時間:2,153.1時間 (レビュー投稿時点:1,573.4時間)
Best way to describe DOTA is to compare it with a pile of ♥♥♥♥. No matter how much you wrap a pile of ♥♥♥♥ in nice clothing it will still be ♥♥♥♥ inside.

There is nothing you can learn from this game. There is no fun you can have in this game. It is better to just play some random MMORPG game, that is how low this game is. Scripting, hacking, unfair advantages, various forms of cheating and there is simply nothing to be done, since there is no transparency and you are left in the dark.

The best thing about this game is to simply delete it.
投稿日 2022年2月17日.
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総プレイ時間:730.4時間 (レビュー投稿時点:11.5時間)
It has amazing campaign atmosphere.
The graphics, game-play and immersion are wonderful too.
The compatibility with older PC-s amazing too.

It is good RTS game. It does not have large groundbreaking features, but it is a step forward with its small inovations (age advancement, small unit spells, <s>formations have some meaning like spears standing hold</s> , every unit costing food, different yet similar amazing civilizations). The price can be justified simply because of effort put into immersion.

The multiplayer is waste of time. People will drop immediately, on first signs of trouble etc. You have no say in this, they just drop and leave your last 30 mins of gameplay to garbage.
Certain quality of life have to be present for positive review:

1. Player cannot surrender. The team should have a surrender vote. This will allow the team to come to decision to stop the game.

2. Player who disconnects gains penalty (penalty points, low priority queue, cool off time, etc. Disconnecting from games has to have penalty. Depending on game type player knows what he commits to, up to 90 minutes of gameplay). This is a must, the penalty has to be increasing as per usual multiplayer standards. Some will say that it is unfair when internet or connectivity issues, but especially those have to be penalized. Fairness can be achieved with good and bad points accumulation.

Since the two points do not exist, multiplayer is waste of time, unless ofcourse you have friends you play with.
投稿日 2021年10月30日. 最終更新日 2023年8月26日
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このレビューが参考になったと投票した人はまだいません
総プレイ時間:71.0時間 (レビュー投稿時点:27.6時間)
Nice total annihilation/supreme commander type of RTS game.
投稿日 2021年9月16日.
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総プレイ時間:643.5時間 (レビュー投稿時点:424.3時間)
Awesome RTS. Polished and with content.

Awful game regarding multiplayer. You want to play against other people? No first you have to watch about 16 hours of you tube videos so you are aware of all awful ways to play this game.
And of course, unless you are playing exactly in that way down to millisecond, you will lose.
投稿日 2021年9月8日. 最終更新日 2024年11月18日
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このレビューが参考になったと投票した人はまだいません
総プレイ時間:3.5時間
Nice little puzzle game. Took me little time to finish, but left really nice memories. Atmosphere of the game is really good.
投稿日 2021年7月18日.
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総プレイ時間:35.8時間 (レビュー投稿時点:35.0時間)
It has been a while since I have experienced a good game like this. It is indeed open world game.
There is no much crafting (except ammo and gear crystals).
The game is full of life and interesting things to do, from quests, stories to hunting down challenging monsters. The weapons and their different ammo types bring life to combat, but the infinite roll/dodge definitely takes some fun out of it.

Does this game has flaws? No. The only flaw I found was the damn cliff hanger at the end of the main story, they better release the next installment.

In general game is smooth in everything player does. Climbing obstacles has very little chance to go downhill to suicide (i remember you prince of Persia). The combat reminds of dark souls, but more ranged oriented. The melee hits are so satisfying because it is not "dumb" swing, the character has life in the move where she moves forward if needed and then smashes the monster and you can feel the smash hitting (unless you hit the mountain monster, then you will feel the monster hitting her quite good too).

To conclude, this is a gaming gem, and I am glad I to be here today to play it, thank you for making this game.
投稿日 2020年10月25日.
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1 人がこのレビューが参考になったと投票しました
総プレイ時間:502.4時間 (レビュー投稿時点:341.9時間)
Unbalanced crappy gameplay. I dont recommend this game at all. Do not crossplay with console players, heroes are ridiculous. Teamplay is important but only if u have certain set of heroes. Playing outside that set is pointless. Free to play game so "smurfing" is common, trolling, toxicity, random bans, etc ...
This whole game is waste of time.
投稿日 2020年8月19日.
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総プレイ時間:0.9時間
Very very good. Since I wishlisted the game, i was waiting for it to come out.
The game absolutely has the x-moprh defence feeling to it, which is good. Gameplay is smooth and graphics n style excelent.

I was hoping to see they are billions with mecha controlled suit, and that is what I got. The weapons systems, the towers, the base building all seem ok. Fighting is fun, with different styles available (sword hack n slash, range fight off, ...)

What I did not like: The base building, I guess this is going to be console port or smth since base building is a bit awkward. Wall placing is ok, economy is ok (not indefinite resource, i hope there will be a way to transit into indefinite), Personally i wonder why the towers arent built from wall foundation like x-morph :). Energy system is maybe too complex, since indeed there are renewable options (wind, solar) but you would need a lot of them. Bio-plant works like a charm, but you have to hack trees n life.

<b>For devs: Would be nice if we go to base building mode for game to pause</b>. We could place templates and them fill them in as we approach or smth.

What does it lack? Soldiers, Workers, Farmers :D

Cool game cant wait for release.
投稿日 2020年8月8日.
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