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Recent reviews by Yuo_GL

Showing 1-8 of 8 entries
No one has rated this review as helpful yet
15.3 hrs on record
In Cash Cleaner Simulator, you take on the role of a man tasked with a very peculiar job: physically cleaning dirty banknotes for a criminal organization. The group contacts you through text messages on your phone, giving you instructions and revealing parts of the story, it's recommended to read them if you want to follow the narrative.

The missions revolve around cleaning and organizing money: you'll receive bundles of banknotes stained with mud or ink, and your job is to make them look brand new and send them back. To do this, you’ll use a variety of specialized machines like counters, sorters, washing machines, dryers, and more.

As you progress, the tasks become more complex, and your workspace expands with new areas and tools to help you streamline the cleaning process. While the game maintains a light, almost humorous tone, each assignment carries an undercurrent of crime and secrecy that gives it a unique touch.

Overall, I really enjoyed it. The mechanics are original and scratch that satisfying itch of well-designed management games. That said, it felt a bit short, I would have loved to see more content and machines.
Posted 22 May.
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38 people found this review helpful
1 person found this review funny
2
4
66.9 hrs on record (53.5 hrs at review time)
If you enjoyed The Forest, Sons of the Forest is a game you definitely shouldn't miss. The island’s design is much more complete and detailed, featuring wildlife and vegetation that feel alive and well-integrated, creating a highly believable and absorbing environment. Visually, the game is stunning. The graphics reach an impressive level of realism, with environments that look and feel incredibly satisfying, whether you're exploring dense forests or crossing snow-covered mountains. Every corner of the island feels carefully crafted, and it really shows during gameplay.

The cave system retains the spirit of the first game, with underground labyrinths that encourage exploration. However, in this installment, they feel somewhat underused: while their size is imposing and there are occasional enemy encounters, the constant sense of danger that defined The Forest is somewhat lost, as many caves feel empty or repetitive.

One of the game's strongest points is the building system. Personally, I love it. Unlike most other survival games, Sons of the Forest opts for a more realistic and intuitive approach, which adds an extra layer of satisfaction when constructing shelters and fortifications. Cutting down trees, designing structures piece by piece, and watching your base come to life feels natural and rewarding.

Not everything is perfect, though. Enemy AI is quite impressive but their strength borders on frustrating. Without armor, it's common to die in just three hits, which can disrupt the flow of exploration and construction. Additionally, crafting good armor feels tedious: despite being surrounded by a massive natural environment, natural protective gear (like wood) options are very limited. There's only the leaf armor, which is useful for stealth but offers very little combat protection. It would have been nice to see more types of armor crafted from natural resources.

Another aspect that doesn't quite shine is the story. Although the game presents a narrative that attempts to expand the island’s mystery, the plot feels secondary and not particularly impactful, far from being a true driving force to keep playing.
Posted 26 April.
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1 person found this review helpful
111.2 hrs on record (109.7 hrs at review time)
Es un juegazo mal optimizado, nada nuevo para los usuarios de PC. Despues de todos los datos que han recopilado del benchmark no entiendo porque un rendimiento tan tan malo.

Estando por encima del hardware recomendado, esperaba jugar al menos a 60 fps mas o menos estables.

No recomendado hasta que parcheen el rendimiento, a no ser que tengas una 4080 esperate a las rebajas.

P.D. Después del primer parche va peor aun, no compreis nada
Posted 1 March. Last edited 4 April.
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1 person found this review helpful
14.4 hrs on record (14.3 hrs at review time)
I believe this game has two distinct aspects to address: the graphics/art and the technical design. The art is fantastic—I absolutely love how the game looks. The lighting is stunning, and the visual presentation is top-notch. From an artistic perspective, it's incredibly well-executed.

However, the technical side feels like it was handled by programmers who don’t play games. The key bindings are completely unintuitive—using Tab to open the map? Why? X for the inventory? It just doesn’t make sense.

The gameplay also feels quite limited. The cases involve repetitive tasks like destroying houses (but oddly, you can’t destroy furniture even when wielding a weapon), stealing documents, taking photos, throwing food at people, and occasionally resolving some murders cases. After 14 hours of playing, I found myself bored of doing the same types of cases over and over.

It’s clear that this game heavily relies on the workshop and community mods. While it provides a solid foundation for modders, it’s disappointing that the developers, as a company, only offer this foundation rather than fully realizing such a brilliant concept themselves.

Although the price might make it tempting to try (with discount), I believe the game isn't bad, just poorly executed.
Posted 2 January.
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1 person found this review helpful
266.2 hrs on record
Early Access Review
Valheim is a game that, over the years, has garnered mixed opinions. Since its launch, many have criticized its graphics and minimalist aesthetic. While it’s true that the animations are simple, the world it offers is beautiful and meticulously crafted, inviting players to explore and lose themselves in its landscapes.

One of its greatest strengths is the building system, which has improved over time. Building in Valheim is now an incredibly satisfying experience and, without a doubt, the main reason I keep coming back to the game.

I’ve always been fortunate to play with friends, and this is where Valheim presents an interesting challenge. Players who take a more relaxed approach might feel overwhelmed by the sheer number of tiers and materials available. On the other hand, those with a more action-oriented style tend to progress quickly, focusing on gathering resources to keep moving forward. This disparity in play styles can create some friction, making it harder to combine both approaches compared to other games in the genre.

When the game first launched, I expected its graphical simplicity to lead to a steady flow of content, but I was wrong. To this day, some bosses still have clunky and unpolished movements. While the new biomes and maps are well-designed, their release feels overdue.
Posted 16 November, 2024.
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4 people found this review helpful
2 people found this review funny
21.5 hrs on record
Early Access Review
The game isn't bad, especially the early game, but as you progress, you start to feel a lack of polish. Let me explain. The concept of the game is interesting, but the attention to detail is lacking. The ballistic system doesn't feel very satisfying and can be frustrating, especially with the early firearms. The hitboxes of enemies, as well as some decorative elements on the islands, don’t help either.

That said, I’ve enjoyed the 20 hours the game has given me. I’d suggest adding a bit more action on the level 6 islands—maybe a mini-boss or something to spice things up.

I played co-op with a few friends, and we had a good time, keeping in mind that it's an alpha version we're talking about.
Posted 22 September, 2024.
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2 people found this review helpful
62.3 hrs on record
They gave free keys for positive reviews, be careful.

Nearly a month after launch, this game has become one of the worst experiences I’ve ever had with a video game. The game contains several bugs, the worst being a memory leak that overwhelms your GPU, making the game unplayable unless you restart it. There are also issues with some CPUs, and they even ask you to modify your CPU settings in the BIOS, which is unheard of. In my opinion, the development team seems inexperienced and appears to be struggling with features they don’t know how to program properly.

After playing for over 60 hours and having to restart the game almost every 30 minutes, I sincerely recommend NOT BUYING this game. It might be wise to wait for them to fix it, but based on past experience, they may need as much as four years to resolve the issues, just as they did with their first game, Drug Dealer Simulator 1.

They ask another team to make a DLC instead of focusing in repair the main game.
Posted 27 June, 2024. Last edited 21 August, 2024.
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2 people found this review helpful
9.8 hrs on record (2.6 hrs at review time)
A nice battle simulator with a hint of rogue-like. I would say this game has 2 big new features:
1. By customizing the item pool of the run, you are able to play as you desire and almost "choose" the build before you begin a game. MARVELOUS.
2. Movement of characters during battles. The character can be repositioned during the simulation, which allows you to dodge some attacks and make a real "teamplay" during battles. You can keep the Tank characters always getting the damage or just move your mage to avoid damage.

There is so much detail in the pixel art, as well as in the design of the characters and their abilities.
This game makes you think, you have to choose a path that every run is different, but you can get the logic to understand where you are going.

Best part is the active developer, you can actually talk to him in discord. He is listening to all feedback and rebalancing the game. He will add new content, and is giving some sneakpeaks there too.

Just shut up an take my money.
10/10
Posted 13 December, 2022.
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Showing 1-8 of 8 entries