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Recent reviews by yptrumpet

Showing 1-9 of 9 entries
No one has rated this review as helpful yet
666.8 hrs on record
The real answer is "no" because drugs are bad for you and Cracktorio is pure addiction.
Posted 19 July.
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7 people found this review helpful
1 person found this review funny
5.0 hrs on record (4.6 hrs at review time)
You can engage with this game either as absolute silliness or as a valid message wrapped in self-aware silliness. Either way, you'll have a good time.
Posted 19 November, 2024.
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2 people found this review helpful
0.7 hrs on record
Super bland. I played it for 31 minutes, at which point I couldn't take it any more. There might be a gem hidden in here, but I'm not sticking around to find out. Developer: it looks like you put in a lot of effort. Keep trying. I hope you get much better.
Posted 28 December, 2018.
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No one has rated this review as helpful yet
6.1 hrs on record (3.7 hrs at review time)
A constant series of delights.
Posted 22 November, 2018.
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1 person found this review helpful
1.3 hrs on record
Disappointing game. The interactions are simple, the puzzles are easy, the controls are frustrating, movement is slow, and the story is total garbage. I am unsure whether to finish this game, or save myself the time and frustration.

Pretty cubes, tho.
Posted 2 October, 2017.
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No one has rated this review as helpful yet
53.0 hrs on record (28.3 hrs at review time)
9/10 would cry again.

I deleted my previous review. It was way too embarrassing. Suffice it to say, I treasure Life Is Strange as my most precious gaming experience. I'll never play it again. It'll sit enshrined in my memory... whoops, I'm writing embarrassing stuff again.

The ending suffered from the same problem that almost every choice-based game makes: you come to the end and none of your previous decisions matter. You still get to pick Ending A or Ending B. But I must admit that when I was playing I didn't even notice this flaw. As far as I'm concerned, there was no choice at all. There was really only one possible outcome. It seems that the developers wanted to give you one final choice, but had One True Ending in mind from the very beginning.
Posted 18 January, 2017. Last edited 20 May, 2017.
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1 person found this review helpful
70.3 hrs on record
1. I had no technical troubles with a GTX 1060 and a mid-tier CPU.

2. The story is super poor to the point of ruining the entire game. This is an even greater grievance because the original was such a masterpiece. It was an engrossing and evocative story of revenge; the plot really made me care about the person I was protecting; and the villains, both former and latter, had depth. Most importantly, you felt like you knew your enemies (except Boyle) and the reason why they had to die. Contrast with Dishonored 2, in which enemies had to die because the mission marker said so; you had never heard of them or interacted with them. Your allies were kind of boring, too: You just kind of collected them, and the reward was a few lines of voiced dialogue on the boat. It was altogether unsatisfying.

Then there's the worldbuilding and environmental storytelling aspects. It seems that random people know random things, which are oddly applicable to your current task and goal. Like in a dream, the world clearly revolves around you, and like a dream it's not very believable. The claim that the protagonists react to their world is also false. I can't tell you how many times I thought Emily was going to say something interesting about a person, but nothing was said other than the person's name. "Delilah." "Duke Abele." And then silence, with no further revelation of Emily's thoughts. Perhaps I'll write down every failure in this aspect in a year or two, when I feel like doing a second run-through with Corvo. It would be a long list. But, hey, they make up for the fact with hidden collectibles!!

One horrible world-building thing that I want to mention specifically is how they portrayed the Outsider. In the first game, he is a mystery, the embodiment of nothingness and decay, and an inscrutable force that gently nudges the world (usually into chaos) and then watches the ripples, seemingly due to boredom. Spoilers: in Dishonored 2, the Outsider is your chatty buddy; he's watching out for you, he's concerned about the world around you, and he has a mundane origin and weakness that are wholly uncharacteristic of this pseudo-devil demigod. They totally ruined the character!

They didn't even explain why it had been two whole months between beginning and end. There were no reasons given, so we must assume Emily/Corvo just sat in the boat playing cards for weeks between missions. The real reason, of course, is that if the protagonist had gone through the whole game within a week or two, there would have been no time for Dunwall to degenerate like it did, thus robbing the game of a cool set transformation and the sense of urgency to your efforts. In the original game, the requisite long period was explaind by being in prison, but once you were freed, you went on a mission once, sometimes twice per day. It made sense. Emily plaing cards on a boat makes no sense... like the rest of the plot.

Finally, the ending was horrible (unlike the first game, where every level was great and every plot advancement made sense and was interesting). Some Deus Ex Machina BS at the very end. Spolers: The big villain of the game flies through a painting, you touch your dad-statue to rescue him, and the game is over.

The good things are good gameplay and fantastic sets. These are some of the prettiest levels I've ever seen. The Grand Palace is absolutely amazing; I can't get over how much thought and detail went into the creation of that beautiful archtecture. Unfortunately, these are not the things that made the first game so great. Maybe that's why it feels like such a disappointment. Everything that one game is good at, the other is bad at. I'd recommend this game, except that I feel weird recommending something that was so disappointing.It's sad to say that a promising new IP was run aground in only its second installment.
Posted 18 January, 2017.
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No one has rated this review as helpful yet
66.7 hrs on record (16.9 hrs at review time)
This game is only for people who enjoy figuring things out on their own. There are brutally hard challenges in this game and absolutely no written instructions. You'll just have to "get it" through inspiration. There are reviews of people who hated the game or big parts of the game. Thankfully, the game knows that it's brutal; you are not required to complete 100% of the puzzles. I'd estimate that you only need to complete 70% of them!

You'll want to commit to never looking up a guide until you're done. Then I would recommend a guide if you're a completionist and want to hit 100%. I personally did not do this. I'm happy with my 95%.

In summary, I'm just trying to warn away those who would not like the game (which are probably many people) while welcoming the smaller but still sizeable number of people who would love it.
Posted 27 November, 2016.
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No one has rated this review as helpful yet
3.9 hrs on record
I liked the first, but this is total garbage. Wish I had not wasted my money on this. If you liked the first one, just walk away with your happy memories; this isn't more of the same. Learn from my mistake: don't buy this game!
Posted 15 August, 2015.
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Showing 1-9 of 9 entries