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93 of 123 (76%) achievements earned:
Personal Achievements
 

Level 2

Achieved level 2.
Unlocked 16 Jul, 2013 @ 1:09pm

Level 3

Achieved Level 3.
Unlocked 16 Jul, 2013 @ 7:24pm

Farming

Have humans complete a Granary Project.
Unlocked 12 Jul, 2013 @ 7:21pm

Commerce

Have humans complete a Trader Project.
Unlocked 15 Jul, 2013 @ 12:12pm

Metal Casting

Have humans complete a Metal Casting Project.
Unlocked 16 Jul, 2013 @ 11:01am

Writing

Have humans complete a School Project.
Unlocked 12 Jul, 2013 @ 7:35pm

Paganism

Have humans complete a Shrine Project.
Unlocked 12 Jul, 2013 @ 7:30pm

Traditional Medicine

Have humans complete a Druid Project.
Unlocked 12 Jul, 2013 @ 7:58pm

Forest Tribe

Finish an Era with a Forest Village which has 100 Village Prosperity.
Unlocked 15 Jul, 2013 @ 11:38am

Desert Tribe

Finish an Era with a Desert Village which has 100 Village Prosperity.
Unlocked 15 Jul, 2013 @ 12:23pm

Swamp Tribe

Finish an Era with a Swamp Village which has 100 Village Prosperity.
Unlocked 15 Jul, 2013 @ 11:38am

Genesis Era

Finish an Era with 250 Prosperity.
Unlocked 15 Jul, 2013 @ 11:38am

Calendar

Have humans complete a Plantation Project.
Unlocked 16 Jul, 2013 @ 6:31pm

Theology

Have humans complete a Temple Project.
Unlocked 15 Jul, 2013 @ 12:21pm

Construction

Have humans complete a Workshop Project.
Unlocked 16 Jul, 2013 @ 12:58pm

Education

Have humans complete a University Project.
Unlocked 15 Jul, 2013 @ 1:00pm

Trade Route

Have humans complete a Market Project.
Unlocked 18 Jul, 2013 @ 10:20pm

Chosen People

Finish an Era with only one Village which has 175 Prosperity.
Unlocked 17 Jul, 2013 @ 11:58am

Classical Era

Finish an Era with 450 Prosperity.
Unlocked 15 Jul, 2013 @ 12:23pm

Aristocracy

Finish an Era with a Village of 150 Prosperity using only Animals and Minerals.
Unlocked 16 Jul, 2013 @ 1:09pm

Physics

Finish an Era with a Village of 150 Prosperity using Plants and Minerals.
Unlocked 16 Jul, 2013 @ 1:09pm

Agriculture

Finish an Era with a Village which has 150 prosperity using only Animals and Plants.
Unlocked 16 Jul, 2013 @ 1:09pm

Vitality

Finish an Era with a village which has at least 50 of each Resource.
Unlocked 16 Jul, 2013 @ 3:16pm

Feudalism

Have humans complete a Mill Project.
Unlocked 17 Jul, 2013 @ 9:30am

Currency

Have humans complete a Customs House Project.
Unlocked 15 Jul, 2013 @ 12:31pm

Questionable Ethics

Have humans complete a Mad Scientist Project.
Unlocked 15 Jul, 2013 @ 11:33am

Theocracy

Have humans complete a Sacrifice Altar Project.
Unlocked 17 Jul, 2013 @ 9:36am

Fascism

Have humans complete a Barracks Project.
Unlocked 18 Jul, 2013 @ 10:49am

Geology

Have humans complete a Geologist Project.
Unlocked 16 Jul, 2013 @ 11:35am

Fiscal-Military State

Finish an Era with a Village which has 200 Prosperity and 3 Warmarks.
Unlocked 16 Jul, 2013 @ 3:16pm

Civilized

Finish an Era with a Village which has 250 Prosperity.
Unlocked 16 Jul, 2013 @ 1:09pm

Fishing Village

Finish an Era with a Village which has 200 Prosperity and 5 Ocean Patches within its Border.
Unlocked 16 Jul, 2013 @ 1:09pm

Specialization

Finish an Era with a completed upgraded Project.
Unlocked 15 Jul, 2013 @ 11:38am

Specialized Economy

Finish an Era with 3 completed upgraded Projects.
Unlocked 16 Jul, 2013 @ 1:09pm

Post-Classical Era

Finish an Era of 30 minutes with 600 Prosperity.
Unlocked 15 Jul, 2013 @ 12:23pm

The First Era

Finish the first Era.
Unlocked 12 Jul, 2013 @ 7:13pm

A New Beginning

Finish the second Era.
Unlocked 12 Jul, 2013 @ 7:30pm

A New Threat

Finish the third Era.
Unlocked 12 Jul, 2013 @ 7:53pm

Developing Era

Finish an Era with 800 Prosperity.
Unlocked 16 Jul, 2013 @ 7:24pm

Vibrant Era

Finish an Era with 1000 Prosperity.
Unlocked 16 Jul, 2013 @ 7:23pm

Booming Era

Finish an Era with 1200 Prosperity.
Unlocked 16 Jul, 2013 @ 7:24pm

Fantastic Era

Finish an Era with 1600 Prosperity.
Unlocked 18 Jul, 2013 @ 11:47pm

Golden Era

Finish an Era with 2000 Prosperity.
Unlocked 18 Jul, 2013 @ 11:47pm

Desert Town

Finish an Era with a Desert Village which has 300 Village Prosperity.
Unlocked 16 Jul, 2013 @ 3:16pm

Desert City

Finish an Era with a Desert Village which has 500 Village Prosperity.
Unlocked 30 Jul, 2013 @ 4:56pm

Forest Town

Finish an Era with a Forest Village which has 300 Village Prosperity.
Unlocked 16 Jul, 2013 @ 7:23pm

Forest City

Finish an Era with a Forest Village which has 500 Village Prosperity.
Unlocked 16 Jul, 2013 @ 7:23pm

Swamp Town

Finish an Era with a Swamp Village which has 300 Village Prosperity.
Unlocked 18 Jul, 2013 @ 11:47pm

Swamp City

Finish an Era with a Swamp Village which has 500 Village Prosperity.
Unlocked 18 Jul, 2013 @ 11:47pm

Mining Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Minerals.
Unlocked 30 Jul, 2013 @ 6:27pm

Farming Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Plants.
Unlocked 30 Jul, 2013 @ 6:20pm

Hunter Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Animals.
Unlocked 16 Jul, 2013 @ 7:23pm

Great Development

Finish an Era with a Completed Great Project.
Unlocked 16 Jul, 2013 @ 7:23pm

World Economy

Finish an Era with at least 3 Completed Great Projects.
Unlocked 1 Mar, 2014 @ 10:31pm

Legendary Warriors

Finish an Era with a Village which has at least 6 War Markers.
Unlocked 16 Jul, 2013 @ 3:16pm

Abundant World

Finish an Era with at least 1000 Food being used by Villages.
Unlocked 18 Jul, 2013 @ 11:47pm

Rich World

Finish an Era with at least 1000 Wealth being used by Villages.
Unlocked 18 Jul, 2013 @ 11:47pm

Advanced World

Finish an Era with at least 1000 Tech being Used by Villages.
Unlocked 18 Jul, 2013 @ 11:47pm

Mountain Town

Finish an Era with a Village with 400 Village Prosperity, and at least 8 Mountain Patches within its borders.
Unlocked 1 Aug, 2013 @ 10:23pm

Harbor Town

Finish an Era with a Village with 400 Village Prosperity, and at least 8 Ocean Patches within its borders.
Unlocked 16 Jul, 2013 @ 7:23pm

Divided Planet

Finish an Era with at least 6 villages who all have at least 150 Village Prosperity.
Unlocked 30 Jul, 2013 @ 6:42pm

Great Vitality

Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.
Unlocked 18 Jul, 2013 @ 11:47pm

Capital

Finish an Era with a Village which has 650 Village Prosperity.
Unlocked 16 Jul, 2013 @ 7:24pm

Survivor

Finish an Era with a Village which has 500 Prosperity and 60 Danger.
Unlocked 18 Jul, 2013 @ 11:47pm

Modern Agriculture

Finish an Era with a Village which has 1500 Prosperity using only Animals and Plants. Cannot be met in Alt Mode.
Unlocked 21 Feb, 2014 @ 2:54pm

Great Era

Finish an Era with 3500 Prosperity.
Unlocked 18 Jul, 2013 @ 11:47pm

Peaceful

Finish an Era with a Village which has 1250 Prosperity and no Warmarks. Cannot be met in Alt Mode.
Unlocked 1 Mar, 2014 @ 10:31pm

Violent Victory

Finish an Era with a total of 12 Warmarks. Cannot be met in Alt Mode.
Unlocked 18 Jul, 2013 @ 11:46pm

Paradise Island

Finish an Era with a Village of 1000 Prosperity and at least 8 Ocean Patches within Borders. Cannot be met in Alt Mode.
Unlocked 18 Jul, 2013 @ 11:47pm

Overgrowth

Finish an Era with 2000 Food in Use from Villages.
Unlocked 1 Mar, 2014 @ 10:31pm

Superior Development

Finish the Third Era with at least 1 Upgraded Great Project.
Unlocked 18 Jul, 2013 @ 11:47pm

Treasury

Finish an Era with a Village with 1000 Wealth in Use.
Unlocked 18 Jul, 2013 @ 11:47pm

Canyon City

Finish an Era with a Village of 1000 Prosperity and at least 8 Mountain Patches within Borders. Cannot be met in Alt Mode.
Unlocked 1 Mar, 2014 @ 10:31pm

Prince of Orange

Finish an Era with a Village with 1000 Food in Use.
Unlocked 21 Feb, 2014 @ 2:54pm

Grand Era

Finish an Era with 5000 Prosperity. Cannot be met in Alt Mode.
Unlocked 1 Mar, 2014 @ 10:31pm

Superior Vitality

Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.
Unlocked 30 Jul, 2013 @ 4:56pm

Overpopulation

Finish an Era with a Village which has 1000 Prosperity.
Unlocked 18 Jul, 2013 @ 11:47pm

Sailing

Complete a Fishing Docks Project.
Unlocked 15 Jul, 2013 @ 12:42pm

Shipwrighting

Have humans complete a Harbor Project.
Unlocked 15 Jul, 2013 @ 12:57pm

Navigation

Have humans complete a Lighthouse Project.
Unlocked 16 Jul, 2013 @ 7:00pm

Entertainment

Have humans complete a Circus Project.
Unlocked 17 Jul, 2013 @ 10:45am

Modern Medicine

Have humans complete an Apothecary Project.
Unlocked 29 Jul, 2013 @ 3:38pm

Alloys

Have humans complete a Blast Furnace Project.
Unlocked 18 Jul, 2013 @ 1:45pm

Machinery

Have humans complete a Factory Project.
Unlocked 18 Jul, 2013 @ 11:42pm

Colonization

Have humans complete a Hamlet Project.
Unlocked 21 Feb, 2014 @ 10:06am

Venture Capital

Have humans complete a Bank Project.
Unlocked 29 Jul, 2013 @ 3:31pm

Ancient Civilization

Finish a 30-minute era with a village with at least 600 Prosperity. Cannot be met in Alt mode.
Unlocked 2 Mar, 2014 @ 9:23pm

Diverse Town

Finish a 30-minutes Era with a village with at least 400 Prosperity and no two the same Natural Sources within borders. Cannot be met in Alt Mode.
Unlocked 1 Aug, 2013 @ 10:56pm

Fresh Mountain Air

Have humans complete a Mountain Lodge Project.
Unlocked 18 Jul, 2013 @ 10:41pm

Après-Ski

Have humans complete a Tavern Project.
Unlocked 1 Aug, 2013 @ 9:50pm

1-Hour Challenge: Bronze

Finish a 60-minutes Era with at least 3000 Prosperity. Cannot be met in Alt Mode.
Unlocked 1 Mar, 2014 @ 10:31pm

1-Hour Challenge: Silver

Finish a 60-minutes Era with at least 4000 Prosperity. Cannot be met in Alt Mode.
Unlocked 1 Mar, 2014 @ 10:31pm

1-Hour Challenge: Gold

Finish a 60-minutes Era with at least 5000 Prosperity. Cannot be met in Alt Mode.
Unlocked 1 Mar, 2014 @ 10:31pm



Alchemy

Have humans complete an Alchemist Project.

Noble

Finish an Era with a Village which has 200 Awe and 1500 Village Prosperity. Cannot be met in Alt Mode.

Modern Banking

Finish an Era with 1000 Wealth in Use from Villages.

Royalty

Finish an Era with a Village which has 1500 Prosperity using only Animals and Mines. Cannot be met in Alt mode.

Industrial Revolution

Finish an Era with a total of 2000 Tech in Use.

Nuclear Energy

Finish an Era with a Village with 1000 Tech in Use.

Utopia

Finish an Era with 6500 Prosperity. Cannot be met in Alt Mode.

First World

Finish the Third Era with at least 2 Upgraded Great Projects. Cannot be met in Alt Mode.

Mass Production

Finish an Era with at least 6 villages who all have at least 500 Village Prosperity. Cannot be met in Alt Mode.

Modern Physics

Finish an Era with a Village of 1500 Prosperity using only Minerals and Plants. Cannot be met in Alt mode.

Lords of the Sea

Have humans complete an Island Town Project.

Pinnacle of Culture

Have humans complete an Opera Project.

Universal Healthcare

Have humans complete a Hospital Project.

Astronomy

Have humans complete an Observatory Project.

Scientific Method

Have humans complete a Laboratory Project.

Long Live the King!

Have humans complete a Castle Project.

Market Revolution

Have humans complete a Multinational Project.

Genesis Titan

Complete all orginal developments and projects.

Fantastic View

Have humans complete a Nature Park Project.

Famous Victor

Have humans complete a Historic Point Project.

For the Gods

Have humans complete a Monument Project.

Forest Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.

Forest Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.

Forest Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.

Desert Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.

Desert Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.

Desert Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.

Swamp Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.

Swamp Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.

Swamp Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.