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Reseñas recientes de Xuhybrid

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Mostrando 1-10 de 39 aportaciones
Nadie ha calificado esta reseña como útil todavía
66.0 h registradas (18.9 h cuando escribió la reseña)
Reseña de acceso anticipado
Surprisingly pretty good. Single player is stable, only a couple minor technical issues. Missing some QoL like search features in Paldeck or Technology. Some annoying bugs like Pals dying for no apparent reason while you're out of base. Compared to Craftopia (same studio who made this) this is quite a good start for an Early Access. I heard a different team worked on it and you can definitely tell.
Publicada el 20 de enero de 2024.
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A 9 personas les pareció útil esta reseña
200.4 h registradas (196.6 h cuando escribió la reseña)
Reseña de acceso anticipado
Would not recommend this ever to anyone. It is very poorly created and as further development proceeds that is only becoming more and more evident, having played it since early access release. Their recent update Seamless has introduced a ton of performance issues and crashes that basically make the game unplayable while they refuse to recognise/address the issues. Not only this but they released Seamless with only a fraction of the content that existed before the update, meaning the latest update is a net negative in all regards.
Publicada el 22 de julio de 2023.
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A 8 personas les pareció útil esta reseña
800.1 h registradas (735.0 h cuando escribió la reseña)
Corrupt publisher abusing its power. You kill them and you get banned on all official servers.
Source: https://www.youtube.com/watch?v=2fHmDoqiUrY
Publicada el 15 de mayo de 2023.
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A 1 persona le pareció útil esta reseña
0.6 h registradas (0.5 h cuando escribió la reseña)
Give them money if you like playing games at 1 fps.
Publicada el 18 de marzo de 2023.
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Nadie ha calificado esta reseña como útil todavía
21.9 h registradas (21.9 h cuando escribió la reseña)
Took me 22 hours to carefully 100% this game. My biggest concern is ALWAYS fixing card placements, either from stuff spawning on them or storage boxes overflowing etc. There is magic glue HOWEVER it's quite hard to farm for efficiently just to lock buildings in place.

Beyond that main complaint, it's a very satisfying progression based game. The game has a nice twist to shake things up which works quite well imo.
Publicada el 13 de enero de 2023. Última edición: 13 de enero de 2023.
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A 1 persona le pareció útil esta reseña
50.0 h registradas (41.3 h cuando escribió la reseña)
Such a great game. Always a reason to play another run. So many builds and weapons to suit all playstyles.
Publicada el 19 de diciembre de 2022.
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Nadie ha calificado esta reseña como útil todavía
126.2 h registradas (69.8 h cuando escribió la reseña)
Contender for game of the year. Amazing survival game. So much to explore and quite an interesting story.
Publicada el 19 de octubre de 2022.
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A 1 persona le pareció útil esta reseña
2,142.5 h registradas (632.7 h cuando escribió la reseña)
If you've played a lot of Runescape, this is an idle game very similar to that. It's even published by Jagex. During the lower levels you'll be doing a lot of management but it's definitely more of an idle game later. It has it's own story and lore and some unique skills of it's own. You can play on any platform you prefer and transfer saves easy enough.

Only downside would be it's fairly short offline duration of 18 hours. Compared to other idle games, that's quite low and it does serve to stretch out the leveling process quite a bit. Saying that, you'll be playing for months to a year if you really get into it.
Publicada el 2 de septiembre de 2022.
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A 10 personas les pareció útil esta reseña
1 persona encontró divertida esta reseña
16.5 h registradas
Developers went after a smaller studio and DMCA struck them just because they have the word Loop in their name. Disgusting behaviour. They should know better than to abuse their wealth to bully a smaller studio.
Publicada el 5 de abril de 2022.
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Nadie ha calificado esta reseña como útil todavía
693.0 h registradas (198.7 h cuando escribió la reseña)
Reseña de acceso anticipado
This isn't really an idle game to be honest. Not that it claims to be, but it's definitely the impression i got at first. Took me about a week of play to reach the current ending and the core gameplay loop didn't change much, but changed enough to keep it interesting.

For the most part, you'll be spending about 15-20 minutes afk, and then another 5-10 minutes manually pushing your progression. There are meaningful choices and decisions to make, paths to prioritise and ultimately a fair amount of grinding to unlock automation. After unlocking automation, there's more just around the corner as you get better and faster every generation. This is why i say the core gameplay doesn't change all that much.

To give a general idea, i reached the end of Chapter 5 after 191 generations. Which doesn't sound like a lot but that's roughly 100 hours of semi-idle gameplay. While my hours are closer to 200, there were plenty of times where i would have the game open but be too busy to interact, or i was asleep.
Publicada el 5 de febrero de 2022. Última edición: 5 de febrero de 2022.
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Mostrando 1-10 de 39 aportaciones