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xiiliea tarafından yazılan son incelemeler

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43 sonuçtan 31 ile 40 arası gösteriliyor
1 kişi bu incelemeyi yararlı buldu
kayıtlarda 15.4 saat
Just Cause is a really unique game. It is a third-person FPS combined with vehicles of all kinds: motorbikes, cars, trucks, buses, boats, helicopters, planes, you get to drive them all. It is really fun as it has a unique gameplay because of the above. It has great music and gameplay too. However, it has its flaws.

-The AI is very r3tarded. For example, civilians love to run into my way when I'm driving a vehicle. And when I jump and parachute down a cliff, a r3tarded cop thinks his car can fly and drives down the cliff. And at the first mission, I had to fight through a bridge guarded by cops, but I only just stopped my vehicle just in front of the security block and the cops started shooting (I haven't even done anything wrong yet). And too many instances of r3tarded-looking AI.
-Some missions have ridiculous difficulty. For example, way too many police vehicles and helicopters, or missiles that one-hit KOed any vehicle I tried to use, that they don't even give me time to jump off before they blow up.
-There is a bug where I keep hearing a cop's voice asking me to stop, he is the police etc. . Even when I'm flying my chopper in the air.
-2 second screen freezes every half a minute or so sometimes, and only a restart of the game would fix it... for a while.

My rating: 6/10
Yayınlanma 20 Şubat 2014. Son düzenlenme 20 Şubat 2014.
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1 kişi bu incelemeyi yararlı buldu
kayıtlarda 70.1 saat (İnceleme gönderildiğinde: 33.3 saat)
A brilliant assassin-stealth game. Good graphics, plot, gameplay, voice-acting, model animation, almost everything.

I like the new weapon purchase and upgrade system. It makes things a lot more interesting. Being able to pick up bodies is also fun. I love being able to hide bodies, or even throw them down the cliff or into the sea.

Some downsides though. Crouching no longer makes your footsteps totally silent, and it makes things really hard and annoying sometimes, especially when dealing with heavy infantries (they always turn around really quick and counter me). Also, I really liked the unlimited pistol ammo in Conviction. It made destroying lights effective as you wouldn't waste ammo. Hardly any enemy carry pistols and every pistol ammo is too important to waste on lights now.

Although the optimization has improved from Conviction (where I could only play on 800x600 resolution), it is still not very good (I can only play lagless up to 1280x720 resolution). As a comparison, I can play Batman: Arkham Origins on 1600x900 resolution, which was also made on the Unreal Engine, with no lag.

Also, there was a bug at the start where it wouldn't respond when I pressed the key to open weapon selection when they asked me to, and I got stucked for a while, until I figured out that I needed to change the key settings to "Hold" from "Toggle".

Rating: 8.5/10
Yayınlanma 17 Ocak 2014. Son düzenlenme 18 Ocak 2014.
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5 kişi bu incelemeyi yararlı buldu
kayıtlarda 25.1 saat
This game taught me what history books don't. Now I know that the Mayans and Persians had crazy moving spikes and walls, floating fans that propel you in the sky, and even telephone booths, all before electricity was discovered.
Yayınlanma 14 Ocak 2014.
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2 kişi bu incelemeyi yararlı buldu
kayıtlarda 10.2 saat
Serious Sam HD: The First Encounter is a very action packed old-school shooter, like Duke Nukem, where the main focus of the game is just to keep shooting with a tough-guy character as the protagonist. The HD graphics look great, but there are many areas too big for nothing, so they look rather plain, and travelling across them is a pain, taking too much time. The story could have been better told in cinematic form rather than a large paragraph of text.

I know this is an old game, but this was my personal opinion. It is a rather good game for an old one.

My Rating: 6/10

If you love old-school shooters, then this is definitely 9/10 for you.
Yayınlanma 13 Ocak 2014. Son düzenlenme 16 Ocak 2014.
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1 kişi bu incelemeyi yararlı buldu
kayıtlarda 65.0 saat (İnceleme gönderildiğinde: 17.6 saat)
The gameplay of Bioshock Infinite is a lot more interesting and fun than its predecessors. Instead of a dull and dark environment, Bioshock Infinite's environment is bright and fascinating, high up in the clouds with lots of high-riding action.

Its downside is that it is buggy. I got stucked in various places and had to restart from the checkpoint. Yes, checkpoint. Bioshock Infinite doesn't have a save function compared to Bioshock 1 and 2. The checkpoint could be where I was 10 minutes ago, and of course this is a frustrating waste of time. Examples: I got stucked while opening a cabinet, couldn't move away from it. My camera also got stucked in one spot where I tried to hook into a skyline, and I couldn't move the camera at all. In the DLC, I got stucked when I tried to pass through an airlock. The thing on the door just kept spinning forever and nothing happened.

Rating: 8/10
Yayınlanma 11 Ocak 2014. Son düzenlenme 12 Ocak 2014.
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1 kişi bu incelemeyi yararlı buldu
kayıtlarda 15.6 saat (İnceleme gönderildiğinde: 14.4 saat)
Much better than Bioshock 1, I would say. The storyline is clearer and the difficulty is more managable. In Bioshock 1, what frustrated me the most was that I had to keep dying and respawning just to kill a mob, and I was almost always out of ammo every time. This was not the case in Bioshock 2. It also isn't as dull as Bioshock 1, having a larger variety of enemies, environments and weapons. It is also now more convenient to use Plasmids and Weapons as you can equip both at the same time on different hands.

Hacking machines also feels less time-consuming.

The bug where your customized controls and settings wouldn't save is also fixed from Bioshock 1.

The DLC, Minerva's Den, is also very worth the money. It gives a few chapters and hours of extra gameplay with a slightly different arsenal of weapons. I especially love the Ion Laser, which is more effective than the Machine Gun.

Rating: 7/10
Yayınlanma 10 Ocak 2014. Son düzenlenme 11 Ocak 2014.
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9 kişi bu incelemeyi yararlı buldu
kayıtlarda 33.3 saat (İnceleme gönderildiğinde: 31.6 saat)
This was one of my 2 favorite Tower Defense game on Flash game site Kongregate (the other being Cursed Treasure). It is an extremely unique and fun TD game, easy to understand and play, and got me hooked for the entire day (on the flash version), wanting to complete it. So I bought it immediately once I noticed it is now on Steam :)

Improvements from the flash version:
-More variety of musics
-Full Screen
-More levels

Cons:
-Could really do with tooltips. People who never played the flash version probably need to click the buttons to find out what they do
-Rally points / hero controlling are still left clicks. This is no longer a flash game, it is a full game by itself now, and so they should become right clicks, to make things easier
-No hotkey for sending next wave
-You can't view the encyclopedia while you're playing. Isn't that when you need it most?
-The tower AI isn't that smart. For example, it likes to cast Death Ray (one-hit KO skill with a long cooldown) on a small mob instead of a miniboss who is wrecking havoc

Rating: 9.5/10
Yayınlanma 6 Ocak 2014. Son düzenlenme 9 Ocak 2014.
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1 kişi bu incelemeyi yararlı buldu
kayıtlarda 19.4 saat (İnceleme gönderildiğinde: 19.3 saat)
Bioshock feels like an extremely old-fashioned game to me (yes I know the game is set in the 1960s, it's just my personal opinion, because I usually like futuristic games). The story at the start wasn't very clear. I was rather confused on what was happening until I read the storyline on a website. However, proceeding on the game, and once I got used to it and knew the plot, I can say that I can understand how Bioshock got its 96 metascore. It has a really interesting set of weapons and abilities. I also couldn't find any bugs with it.

However, I was almost always short on ammo and had to fight difficult monsters with whatever scraps of ammo I had left, so I had to keep dying and respawning to keep hitting them until they were dead, which was time consuming and sometimes frustrating.

Also, they should have made hacking machines simpler. At first, the hacking mechanic in Bioshock was interesting. You have to connect pipes and make them flow towards the exit. But it got boring over time and nearing the end of the game, many of the hacking puzzles were almost impossible because the time given was way too short, and the difficulty was too high. I had to try over 10 times to successfully complete each of them.

And there is also a bug where your customized settings and controls wouldn't save. Every time I launch the game I have to reconfigure them.

My rating based on my enjoyment: 6/10
Yayınlanma 6 Ocak 2014. Son düzenlenme 10 Ocak 2014.
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1 kişi bu incelemeyi yararlı buldu
kayıtlarda 100.3 saat (İnceleme gönderildiğinde: 22.0 saat)
Almost as good as Arkham City, but not quite. It would be one of the best games ever made if not for the number of bugs it has (eg. quests not registering important target kills, so the game gets stucked). One gamebreaking bug is that there is one spot in the map where you will get stucked and it cannot be fixed, so you must restart the entire game if you do get stucked. Luckily I only found that out when I finished the main story. Also, it seems a bit more laggier compared to Arkham City, slowing down my computer whenever I'm playing it.

Rating: 7/10
Yayınlanma 4 Ocak 2014. Son düzenlenme 4 Ocak 2014.
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Bu incelemeyi yararlı bulan henüz olmadı
kayıtlarda 60.7 saat (İnceleme gönderildiğinde: 31.4 saat)
One of the best games I ever played. Very bugless, solid storyline and gameplay. Graphics are top-notch and game is well optimized. Only thing that bothers me is a lack of world map. The world in this game is extremely huge and a world map would make it easier to navigate.

My rating: 9.5/10
Yayınlanma 24 Aralık 2013. Son düzenlenme 24 Aralık 2013.
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43 sonuçtan 31 ile 40 arası gösteriliyor