17
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166
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Recent reviews by BoringMj

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Showing 1-10 of 17 entries
No one has rated this review as helpful yet
116.0 hrs on record (53.1 hrs at review time)
画面非常精美,玩法还行,但战斗系统可以吐槽的地方也有不少,如怪读指令,蓄力斩斩出去怪就闪身或者后跳,真的难崩还有锁敌也有点小问题,但总体来说瑕不掩瑜
整体评价能给到9分,远远超出我的预期,但体验上确实有待加强
Posted 25 August, 2024.
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1 person found this review helpful
26.9 hrs on record
Early Access Review
可以看得出来制作组还是在努力制作游戏的,与之前的版本相比体验确实好了不少,特别是优化这块,但依旧存在诸多问题,下面指出了部分问题和意见

这里补充一个很严重的问题,希望能解决:
随着天数增加,存档大小也会成指数增长,而游戏视乎没有自动删除,且存档存储在系统盘中,这非常不合理,一般只需要存储10天左右即可。

1. 任务bug与引导问题: 任务存在明显bug,如已经完成的任务依旧会显示;任务指引也存在大问题,例如不告诉玩家谁是“阿尔法”僵尸等等。
2. 工人无法锁定分配的工作: 我分配了公民在某些设施中,但他们会自己离开,导致产能跟不上预期
3. 资源警告还不够完善: 例如我的基地每天消耗大量的“木材”资源,如果我的库存不够一天的消耗量应该给出警告,而不是在资源已经消耗完后才给出警告。相似的还有食物,幸存者在我不知情的情况下吃完了我的“罐头”食物,导致开始饿死,在他们死亡之前我都不知道我的基地“餐厅”产能不够,当然这也和之前说的“木材”消耗后没有警告有关。
4. 资源收集越发困难导致不得不建立多个基地,资源应该需要适当的恢复,例如树木
5. 没有任务指派功能,到后面我的小队多达十几只,我无法同时兼顾,他们应该按照某种预期完成我的任务(例如巡逻,建立前哨,动态防御,前往地图外搜索资源等等),而不是需要每一步都需要我确认和指挥,这非常不合理,特别是该游戏还是及时的,我无法兼顾多支小队
6. 无法建立“编组”,如我上面所说的,我没有太多精力去控制每一个小队,我希望某些小队可以编成更大的队伍

Translate

It’s evident that the development team is working hard on the game, and compared to previous versions, the experience has indeed improved, especially in terms of optimization. However, there are still several issues. Below are some specific points and suggestions, along with an additional critical issue:

Additional Critical Issue:
As the number of days in-game increases, the save file size grows exponentially, and it appears that the game doesn’t automatically delete old saves. Moreover, these files are stored on the system drive, which is quite unreasonable. Typically, only about 10 days’ worth of saves need to be stored.

Main Issues:
Quest Bugs and Guidance Issues: There are clear bugs with quests, such as completed tasks still being displayed. Quest guidance also has major issues, for example, not informing players who the “Alpha” zombie is.

Workers Not Staying Assigned: I assign citizens to specific facilities, but they often leave on their own, causing production levels to fall short of expectations.

Resource Warning System Needs Improvement: For instance, my base consumes large amounts of “wood” daily, and there should be a warning if I don’t have enough to cover a day’s consumption, rather than only alerting me when resources have already run out. The same applies to food: my survivors consumed all my “canned food” without my knowledge, which led to starvation. I wasn’t aware that my base’s “kitchen” production was insufficient, which is also related to the lack of warning when wood is depleted.

Increasingly Difficult Resource Collection: Resource gathering becomes more difficult, making it necessary to set up multiple bases. Some resources, like trees, should be able to regenerate over time.

No Task Assignment Functionality: Later in the game, I have over ten squads, and it’s challenging to manage them all. They should be able to complete tasks according to my assigned instructions (such as patrolling, setting up outposts, dynamic defense, going outside the map to gather resources, etc.) without requiring constant confirmation and commands for each action. This is especially unreasonable in a real-time game where I can’t manage multiple squads at once.

No Grouping Mechanism: As mentioned above, I don’t have the time to control each squad individually. I would like to have some squads grouped into larger units.
Posted 10 June, 2024. Last edited 31 October, 2024.
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A developer has responded on 21 Jun, 2024 @ 7:03am (view response)
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53.3 hrs on record (52.9 hrs at review time)
三周目已过,完美结束
Posted 22 July, 2023.
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2 people found this review helpful
8.8 hrs on record
这一部最精彩的就是剧情了,末日废土下仅存的秩序,底层吃着变异的生物维持生存,而高层却在继续上演着的“战争”。游戏性很不错,相比2033进步不小([/spoiler]毫无变化[/spoiler]),地图场景还是2033那熟悉的配方,那熟悉的建模。与其他两部相比,这一部的压迫感并不是很强,可能是我已经逐渐适应了地铁的环境吧
Posted 19 March, 2023.
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1 person found this review helpful
8.6 hrs on record
在阴影里的,可不只有阿尔乔姆。三部曲的开端,也是阿尔乔姆悲剧的开始,坏结局(标准结局)通关,剧情相当棒,不过不仔细去理解剧情会很蒙,存在玄幻因素,配音方面除了主角是个哑巴外都无可挑剔,氛围感很强,建议半夜独自游玩
Posted 19 March, 2023.
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6 people found this review helpful
185.9 hrs on record (45.4 hrs at review time)
乐死我了,新客户端还藏病毒是把,直接被微软查杀了,笑死我了
Posted 22 February, 2023. Last edited 5 July, 2024.
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1 person found this review helpful
30.9 hrs on record (26.4 hrs at review time)
如果说三部曲中bug最多的一部,优化最差的一部,那就是它了。末日的废土的舞台不在停留在被核轰炸的莫斯科,甚至与标题“地铁”脱轨,入坑的第一部作品,相比前两部玩法上更加有趣,何时何地自由组装枪械,地方武器上的部件也可以取下用来装备在自己的武器上,“地铁”敌人的威胁从来不止各种变异的怪物,更多的还是那些形形色色的“人类?”,崇尚自然的“邪教?”,诱导“食物”入锅的食人族等等,两个dlc最让人印象深刻的就是殊途同归的两个上校了,山姆中的老船长也是个可怜人,我是多么希望所有人都能活着啊,可惜地铁塑造的就是一种悲剧,阿尔乔木的悲剧,上校的悲剧,老船长的悲剧,黑怪的悲剧,以及地铁形形色色的人们的各种悲剧
Posted 16 February, 2023. Last edited 19 March, 2023.
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No one has rated this review as helpful yet
61.3 hrs on record (59.0 hrs at review time)
有点失望,确实和我想的差距有点大
Posted 13 November, 2022.
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4 people found this review helpful
5 people found this review funny
28.5 hrs on record
Early Access Review
听说这破游戏要挑战倒数第一的位置,就您也配?
Posted 26 April, 2022.
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No one has rated this review as helpful yet
254.8 hrs on record (158.7 hrs at review time)
很不错
Posted 26 November, 2021.
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Showing 1-10 of 17 entries