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1-10/14개 항목을 표시 중
아직 아무도 이 평가가 유용하다고 하지 않음
기록상 52.3시간 (평가 당시 39.0시간)
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Very, very rarely these days do I encounter an RPG where I don't feel like I'm waiting for it to start feeling good. Waiting for it to engage me, once I hit that point at which my character finds its rhythm and identity.

In PoE 2, I have been completely engaged consistently from minute one, and the ebb and flow of my character's progression has been a constant source of glorious and perfectly paced dopamine rushes. The maps are beautiful. The audio is great. The bosses are best in-class, easily, by a stupid margin. This game is absolutely sick, and so incredibly refreshing in an era where it feels like a lot of games come packaged with small pockets of disappointment. Even in Early Access, I'm convinced I'm playing something made by people who absolutely know what they're doing.
2024년 12월 11일에 게시되었습니다.
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아직 아무도 이 평가가 유용하다고 하지 않음
기록상 102.4시간 (평가 당시 14.5시간)
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I'm an ex-RuneScape player looking for something similar but different. This game is exactly that, and I'm really satisfied with the experience so far. No sleazy microtransactions (unless you count a monthly subscription), just a long grind and a busy world. I'd give you more info but writing reviews is exp waste.
2024년 11월 6일에 게시되었습니다. 2024년 11월 7일에 마지막으로 수정했습니다.
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아직 아무도 이 평가가 유용하다고 하지 않음
기록상 5.8시간 (평가 당시 2.9시간)
This might be my all-time favorite rhythm game, which is saying something, as I've spent more time than I care to admit playing Rock Band, Patapon, Guitaroo Man, Crypt of the Necrodancer, THUMPER, etc etc. Something about this game keeps my otherwise racing mind calm, relaxed, and focused.

The music is a vibe, with a lot of the tracks being genuine 'would listen to this on loop for hours' type bangers. The rhythm challenges are pretty straight-forward in their execution, and are more about focus and endurance than having to match any crazy time signatures or obnoxiously complex rhythms. It's a game that is much more about consistency and responding appropriately to audio cues than some of the more 'hardcore' rhythm game alternatives (e.g. Osu).

Aesthetically, this game is top-tier, with beautiful animations and a unique style that I find incredibly appealing. It's a cathartic game, that'll challenge you while making you feel good, and I'd highly recommend it to anyone looking for something rhythm-based to occupy their mind with.
2024년 7월 10일에 게시되었습니다. 2024년 7월 10일에 마지막으로 수정했습니다.
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2명이 이 평가가 유용하다고 함
기록상 24.5시간 (평가 당시 10.8시간)
A number of the other reviews I've read complained of boredom, so I'll preface this review by saying that Cloudpunk is not an action game. It's a narrative game. It's for those of us who like the combination of driving and listening to something that we can immerse ourselves in. As for those complaining about the voice direction; they're just objectively wrong, and that's okay.

I picked Cloudpunk up as a sceptic, but a sceptic that really just wanted to fly deliveries in a sci-fi setting. What I got was a really engaging story, great voice acting, compelling characters, a fantastic synthwave soundtrack, and ultimately, fulfilment. I couldn't put it down.

It's pretty linear, story-wise, and the choices you're asked to make definitely had me second guessing myself, but ultimately I don't think they have a huge impact on the events that take place in the story. With that said, it's so nice to just fly around in the rain and let the dialogue wash over you. It's equal parts relaxing and exciting, with story beats that kept me playing just to find out what was going to happen next. It turns out it's exactly what I was looking for at the time of purchase.

I've just finished the story, which took me about 10 hours, but for this game, I'm going to wait some time, and play it again, with a focus on finishing off the achievements, rather than grind it out now. This game deserves another full playthrough.

I really hope many others get to enjoy this gem as much as I did. There's something kind of special about Cloudpunk, that I've struggled to find in other games. It's like being a passenger on a really good road trip. If you like that idea, try this game.
2023년 7월 28일에 게시되었습니다. 2023년 7월 28일에 마지막으로 수정했습니다.
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15명이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
기록상 7.4시간 (평가 당시 4.1시간)
If you've ever tried to learn to navigate a computer or network via the terminal, and enjoyed it when you got it to do what you wanted it to do, then you'll probably like HackNet. It's gamified hacking, with a really comfortable learning curve. It does expect you to learn the game's command-script language, but it's simplified and very accessible, as well as rewarding should you take the time to learn how to use it to its fullest. The story and dialogue are engaging and well-paced, and there's plenty of entertaining chat logs to browse while you're digging around on other peoples' computers. Not to mention, the soundtrack is absolute fire.

So far HackNet has provided me with some healthy doses of adrenaline, and the perfect amount of challenge; enough to keep my brain engaged with whatever puzzle I'm solving, without driving me to the point of frustration. I'm well immersed, and for the price, it's a steal. Highly recommend.
2023년 7월 19일에 게시되었습니다. 2023년 7월 19일에 마지막으로 수정했습니다.
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아직 아무도 이 평가가 유용하다고 하지 않음
기록상 69.2시간 (평가 당시 38.1시간)
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The games industry needed to be reminded what fun feels like. BattleBit Remastered is that reminder. A game far better than its AAA competitors, with an indie game price tag. It will run on a potato, so there's no barrier to entry. The gameplay is top-tier. The maps are fun. The guns feel good. The attachments are numerous. You can strap mines to a drone and fly them at your opponents. You can rappel from a helicopter. You can blow up walls. You can smack talk your opponents as they camp on your corpse. If this game loses GOTY in 2023 I will riot in the streets.
2023년 6월 28일에 게시되었습니다.
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아직 아무도 이 평가가 유용하다고 하지 않음
기록상 1.2시간
For the short time that it lasted, I was completely consumed by this game. The realisations I had along the way were really satisfying, and at no point was I stuck to the point of frustration. It strung me along happily from beginning to end. Would recommend.
2022년 10월 20일에 게시되었습니다.
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아직 아무도 이 평가가 유용하다고 하지 않음
1명이 이 평가가 재미있다고 함
기록상 17.5시간
Just wedging my review in here to drive this game's review score up. And not just to iron out my pun skills, but also because it's genuinely really fun.

If you ever got way too into minigolf flash games (RIP Flash), Worms, or simply enjoy the novelty of playing a spot of golf in glorious 2D without having to leave your gaming chair, this game should prove to be worth its price.
2022년 9월 1일에 게시되었습니다.
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12명이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
기록상 27.7시간 (평가 당시 1.8시간)
Rumor has it that when Rollcage, Rocket League, and TrackMania had an orgy to a high-quality EDM playlist on the set of the movie TRON, Neodash was born.

What to expect:
- A polished arcade racer
- Challenging, high-paced sprints against the clock
- Lots of power-sliding
- Boost-powered flight maneuvers
- Things that will kill you
- Alternate/hidden exits leading to hard-mode levels
- A really solid EDM playlist
- Highscore Leaderboards

What NOT to expect:
- Soccer balls
- Multiplayer
- Something other than an excellent arcade racer
2022년 8월 18일에 게시되었습니다. 2022년 8월 18일에 마지막으로 수정했습니다.
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19명이 이 평가가 유용하다고 함
기록상 224.5시간 (평가 당시 60.5시간)
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Wanted to chill out. I don't play many car sims or racing games lately, but this one's got a community vibe - less competitive, more casual - so I decided to pick it up.

Money well spent! I've been driving around for 60 hours at the time of this review, legitimately having a blast. You can feel the impact tuning has on your cars, and have other players drive your old cars, cutting you in on their profits while they get the luxury of a well-tuned vehicle rather than renting stock ones until they can afford their own. I'll typically leave a few trucks parked for others while tearing around in my taxi at 200+kph, which serves as free g-force tolerance training for my passengers for the duration of their trip.

I don't know what the devs have planned for this game yet, long-term, as I haven't bothered to look. I was driving. But it's been well worth the money already, and there's so much potential for this to be a top-tier car sim.
2022년 4월 19일에 게시되었습니다. 2022년 6월 11일에 마지막으로 수정했습니다.
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1-10/14개 항목을 표시 중