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0.0 timmar senaste två veckorna / 112.2 timmar totalt (85.2 timmar när recensionen skrevs)
Upplagd: 30 jul @ 10:18

Once Human | By Wholf
  • Once Human is a game I've dedicated around 200 hours to, playing every single day and experiencing a range of emotions from fun and laughter to excitement. In my opinion, this game is definitely a contender for Game of the Year, though it does need some fixes.

  • The game offers an open-world survival experience filled with monsters, elite bosses, dungeons, silos, Easter eggs, puzzles, and many other features. There are bizarre creatures, a compelling storyline (which could use some updates), stunning graphics, smooth gameplay, and a robust base-building system (though it could use more features and clipping fixes).

  • Unfortunately, the servers/worlds in Once Human feel empty and inactive. Despite there being hundreds of bases, only a few are in use. With a maximum of 400 players per world, I rarely encounter other players, except during world events. This issue needs addressing soon as finding an active Warband or Hive is currently challenging.

  • For example, I've been looking for an active Warband on my server, but no one seems to engage in world chat or participate in Warband activities, which is disappointing. Luckily, a fix is coming in August, so let's hope for the best. The same issue applies to playing with friends. Some of my friends can't join my server because it's full, even though it feels empty. This problem is also expected to be resolved in August. However, another issue arises with new players joining level 50 players. While we could share items and boost them, it's not ideal. I can't wait to play with my whole group, but I don't want to start over again.

  • Some players complain about two files and claim the game is Pay2Win. First, the two files are harmless, and all information about them is available online. Second, the game is not Pay2Win; you can only buy cosmetics and the battle pass.

  • Once you reach level 50, obtain the best gear and weapons, complete all villages, cities, areas, side quests, and main quests, and build a powerful character, the game feels complete. Personally, I've finished everything significant, maybe missing a few puzzles. Now, I'm making YouTube tutorials, exploring, finding Easter eggs, and reworking my base. I have high hopes for more content in the future and can't wait to see what's next.

  • The game offers a lot: a vast world with plenty of activities, challenges, world events, areas to clear, puzzles, Easter eggs, a compelling storyline, base-building, unique items, and extensive weapon and gear customization. The music and sound effects are also exceptionally well done, especially the main menu music, which reminds me of the good old Call of Duty days.

  • However, the game might be too easy. A level 20 player can fight level 30/40 enemies with the right loadouts. Leveling up is also straightforward if you focus on exploring and doing quests rather than just dungeons. It depends on your playstyle really.

  • The development team is very active and communicative, providing information, answering questions, handling tickets, and more. They are passionate, and I'm happy to work with them. Unlike many companies with big games, this team handles things well, and I wish them all the best.

  • Additionally, if you're on a PvP server and in a PvP zone, sometimes objects and buildings don't render properly over long distances. This can create the illusion that you can hit an enemy when they are actually hidden behind a rock or inside a house. I've encountered this multiple times, and it's quite frustrating. Hopefully, this issue will be fixed soon.

  • Another point to consider in PvP is that if you're getting wrecked by an opponent, it might be because they're using a powerful build, like the Shrapnel build, which deals a lot of damage. Keep that in mind!
To summarize, here are the top 5 positives and negatives:
Positives:
1. The vast array of features Once Human offers.
2. The base-building and crafting system.
3. The detailed loadout system with blueprints and modifications.
4. A large world with plenty to explore, discover, and solve.
5. The game's impressive graphics and immersive environment.

Negatives:
1. The server system, where friends can't join and servers feel empty.
2. The game being a bit too easy.
3. Overpowered builds if done correctly.
4. A clunky building system with alignment and clipping issues.
5. Occasional crashes, even on a perfectly capable PC.

Overall, Once Human is a highly enjoyable game. It's free-to-play, packed with features, boasts great graphics, and is easy to progress in. Despite minor bugs, well-developed systems, and the need for updates, Once Human feels like a blend of Palworld, Fallout 76, and Rust. I'm giving it a 9.2/10 so far. Great job, and I can't wait to see its future.
Here is my YouTube Once Human playlist: https://www.youtube.com/watch?v=7HWyeZ7a3Rg&list=PLw6_K9dLdFPOMLFPnI7dOA7zznJvV9jMG
Contact:
Contact/Business: Contact "wholf" on Discord or by adding me on Steam. When adding me on Steam, make sure to leave a comment on my profile. This is due to my own safety and having to many requests.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
2 kommentarer
Sae La Vie 31 jul @ 17:47 
Thanks!
Wholf 30 jul @ 10:19 
This review will be updated in the future.