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지난 2주간 0.0시간 / 기록상 21.1시간
게시 일시: 2016년 10월 7일 오전 8시 10분

Although not quite what I initially expected, Blueprint Tycoon has its moments. While not particoularly brilliant in terms of difficulty, gameplay or micromanagement, it is quite fun. On top of managing the production chain, and moving resources across isles, you can also manage productivity of each type of gatherer/factory through a system which closely resembles SpaceChem, albeit simpler. If you don't expect the pinnacle of city building/micromanagement, it is quite enjoyable.
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