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Yhden henkilön mielestä arvostelu on hyödyllinen
yhteensä 8.1 tuntia (7.5 tuntia arvostelun laatimishetkellä)
Early Access -arvostelu
DRG Survivor has the feel and soul of the original title and turns out the IP is a perfect fit for a roguelike game. Would definitely like to see co-op though.
Julkaistu 19. maaliskuuta 2024
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
193 henkilön mielestä arvostelu on hyödyllinen
7 käyttäjän mielestä tämä arviointi oli hauska
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yhteensä 106.5 tuntia (101.2 tuntia arvostelun laatimishetkellä)
A little back-story first: Morrowind was one of the first games I had ever installed on my first ever PC…my first RPG, my first open-world game and my first all-nighter…with so many firsts of my gaming life, it was also love at first sight. So I can confidently say that Bethesda games hold a special place in my heart and to be honest, with such high affection also comes high expectations

Compared to previous Bethesda titles, general stability of the game is much better. No game-breaking bugs, almost no crashes (I had 3 crashes in 100 hours which is fair enough), mostly NPC/Companion related camera angle bugs which are part of the experience at this point to be honest BUT let’s be real; this level of polish was only made possible with the resources of Microsoft not Bethesda. If not for the acquisition (which was the best possible scenario for Bethesda in my opinion), this game would be riddled with catastrophic bugs. So when it comes to polish, Microsoft definitely saved the day.

My biggest gripe with this game and in general with Bethesda is the Creation Engine. Yes, the game uses Creation Engine 2 but still, it’s the same base code since Morrowind and it shows…it definitely shows. Having an SSD is a must if you want to play this game, it’s not optional. Technically you can play it on an HDD but you WILL lose your mind. Loading screens are everywhere…I can understand different instances with fairly large interiors but small shops, houses etc. all are instanced with load screens. During one of the quests, I entered a room which was probably 2 meters by 3 meters, I spent 20 seconds in there and it was loading screen entering and loading screen exiting…why Bethesda…why?

Creation Engine definitely doesn’t meet the requirements of a modern open world game. It feels extremely bloated and it shows. Performance is all around the place; with ultra-settings I had 60 fps in taxing locations yes but I have a 4080…This is not a card that you settle with 60 fps…and if it’s like this in the high end, I don’t want to know what it’s like in the lower end. Btw, Elder Scrolls VI is also being developed with Creation Engine 2 so I have a lot of reservations about it at this point…Creation Engine needs to go Bethesda, enough is enough.

I started talking about the shortcomings of the game on purpose because almost all the negative parts of the game can be linked to the inadequacy of the game engine; facial expressions of characters for example, much better compared to previous games yes but just a month before a tiny, little game called Baldur’s Gate 3 came into our lives and comparing the two (yes, I know…two games are fundamentally different but still…both are RPGs and both are AAA games, so a comparison is warranted), BG3 stands head and shoulders above Starfield. The disappointment on Wyll’s face when I refused his romantic advancements, the emotions of Minsc when he’s talking about Boo…these have stayed with me long after...In Starfield, I can recall no such memory…I romanced Sarah in my initial play-through and it was….meh…not bad but...not memorable either. BG3 gave that emotion with every single character...The “feeling” Larian Studios managed to give me…I want THAT Bethesda…and it’s not happening with the Creation Engine…Again…Enough is enough…Creation Engine needs to go!

Alright…Now that’s out of the way, let’s talk about why this game deserves every single penny you spend…Yes, I know…after all I’ve said about the awful game engine, how this game can be worth any money…

Love it or hate it…they made it work…It’s still a Bethesda RPG through and through.

Don’t get me wrong; liking this game requires a specific mindset so it’s definitely not for everybody…But if you do have that specific mindset...You will have fun with this game for the foreseeable future.

First of all, main campaign was really good. It asks really fundamental questions about existence...and for answers…Let’s just say, you have to make your own deductions…nothing more, nothing less…

Side quests are also satisfactory. Faction quests were very memorable experiences and other smaller side quests definitely didn’t feel forced. I truly believe they were all hand crafted. Randomly generated quests are a plenty but the point you get them is fair and obvious so you don’t feel cheated.

Graphics are good….yes the engine is old and outdated, performance is wanting but damn you can take some seriously cool screenshots in this game.

Ship and outpost building: This is Lego…no question about it…During any part of your childhood, if you have come across Lego and fallen in love with it, this game is ‘digital Lego’. Since Fallout 4, it’s probably the best gameplay mechanic Bethesda have come up with. I don’t care about the bugs, I don’t care about anything else…I can build my own dream starship and planetary outpost…I can build a commercial empire throughout the settled systems…It might take years but I can…

For a game…any game…Replayability/gameplay loop is king and it is here, which brings me to another main point: MODS.

Modding has always been a major part of Bethesda games. I’m going a step further…modding is THE reason Bethesda is Bethesda today…Without the modding community, this company would not have become the titan it is today, so let’s give the credit where it’s due: Silent protagonists of the Bethesda story – Modders…

The main game has its flaws, yes…but even if it didn’t, modders will be modders and do their own thing…This game will be officially and unofficially updated for the foreseeable future…Until Elder Scrolls VI comes, this is it…It’s your digital Lego for the next decade.

Above, I said Starfield requires a specific mindset and this is what I meant…To love this game, you need to be a bit old school…try to fix things manually, try to change things manually…accept that things are not given with updates but taken through research.

Thinking about it…All my gripes with the game engine etc. …maybe it’s intentional…maybe…just maybe it’s part of the design…to push us brave through the starfield…to be born among the stars…one more time…
Julkaistu 11. syyskuuta 2023
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
4 henkilön mielestä arvostelu on hyödyllinen
yhteensä 141.0 tuntia (139.7 tuntia arvostelun laatimishetkellä)
Back in the heyday of CRPGs, end of 90s and early 2000s, I didn't have a PC at home so I had missed out on the classics: Baldur's Gate, Fallout, Icewind Dale, Planescape Torment etc. and that golden age was also short lived; before long it was all about 3d, multiplayer and action games and to be honest I never looked back. Aside from Dragon Age and KOTOR series, which were somewhat of a hybrid, CRPGs were dead and throughout the years Bethesda games reigned supreme...And I was fine with it...Who cared about isometric turn-based games in this day and age anyway; good games sure but just a niche and the glory days of the genre were forever lost

So, when I bought Baldur's Gate 3 during Early Access, I was almost sure it was going to be one of those games that I never touched in my library…and it was like that during early access…installed it once, tried it for about half an hour and said ‘meh, we’ll see at release’…and that was that.

And then comes the release, I thought to myself 'Starfield is still a month away, Overwatch has become stale and I’m already done with Diablo 4 Season 1 so let’s give it a chance'…140 hours and almost a month later…I’m speechless…Facial expressions of characters during dialog are on point, voice acting is out of this world, amazing level of detail, gripping story, interesting characters and plot twists…I can go on for pages but in a nutshell: Baldur’s Gate 3 is a true digital FRP experience and a spectacular video game.

In my humble opinion, Larian Studios deserves nothing less than a standing ovation.
Julkaistu 26. elokuuta 2023
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
15 henkilön mielestä arvostelu on hyödyllinen
yhteensä 5.2 tuntia
Compared to the refreshing gameplay of the main game, 'Mile 0' has a more conventional progress and also not as deep and thought provoking as its predecessor; so yeah, It was a bit underwhelming to be honest but still felt nice to go back to Petria for another adventure, albeit a short one. Other than that, ride levels and the implementation of QTEs were decent and the soundtrack is still amazing.

Overall, it's just a decent addition to the main game and nothing special but I certainly do not regret my purchase; following the feels I got from the main campaign, I think developers definitely deserve being supported.

Looking forward to their future projects. Godspeed.
Julkaistu 5. huhtikuuta 2023
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
Yhden henkilön mielestä arvostelu on hyödyllinen
yhteensä 14.4 tuntia
The game is a breath of fresh air and it's got an unexpected depth to it. Art style is nice, soundtrack is amazing. It's relatively short, 10-15 hours is enough to see everything the game has to offer but it's definitely a satisfying experience. Strongly recommended.
Julkaistu 30. tammikuuta 2023
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
Yhden henkilön mielestä arvostelu on hyödyllinen
yhteensä 318.6 tuntia (20.3 tuntia arvostelun laatimishetkellä)
Rough around the edges, needs a ♥♥♥♥ ton of patching and balancing but still...it's Battlefield.
Julkaistu 25. marraskuuta 2021
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
Yhden henkilön mielestä arvostelu on hyödyllinen
yhteensä 15.0 tuntia (9.6 tuntia arvostelun laatimishetkellä)
If you enjoyed Chivalry: Medieval Warfare, then you will also enjoy this. High learning curve though.
Julkaistu 29. kesäkuuta 2019 Viimeksi muokattu 27. marraskuuta 2019.
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
Kukaan ei ole vielä merkinnyt tätä arviota hyödylliseksi
yhteensä 301.2 tuntia (53.6 tuntia arvostelun laatimishetkellä)
The game was greatly improved since early access. It's much more stable, there is more content and it's definitely fun.

Adding the climb system was a great idea, it's a huge quality of life improvement. General balance of the game seems good. The game came a really long way since the early days.

There are issues though. It still needs a lot polishing. User interface can be improved, navigating through menus can be a hassle. Combat works good enough but still junky and of course occasional texture glitches etc.

Overall huge improvement though. I'm really excited to see what the future will bring to the game.
Julkaistu 15. toukokuuta 2018
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
Yhden henkilön mielestä arvostelu on hyödyllinen
yhteensä 23.1 tuntia (13.6 tuntia arvostelun laatimishetkellä)
I don't like car games, I don't like football either...but this game is awesome. A simple idea executed brilliantly, easy to learn hard to master, offering every kind of gamer some really good entertainment. Definitely worth my money.
Julkaistu 9. tammikuuta 2016
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
26 henkilön mielestä arvostelu on hyödyllinen
2 käyttäjän mielestä tämä arviointi oli hauska
yhteensä 407.0 tuntia (99.5 tuntia arvostelun laatimishetkellä)
There are a lot of things to say about this game but to sum it all up; Witcher 3 is the shining beacon of a great example on how to make an open world rpg for the years to come. Just buy it, play it and love it...you will not be disappointed.
Julkaistu 11. heinäkuuta 2015
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
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