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Recent reviews by tanz

Showing 1-5 of 5 entries
144 people found this review helpful
25 people found this review funny
7.1 hrs on record (1.9 hrs at review time)
Big fan of the SteamWorld games, but I hit a snag in this one. I found what appears to be a really frustrating design choice for anyone coming from similar games such as Slay the Spire, etc - specifically, you can find yourself in a situation where you are down to one character (other's are dead) and you simply cannot do anything. You don't have enough steam to use whatever cards are available to your character (if any), and attempts to re-draw other (dead) characters' cards in your hand over the course of 4-5 turns only results in drawing more of the dead characters' cards.

When you are 1 of 3 characters (Galleo in my case) and the only one alive, 16 out of the 24 cards in the deck (those belonging to the dead characters) are unusable to you. That does not include cards that your character CAN use, but doesn't have enough steam points to use (in my case, Galleo's deck - 2x mend (2 steam each), 1x wrecking ball (3 steam), 1x gigaton punch (4 steam)). In other words, every card that requires no steam to use was still in my deck - 2x steam punch, 2x shields up. So that's 20 out of 24 cards in the deck that are unusable.

I literally sat there in a boss fight with the boss at ~30% hp, myself at ~90% as the last char alive, re-drawing 2 dead characters' cards per turn, looking for anything to use. I went turn after turn without being able to do anything at all except for once drawing a single steam punch (gave me 1 steam, not enough to use any cards of mine requiring steam as the lowest required 2), until I died. I stopped playing then and there (alt+f4 out of frustration), and was about to initiate a refund request.

Instead of immediately refunding, I'll see what happens with this before I play again and cross the 2 hour mark.

My suggestion: Either remove dead character's cards from the deck so that it's not constantly full of unusable cards, or perhaps consider a one-time full-hand discard/redraw, instead of only being able to redraw 2 individual cards per turn.

Will change to recommend if this is addressed.
Posted 31 May, 2019. Last edited 31 May, 2019.
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1 person found this review helpful
58.5 hrs on record (4.5 hrs at review time)
Early Access Review
A new spin on Risk of Rain, but just as stylish and addictive as the original.
Posted 28 March, 2019.
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No one has rated this review as helpful yet
0.2 hrs on record
Awesome concept.
Posted 24 July, 2016.
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2 people found this review helpful
24.5 hrs on record (16.0 hrs at review time)
Early Access Review
Been waiting a long time for this. You can tell it's an alpha, but once you start a game (try the 2nd "Platform" level to dive right in) and start getting some weapon upgrades, you start wrecking the place and it feels very, very awesome.

And it goes without saying, the art and animation and music is next-level, even by AAA game standards, much less an indie.
Posted 27 August, 2015.
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No one has rated this review as helpful yet
8.4 hrs on record
Been playing Q3 for over 15 years, but since my Quake Live account is too new, I get auto kicked/banned from the only Thunderstruck server with actual people on it. Can't tell the server admin that even though my account is new, I've been playing since the game came out because it auto-mutes you.

Ridiculous, uninstalling. I'll go back to actual Q3.
Posted 25 July, 2015.
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Showing 1-5 of 5 entries