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Análises recentes de Fiz

Exibindo entradas 1–10 de 10
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104.8 horas registradas (98.9 horas no momento da análise)
All of the negative reviews about Sony requiring a PSN were due to a (now backtracked) policy by Sony. They changed their reviews because they didn't read the store page, and didn't see the screen upon starting the game that said "PSN Link required". Then when Sony reminded them they they're going to need to do so, threw a collective hissy fit.

Sony has now walked back that requirement, but a lot of people are not changing their reviews to teach a lesson. Pay attention to the playtime of the people with negative reviews. Many of them have 100s if not 1000s of hours.

This game is great, well worth the money, and has a communicative development team. Support them with your money, you will not regret it.
Publicada em 6 de maio de 2024.
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19.6 horas registradas (9.6 horas no momento da análise)
It's a serviceable rhythm game, yet the horniness is off the charts. I am actually embarrassed to play it sometimes.
Publicada em 3 de dezembro de 2023.
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3 pessoas acharam esta análise útil
1.6 horas registradas
Unfortunately the game is quite simplistic and I can already see the gameplay loop. There's no long tail of gameplay, and no replay value. This game needed more time in development for sure.
Publicada em 3 de dezembro de 2023.
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3.3 horas registradas (2.9 horas no momento da análise)
Fun little Rhythm Game, but relies entirely too heavily on jackhammers which really take a toll on the fingers. The difficulty of this game comes from two places. Either the fast jackhammer notes or the inability to read what's coming up next. The actual rhythm game portion is easy if it was presented in an easier to read format.
Publicada em 29 de maio de 2022. Última edição em 20 de setembro de 2022.
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124.3 horas registradas (93.2 horas no momento da análise)
The worst PC port I've played. The game stutters constantly on a rig that can definitely handle it. I get 60fps (the cap) constantly, and then the game freezes for 1-2 seconds, usually in the middle of a fight.

That being said, I still am having a blast with the game despite the poor performance. But I can't, in good conscience, recommend this game on PC until it gets fixed.

Edit: The Issue was actually with XBox Game Pass on my PC. Apparently Game Pass games periodically mount/unmount drives in order to update encrypted games/etc. Elden Ring freezes on hardware changes including drive mounts/dismounts.
Publicada em 12 de março de 2022. Última edição em 2 de maio de 2023.
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22.1 horas registradas (3.9 horas no momento da análise)
This game is what all unlicensed sports game should strive to be. It's amazing without leaning on an official MLB license to prop it up. Tight game play, a sliding difficulty scale, with a franchise mode that really feels like you're making critical decisions. I can't wait to get back to playing it.
Publicada em 24 de maio de 2020.
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3.7 horas registradas (1.6 horas no momento da análise)
Análise de acesso antecipado
A great start to what is going to be an amazing game. You get to do 3 segments as of the writing of this review, and while your decisions start to show their consequences, you definitely feel like there's more to come. I can't wait for the continuation.
Publicada em 5 de fevereiro de 2020.
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10.9 horas registradas (7.9 horas no momento da análise)
I'm still very early in my playthrough, but from what I have played, I love it! The game has an amazing art style, great soundtrack, and cute interactions between characters.

It's almost like an intro to programming course when instructing the bots, which I appreciate. It's not difficult, as you just do the tasks that you want them to do, and then you set up loops and conditions afterward.

Overall, it's a game I see myself losing hours on.
Publicada em 26 de novembro de 2019.
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10 pessoas acharam esta análise útil
0.6 horas registradas
Disclaimer - Was in the testing a long time ago for this game, saw it was released so I purchased it. Played for a little under an hour and refunded it.

This game, if you want to call it that, is a shell of a game that COULD be good, but doesn't know what it's doing. In the beginning you are plopped in a town where people vaguely hint at things that could be useful. However, they point you to some quest that is a monster that is entirely too powerful for you. So you go outside to try to level up. But wait, you don't level up in this game... so what do you do?

Damned if I know, monsters outside the town get tickled by your abilities and kill you in 3 hits... Only way I was killing things was to wait out the cooldown of my "ultimate ability" to actually do any damage to anything.

It was about this time I thought, oh, maybe I got put in a bad starting location. So I rolled a different character with the same exact results... 3 times..

That's when I refunded the game.
Publicada em 1 de outubro de 2019.
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32.5 horas registradas (20.6 horas no momento da análise)
Quite honestly one of the most innovative roguelikes ever. If you like roguelikes, buy this game.. If you like music games, buy this game. If you don't, well, you probably will still like this game!! Just the right amount of challenge, and every death is something you did, not the game being "cheap"

If I could recommend this game multiple times, I would.
Publicada em 24 de abril de 2015.
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