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Recent reviews by Techhead7890

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Showing 51-60 of 76 entries
No one has rated this review as helpful yet
2.9 hrs on record (1.8 hrs at review time)
I thoroughly recommend it. It doesn't have the depth of Hexcells, Hexceed, or the puzzler edition but it makes up for it with such a wide variety of level generation and difficulty options, theme customisation and most importantly window resizeability. As far as I know it's the only one that really just works in a tiny window off to the side of the screen so you can fiddle with it while you watch something else in the background. I probably wouldn't buy this as my first hex-style puzzle product, I'm not sure if it really "communicates" the deeper techniques in the way that the structured levels for Hexcells and the other games do, but it really feels like the levels in Globesweeper have the most consistent replayability experience compared to the others. Well worth the price.
Posted 23 May, 2021.
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No one has rated this review as helpful yet
18.5 hrs on record (0.5 hrs at review time)
I feel like there is room for improvement. There's very little feedback, it doesn't even highlight pieces when selected which was a little frustrating at first. This makes me think it was designed for a touch interface. It doesn't give any guidance such as tiles it can move to, or mention pins or forks (although arguably that contributes to minimalism and didacticity). Pieces can move illegally, which is funny but a little unusual. It takes a while to transition to new levels which can be a little frustrating for some of the easier stretches. That all out of the way, it did feel like it was improving my chess skill and is a nice and light puzzle. It's 300 levels long which is good value. Worth checking out.
Posted 21 May, 2021. Last edited 22 May, 2021.
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No one has rated this review as helpful yet
1.3 hrs on record (0.2 hrs at review time)
It is a themed piece-swapping loop game. I'm not sure I liked the integration of the electronics into the gameplay mechanics, they are mostly eye candy (largely just variants of the straight piece, some with polarity/direction constraints, but their light level isn't even affected by parallel/serial connection which is disappointing). But the description does disclaim it's not really a circuit simulator. Otherwise it works great and is well made, reminiscent of a flash puzzle game. Get it on sale.
Posted 21 May, 2021. Last edited 22 May, 2021.
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4 people found this review helpful
1 person found this review funny
1.1 hrs on record
The story is confusing at best and cringeworthy at worst. Which applies to the rest of the game really. The main gameplay is node plumbing (connecting those boxes on the screenshots) but there are so many strange and disconnected minigames it's frankly confusing. Overall I don't even recommend it on sale.
Posted 15 May, 2021.
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No one has rated this review as helpful yet
7.4 hrs on record (5.0 hrs at review time)
Early Access Review
It's missing a lot of sound, ambience, and other work to make it more immersive (rather than the abstract, silent environment it is at the moment), but it is a really functional and clean restaurant simulator. It has great potential and I look forward to seeing the game develop more. So far in 2021, I think the price is worth it to support the developer's continued efforts.
Posted 3 May, 2021.
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0.5 hrs on record
As others have said, there are major clipping and control issues and sadly this interferes with the gameplay. It has an interesting premise but feels quite unpolished.
Posted 26 February, 2021.
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1 person found this review helpful
7.5 hrs on record (0.5 hrs at review time)
Early Access Review
As a beginner: extremely punishing due to poor documentation -- it was excruciatingly difficult trying to understand the rocket travel mechanic, wasted a bunch of energy, and then I got punished for experimenting because I couldn't get back to earth without investing in infrastructure which I didn't have the resources for and only salvaged the situation by autosave. A basic tutorial or linked wiki guide would be almost essential for playing this game. Has decent potential, but I can't recommend the startup process.
Posted 10 February, 2021. Last edited 10 February, 2021.
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No one has rated this review as helpful yet
217.9 hrs on record (1.9 hrs at review time)
It's not bad, especially as the first 3 worlds are free, but has some really depressing music and unlike Hexcells, no keyboard controls, which gets a little tiring on the mouse.
Posted 5 February, 2021.
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4.9 hrs on record
It's an adventure game with a simplified interface for mobile platforms. It has some good writing and puzzles, but unfortunately I found chapters 4 & 5 to be rather a letdown due to how tedious the layout and transitions were. I kept having to click about 7 times to go each way through an air duct, I had to click about 5 times to change floors, etc. (I feel like either the layout could be simplified, or alternatively I almost needed a fast travel map system)

Overall, while the game has plenty of art & polish, it’s also rather expensive. On top of that, I feel forced to discount the chapters in the second half where the gameplay slows down. So if it’s not on sale I feel like getting this game on mobile instead, or alternatively considering Necrobarista (which is also done by Melbourne-based developers) would be more value. If it’s on sale, I could recommend it, but I would keep a walkthrough to hand for the last two chapters.
Posted 3 January, 2021. Last edited 3 January, 2021.
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No one has rated this review as helpful yet
0.2 hrs on record
I feel like it would have worked better as a movie. It is a neat story but there is a lot of clicking through the dialogue to move it along. The text just kinda sits there at the bottom of the screen and there is only some repetitive music, no sound effects. There are a few small interactive parts but they felt kinda distracting rather than helping me figure out the plot. It's very obvious where each part goes.

I mean, it's free, but I would rather spend the time on a browser game site, I wouldn't bother downloading it as a standalone unity client.
Posted 7 June, 2020.
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Showing 51-60 of 76 entries