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The game is good only if you ignore all the problems.

-> AH doesn't seem to test their own updates, releasing bugged missions and/or features bugged.
-> Bad performance + bad engine choice and insisting on it instead of changing to something else. The game was released more than one year ago and still not a single clue of changing this unsupported engine that hasn't been updated on the last 7 years? oh and while we need to have almost 150gb of game in pc, the consoles barely have 50gb :clown:
-> They don't listen to streamers and CC that actually represents the community, they just read stats, and I am not the one saying this, AH did.
-> If you are the host, some things may be different for you, like the new enemies hiting you almost everytime meanwhile missing 9/10 attacks if you are not the host.
-> The allegedly liberty the playerbase has on the galactic war is a lie. They can and they will decide if a MO fails or not, just look at the galactic map and you will see that bots and illuminate fronts don't progress towards Super Earth because they lack supply lines, and you can't say that's not intentional.
-> Supressors for weapons, for what? for stealth? no. For aesthetics? yeah, because they don't change a thing other than your gun visual.
-> The game apparently loses features from time to time. Example: Pelican could be destroyed when the game was released, and had a weird bug that made him left without waiting for anyone when it took damage. The fix AH implemented? Made it immortal. When the ricochet mechanic was implemented Eruptor lost its shrapnels cause it would get launched on you when shooting something more armored than the projectile pen. AH could just fix the ricochet, but they only did that months after.
-> If something starts to happen after an update and it doesn't look like a bug, then maybe it isn't, cause AH LOVES to release shadow patches. They change things without mentioning in the patch notes.
-> I will not even mention the halo collab.

I love Helldivers 2, but Arrowhead is making dumb decisions since the development and it all seems deliberately done.

Edit: At the time of this edit, someone posted screenshots of a talk with and dev (?) and they literally says that only the main objectives count for impact, not only that but completing a full operation changes nothing.
Since the beggining of the game I heard three different things:
-> The more xp you get more impact you have on the planet and you didn't had to complete the operation (AH said that btw)
-> Completing a operation was necessary to have impact and they changed that, also giving impact bonus for those who completed a full operation (AH said that, again)
-> Only main objectives count for the impact (for the third time, AH said that)
It seems like they're making a different system every 3 months or so, or they just straight up lie to the playerbase.
Postat 8 septembrie. Editat ultima dată 5 octombrie.
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O persoană a considerat această recenzie utilă
2 oameni au considerat această recenzie amuzantă
282.3 ore înregistrate (44.4 ore pâna la publicarea recenziei)
Matar xenoscum é a maior diversão aqui.
Postat 15 aprilie 2021.
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Nimeni nu a considerat această recenzie utilă încă
O persoană a considerat această recenzie amuzantă
19.0 ore înregistrate (18.0 ore pâna la publicarea recenziei)
Vai se foder Usm. 👍
Postat 14 februarie 2021.
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