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지난 2주간 0.0시간 / 기록상 1,144.2시간 (평가 당시 597.1시간)
게시 일시: 2020년 1월 10일 오후 1시 03분

Removing the pay-2-win aspects also meant removing what made ArcheAge unique; the sandbox aspect. Running cargo by land/sea used to be my favorite thing about the game. Now it is an inefficient use of your labor, which means people don't need materials for cargo runs which drives the price of materials way down, making farming/owning land pointless. Fishing is currently the best use of your labor points for the most amount of money(which does not help the user made economy) and the most boring thing to do in the game. You can spend hours doing dailies, which is 100%; "go to X and kill X amount of X mob." Which will get boring before you even finish it this first day.

This game is for you if: you like fishing mini-games, spending 8+ hours a day 7 days a week in an MMO, playing FarmVille for no rewards, unbalanced pvp, waiting 2-3 weeks for a support team to answer your questions.
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