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88 of 123 (72%) achievements earned:
Personal Achievements
 

Level 2

Achieved level 2.
Unlocked 20 May, 2013 @ 6:55am

Level 3

Achieved Level 3.
Unlocked 20 May, 2013 @ 9:15am

Farming

Have humans complete a Granary Project.
Unlocked 20 May, 2013 @ 3:45am

Commerce

Have humans complete a Trader Project.
Unlocked 20 May, 2013 @ 9:05am

Metal Casting

Have humans complete a Metal Casting Project.
Unlocked 20 May, 2013 @ 5:02am

Writing

Have humans complete a School Project.
Unlocked 20 May, 2013 @ 4:13am

Paganism

Have humans complete a Shrine Project.
Unlocked 20 May, 2013 @ 3:59am

Traditional Medicine

Have humans complete a Druid Project.
Unlocked 20 May, 2013 @ 7:14am

Forest Tribe

Finish an Era with a Forest Village which has 100 Village Prosperity.
Unlocked 20 May, 2013 @ 6:12am

Desert Tribe

Finish an Era with a Desert Village which has 100 Village Prosperity.
Unlocked 20 May, 2013 @ 6:12am

Swamp Tribe

Finish an Era with a Swamp Village which has 100 Village Prosperity.
Unlocked 20 May, 2013 @ 6:12am

Genesis Era

Finish an Era with 250 Prosperity.
Unlocked 20 May, 2013 @ 6:12am

Calendar

Have humans complete a Plantation Project.
Unlocked 20 May, 2013 @ 6:42am

Theology

Have humans complete a Temple Project.
Unlocked 20 May, 2013 @ 9:10am

Construction

Have humans complete a Workshop Project.
Unlocked 20 May, 2013 @ 8:02am

Alchemy

Have humans complete an Alchemist Project.
Unlocked 20 May, 2013 @ 8:16am

Education

Have humans complete a University Project.
Unlocked 22 May, 2013 @ 6:06am

Trade Route

Have humans complete a Market Project.
Unlocked 20 May, 2013 @ 9:32pm

Chosen People

Finish an Era with only one Village which has 175 Prosperity.
Unlocked 20 May, 2013 @ 6:55am

Classical Era

Finish an Era with 450 Prosperity.
Unlocked 20 May, 2013 @ 6:12am

Aristocracy

Finish an Era with a Village of 150 Prosperity using only Animals and Minerals.
Unlocked 20 May, 2013 @ 9:15am

Physics

Finish an Era with a Village of 150 Prosperity using Plants and Minerals.
Unlocked 21 May, 2013 @ 4:57am

Agriculture

Finish an Era with a Village which has 150 prosperity using only Animals and Plants.
Unlocked 20 May, 2013 @ 9:15am

Vitality

Finish an Era with a village which has at least 50 of each Resource.
Unlocked 20 May, 2013 @ 6:55am

Feudalism

Have humans complete a Mill Project.
Unlocked 20 May, 2013 @ 5:48am

Currency

Have humans complete a Customs House Project.
Unlocked 21 May, 2013 @ 3:06am

Theocracy

Have humans complete a Sacrifice Altar Project.
Unlocked 20 May, 2013 @ 9:14pm

Geology

Have humans complete a Geologist Project.
Unlocked 23 May, 2013 @ 4:03am

Fiscal-Military State

Finish an Era with a Village which has 200 Prosperity and 3 Warmarks.
Unlocked 20 May, 2013 @ 6:12am

Civilized

Finish an Era with a Village which has 250 Prosperity.
Unlocked 20 May, 2013 @ 6:55am

Fishing Village

Finish an Era with a Village which has 200 Prosperity and 5 Ocean Patches within its Border.
Unlocked 20 May, 2013 @ 9:15am

Specialization

Finish an Era with a completed upgraded Project.
Unlocked 20 May, 2013 @ 6:12am

Specialized Economy

Finish an Era with 3 completed upgraded Projects.
Unlocked 20 May, 2013 @ 9:15am

Post-Classical Era

Finish an Era of 30 minutes with 600 Prosperity.
Unlocked 20 May, 2013 @ 6:12am

The First Era

Finish the first Era.
Unlocked 20 May, 2013 @ 3:36am

A New Beginning

Finish the second Era.
Unlocked 20 May, 2013 @ 3:59am

A New Threat

Finish the third Era.
Unlocked 20 May, 2013 @ 4:31am

Developing Era

Finish an Era with 800 Prosperity.
Unlocked 20 May, 2013 @ 9:15am

Vibrant Era

Finish an Era with 1000 Prosperity.
Unlocked 20 May, 2013 @ 9:15am

Booming Era

Finish an Era with 1200 Prosperity.
Unlocked 20 May, 2013 @ 9:15am

Fantastic Era

Finish an Era with 1600 Prosperity.
Unlocked 20 May, 2013 @ 9:15am

Golden Era

Finish an Era with 2000 Prosperity.
Unlocked 21 May, 2013 @ 1:13am

Desert Town

Finish an Era with a Desert Village which has 300 Village Prosperity.
Unlocked 21 May, 2013 @ 1:13am

Desert City

Finish an Era with a Desert Village which has 500 Village Prosperity.
Unlocked 22 May, 2013 @ 9:37am

Forest Town

Finish an Era with a Forest Village which has 300 Village Prosperity.
Unlocked 20 May, 2013 @ 9:15am

Forest City

Finish an Era with a Forest Village which has 500 Village Prosperity.
Unlocked 21 May, 2013 @ 1:13am

Swamp Town

Finish an Era with a Swamp Village which has 300 Village Prosperity.
Unlocked 20 May, 2013 @ 9:15am

Swamp City

Finish an Era with a Swamp Village which has 500 Village Prosperity.
Unlocked 21 May, 2013 @ 4:57am

Mining Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Minerals.
Unlocked 23 May, 2013 @ 7:14am

Farming Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Plants.
Unlocked 23 May, 2013 @ 7:14am

Hunter Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Animals.
Unlocked 20 May, 2013 @ 9:15am

Great Development

Finish an Era with a Completed Great Project.
Unlocked 20 May, 2013 @ 9:15am

World Economy

Finish an Era with at least 3 Completed Great Projects.
Unlocked 22 May, 2013 @ 9:37am

Legendary Warriors

Finish an Era with a Village which has at least 6 War Markers.
Unlocked 21 May, 2013 @ 1:13am

Abundant World

Finish an Era with at least 1000 Food being used by Villages.
Unlocked 22 May, 2013 @ 9:37am

Rich World

Finish an Era with at least 1000 Wealth being used by Villages.
Unlocked 23 May, 2013 @ 7:14am

Advanced World

Finish an Era with at least 1000 Tech being Used by Villages.
Unlocked 22 May, 2013 @ 9:37am

Mountain Town

Finish an Era with a Village with 400 Village Prosperity, and at least 8 Mountain Patches within its borders.
Unlocked 22 May, 2013 @ 9:37am

Harbor Town

Finish an Era with a Village with 400 Village Prosperity, and at least 8 Ocean Patches within its borders.
Unlocked 20 May, 2013 @ 9:15am

Divided Planet

Finish an Era with at least 6 villages who all have at least 150 Village Prosperity.
Unlocked 22 May, 2013 @ 10:48am

Great Vitality

Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.
Unlocked 21 May, 2013 @ 4:57am

Capital

Finish an Era with a Village which has 650 Village Prosperity.
Unlocked 21 May, 2013 @ 1:13am

Survivor

Finish an Era with a Village which has 500 Prosperity and 60 Danger.
Unlocked 22 May, 2013 @ 9:37am

Modern Agriculture

Finish an Era with a Village which has 1500 Prosperity using only Animals and Plants. Cannot be met in Alt Mode.
Unlocked 8 Aug, 2013 @ 3:44am

Great Era

Finish an Era with 3500 Prosperity.
Unlocked 22 May, 2013 @ 9:37am

Violent Victory

Finish an Era with a total of 12 Warmarks. Cannot be met in Alt Mode.
Unlocked 21 May, 2013 @ 1:13am

Noble

Finish an Era with a Village which has 200 Awe and 1500 Village Prosperity. Cannot be met in Alt Mode.
Unlocked 22 May, 2013 @ 9:37am

Paradise Island

Finish an Era with a Village of 1000 Prosperity and at least 8 Ocean Patches within Borders. Cannot be met in Alt Mode.
Unlocked 22 May, 2013 @ 9:37am

Overgrowth

Finish an Era with 2000 Food in Use from Villages.
Unlocked 8 Aug, 2013 @ 3:44am

Superior Development

Finish the Third Era with at least 1 Upgraded Great Project.
Unlocked 22 May, 2013 @ 9:37am

Industrial Revolution

Finish an Era with a total of 2000 Tech in Use.
Unlocked 22 May, 2013 @ 9:37am

Nuclear Energy

Finish an Era with a Village with 1000 Tech in Use.
Unlocked 22 May, 2013 @ 9:37am

Prince of Orange

Finish an Era with a Village with 1000 Food in Use.
Unlocked 8 Aug, 2013 @ 3:44am

Grand Era

Finish an Era with 5000 Prosperity. Cannot be met in Alt Mode.
Unlocked 8 Aug, 2013 @ 3:44am

Superior Vitality

Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.
Unlocked 8 Aug, 2013 @ 3:43am

Overpopulation

Finish an Era with a Village which has 1000 Prosperity.
Unlocked 21 May, 2013 @ 1:13am

Sailing

Complete a Fishing Docks Project.
Unlocked 21 May, 2013 @ 1:31am

Shipwrighting

Have humans complete a Harbor Project.
Unlocked 21 May, 2013 @ 2:27am

Entertainment

Have humans complete a Circus Project.
Unlocked 20 May, 2013 @ 11:43pm

Modern Medicine

Have humans complete an Apothecary Project.
Unlocked 21 May, 2013 @ 3:50am

Astronomy

Have humans complete an Observatory Project.
Unlocked 20 May, 2013 @ 9:03am

Scientific Method

Have humans complete a Laboratory Project.
Unlocked 22 May, 2013 @ 9:18am

Colonization

Have humans complete a Hamlet Project.
Unlocked 23 May, 2013 @ 4:15am

Venture Capital

Have humans complete a Bank Project.
Unlocked 20 May, 2013 @ 11:19pm

Fresh Mountain Air

Have humans complete a Mountain Lodge Project.
Unlocked 8 Aug, 2013 @ 12:51am

Fantastic View

Have humans complete a Nature Park Project.
Unlocked 8 Aug, 2013 @ 1:19am

Famous Victor

Have humans complete a Historic Point Project.
Unlocked 8 Aug, 2013 @ 2:41am

For the Gods

Have humans complete a Monument Project.
Unlocked 8 Aug, 2013 @ 3:38am



Questionable Ethics

Have humans complete a Mad Scientist Project.

Fascism

Have humans complete a Barracks Project.

Peaceful

Finish an Era with a Village which has 1250 Prosperity and no Warmarks. Cannot be met in Alt Mode.

Modern Banking

Finish an Era with 1000 Wealth in Use from Villages.

Royalty

Finish an Era with a Village which has 1500 Prosperity using only Animals and Mines. Cannot be met in Alt mode.

Treasury

Finish an Era with a Village with 1000 Wealth in Use.

Canyon City

Finish an Era with a Village of 1000 Prosperity and at least 8 Mountain Patches within Borders. Cannot be met in Alt Mode.

Utopia

Finish an Era with 6500 Prosperity. Cannot be met in Alt Mode.

First World

Finish the Third Era with at least 2 Upgraded Great Projects. Cannot be met in Alt Mode.

Mass Production

Finish an Era with at least 6 villages who all have at least 500 Village Prosperity. Cannot be met in Alt Mode.

Modern Physics

Finish an Era with a Village of 1500 Prosperity using only Minerals and Plants. Cannot be met in Alt mode.

Navigation

Have humans complete a Lighthouse Project.

Lords of the Sea

Have humans complete an Island Town Project.

Pinnacle of Culture

Have humans complete an Opera Project.

Universal Healthcare

Have humans complete a Hospital Project.

Alloys

Have humans complete a Blast Furnace Project.

Machinery

Have humans complete a Factory Project.

Long Live the King!

Have humans complete a Castle Project.

Market Revolution

Have humans complete a Multinational Project.

Genesis Titan

Complete all orginal developments and projects.

Ancient Civilization

Finish a 30-minute era with a village with at least 600 Prosperity. Cannot be met in Alt mode.

Diverse Town

Finish a 30-minutes Era with a village with at least 400 Prosperity and no two the same Natural Sources within borders. Cannot be met in Alt Mode.

Après-Ski

Have humans complete a Tavern Project.

1-Hour Challenge: Bronze

Finish a 60-minutes Era with at least 3000 Prosperity. Cannot be met in Alt Mode.

1-Hour Challenge: Silver

Finish a 60-minutes Era with at least 4000 Prosperity. Cannot be met in Alt Mode.

1-Hour Challenge: Gold

Finish a 60-minutes Era with at least 5000 Prosperity. Cannot be met in Alt Mode.

Forest Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.

Forest Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.

Forest Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.

Desert Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.

Desert Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.

Desert Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.

Swamp Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.

Swamp Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.

Swamp Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.