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Reseñas recientes de StoneCold

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Nadie ha calificado este análisis como útil todavía
0.6 h registradas
Reseña de Acceso anticipado
I miss Half Life
Publicada el 30 de junio de 2019.
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A 2 personas les pareció útil esta reseña
1 persona ha encontrado divertida esta reseña
39.0 h registradas (15.2 h cuando escribió la reseña)
This game honestly impressed me like no other game did in a while. It's amazing and I love every detail put into it by the developers.

This game is hard. And I love it that way. It's unique and challenging and in a way pretty unforgiving. Don't expect this game to hold your hand. You will die and reload allot, especially in the beginning. The depth of the game mechanics will leave you puzzled and at times confused not knowing what to do. Don't be afraid to look up a guide on the internet, however using a guide can take away some of the games elements but I do recommend using one if you want to save on time in a playthrough since the quests can be puzzly and at times a complete mystery to solve.

In short, this game is a combination of Dark Souls and Skyrim. But calling it that is not all there is to it. This game features allot of new content and mechanics on its own. Its unique and challenging and will suck hours of your time.

I don't recommend this game to the average casual player. Don't expect to hop in and know what to do right away and progress. The game takes time to learn, and actually has a very steep learning curve and for the experienced rpg player there is allot of min maxing to do.
Publicada el 23 de enero de 2018.
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A 10 personas les pareció útil esta reseña
1 persona ha encontrado divertida esta reseña
754.1 h registradas (318.5 h cuando escribió la reseña)
Reseña de Acceso anticipado
This game had such potential however the developers took another direction at the game which the community strongly disapproved of. And the developer chose to ignore the massive feedback of the community. Either wait till the game is out of early acces or just don't buy this game at all.
Publicada el 16 de abril de 2017.
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Mostrando 1-3 de 3 aportaciones