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0.0 timer de seneste 2 uger / 16.9 timer registreret i alt
Indsendt: 18. maj kl. 22:54

It's a light RPG full of fruit and a blend of elements done well: material grinds, day/night system, quest dailies, simple bosses, sokoban, perks, a dash & roll. Was able to 100% with a little bit of extra effort. Doesn't overstay its welcome. BIomes, story, characters are all interesting. Gameplay is fun and progression felt steady.

My few complaints:
I could do without backpack progression. Loss of materials is no fun and bank running is a necessary chore.
I was frustrated at the library collection of wood/stone materials, which cannot be put in storage.
There is no "save & quit" option. The game only saves on sleep and you cannot sleep during the day.
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