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Recent reviews by dima_

Showing 1-5 of 5 entries
3 people found this review helpful
5 people found this review funny
569.6 hrs on record (344.4 hrs at review time)
me: *breathes*

Ubisoft: YOU HAVE BEEN PERMANENTLY BANNED FROM RAINBOW SIX: SIEGE SERVERS DUE TO MULTIPLE TOXICITY OFFENSES
Posted 9 March, 2018. Last edited 9 March, 2018.
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14 people found this review helpful
1 person found this review funny
238.2 hrs on record (60.9 hrs at review time)
Just like the Santa Blanca cartel manufactures some of the world's purest cocaine, Ubisoft has made here a wildly addicting, top-quality open world shooter in the form of Ghost Recon Wildlands.

The huge map is a wonder to explore, with plenty of locations and activities wherever you go. The excellent graphics and lighting give this rendition of Bolivia the beauty to match its scale.

Wildlands takes place in July 2019, where the Santa Blanca drug cartel has effectively turned Bolivia (or at least a portion of it) into a narco-state. They've grown so large that the government has essentially allowed them to operate, given that they don't go wild and kill their people (which they still do). After a bombing at the US embassy in La Paz, as well as the torturing and execution of an American DEA agent, both attributed to Santa Blanca, the US forms a four-man task force to deploy to Bolivia and aid the Kataris 26, a local rebel force led by Pac Katari, in destabilizing Santa Blanca. In addition to the cartel, the player must also contend with a Bolivian special forces group called Unidad, which maintains various military bases throughout the map.

Others have complained about the story, but it isn't half bad. The player-character and the AI team members seem a little stale, but I generally enjoyed the other characters (except for El Comandante. He felt a little shoe-horned, for some reason). El Sueno, the leader of the cartel, is honestly pretty badass.

The map is cut into provinces, most of which are the territory of a cartel buchon. Each province is its own miniature story arc where intel must be gathered to start revealing missions on reaching the local buchon, and as you work through the various provinces, you slowly move your way up the cartel's leadership hierarchy. A nice, steady progression is achieved as the player slowly works through these individual areas, charting the regions, completing its missions, and finding minor intel to reveal the locations of guns, attachments, resources, and "rebel ops" (side missions that level up rebel support abilities).

Wildlands supports a multitude of playstyles, with an abundance of guns and attachments to fit any role. Gunplay is satisifying. Shooting over longer distances takes practice as bullet drop is simulated. Nothing beats the feeling of pulling off sniper shots over hundreds of meters once this is accustomed to, however.

The game features a basic skill tree for a handful of categories such as personal effects, drone upgrades, and items such as mines and C4. Skills must be unlocked and then upgraded using skill points, which are earned through levelling up and as pickups throughout the map, as well as resources (gasoline, medicine, comms tools, food) that can be found scattered throughout the map in the form of small caches or larger convoys and guarded transport aircraft, just begging to be stolen.

My only beef with this game is the seeming lack of endgame content. There isn't much to do in campaign mode after completing all of the story missions, but after reaching a maximum level of 30, players can activate "Tier One" mode. Here, tier points are earned instead of XP, and players start at Tier 50, levelling downwards, in order to unlock periodic rewards such as a few cosmetics and guns. Despite Tier 15 and Tier 5 featuring a badass cosmetic and gun respectively, not only does it start to get a little too grindy around Tier 25-30, but the difficulty is locked to the highest ("Extreme") at Tier 35~. This is a mistake. Extreme difficulty feels almost untested; it's cartoonishly difficult, in which perfect stealth is almost your only option, as enemies will detect you quickly and then dispatch you immediately in less than a few seconds with unrealistic accuracy and damage. Tier One rewards are hit-or-miss anyway; generally, they aren't worth it, in my honest opinion. Players can simply opt out of Tier One mode altogether anyway, including being able to toggle it off and on once it's already started without losing their current tier level.

But don't let any of that dissuade you. I know there are people who have sunk hundreds of hours into this game. I'm simply an impatient person who tends to jump from game to game if endgame content isn't particularly strong, and the Tier One struggle pisses me off. I got this while it was on sale for $30, but I would honestly buy it at $60 as well. An extremely solid game.
Posted 29 December, 2017.
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2 people found this review helpful
5.0 hrs on record
Do I recommend this game? I'll give it a solid yes.

From what I hear, one of the biggest issues with For Honor at this time is the network related errors due to Ubisoft using a P2P structure, but personally I haven't encountered many serious problems with connectivity.

Gameplay-wise, it's pretty fun. It's got a learning curve, and you can expect frustration early on. As another review here put it, just be patient and be willing to better yourself.

It's well optimized. I run on a mix of high to highest ("extreme") settings with AA a little lower than that, and I achieve my personal FPS target of around 144 FPS at 1080p most of the time, even in the Dominion gamemode that involves up to several tens of lesser AI "minions" on the map at once. Granted, I have a powerful PC (two GTX 980s, i7 4790k @ 4.6GHz, 16GB DDR3), but it's still nice to see. If performance at the higher end is anything to go by, lower settings should scale nicely on lower end hardware and you should be able to find a nice mix of graphics and performance for your specs.

The game has SLI support and utilizes my 980s very nicely. Because of that, it should have Crossfire support too, but I can't confirm that.

My only beef with the game is that it will be $60 at launch. It's a good game but I'm not sure if it's worth the price tag for the relatively limited content offered, especially considering For Honor appears to have a season pass, meaning you'll have to shell out more money to get closer to the amount of content a game should have right off the bat for $60.

Not wanting to end my review on a negative note, I'll say that For Honor is worth it if you are willing to pay a premium price for a game that may not entirely be worth it. For others, maybe wait for a sale.
Posted 11 February, 2017. Last edited 11 February, 2017.
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33 people found this review helpful
18 people found this review funny
0.7 hrs on record (0.4 hrs at review time)
my homie g and i take real ♥♥♥♥♥♥ peaceful walks thru the hood and ♥♥♥♥ and we have a close bond ya knaw what i mean?

10/10 my dog has a ♥♥♥♥♥♥ gat on his hip and takes no ♥♥♥♥ from white ass crackas legit game
Posted 21 June, 2014.
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26 people found this review helpful
102.7 hrs on record (1.6 hrs at review time)
Early Access Review
killed a cannibal and was about to chop is leg off to whack his friends with it but was propelled 50ft in the air by the goresplosion, hit the ground and died, woke up in a cave and then slipped through the floor and fell under the world for about a minute before permanently dying

11/10
Posted 3 June, 2014.
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Showing 1-5 of 5 entries