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Recent reviews by Beef Stewscemi

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53.2 hrs on record (18.5 hrs at review time)
This game brings nothing spectacularly new to the table. What it does is very much what Tomb Raider 2013 did; Refine existing ideas. Remember Me doesn't do that quite as well as Tomb Raider did, in my opinion, but it's certainly not a title to miss. The story, is good. Cheesy, but good. Graphically, this game is gorgeous. The set pieces are astounding, and the art and camerawork, mix with the music to give a very Scifi Movie vibe. This art direction and music direction are very consistent throughout the entire game.

Nilin the Memory Hunter

Speaking of the music, Remember Me features dynamic fight music. Landing a combo successfully on an enemy will cause the music to play louder and more naturally, while getting hit, or losing too much health will cause it to degrade to just the basic beat, or sound like it's "glitching out". This creates a sort of reward for doing well, and when the music starts hitting it's high points, and you're on a roll, it feels amazing. The music is on a whole other level. It's a mix of Classical string and brass with digital beats and Synth effects. It comes off as epic, and distorted but in such a way that it accentuates the story.

Madame Fight

And now about the combat... I feel the combat is good. There are a few things that cause me to dislike fighting in the game, but it's mostly just annoying enemy types, or too many enemies attacking at once. If I had to sum up the combat in this game I'd say it's like Batman's but the enemies don't wait, or take turns. For some, this is great, and it seem more realistic, but from a gameplay perspective, I feel it adds unneeded frustration.

The Fight

You play as Nilin, a Memory Hunter, who's memories, ironically, have been stolen. You wake up in a lab, and someone from your past, named Edge, is trying to help you escape being turned into a human vegetable. The story is dark, and while much of it can be seen from a mile away, I felt there were a few good twists here and there. Some of the acting is a bit cheesy, but I'm usually a fan of cheesy acting, and storylines.

Combat Music

The setting is Neo Paris. Pretty much what would happen if Paris became Taris from Knights of the Old Republic. Grungy under-city, and posh higher society areas create a contrast-heavy universe where it's never hard to tell where you are. Things in the environment feel lived in as well as alive. Beams. shutters, pipes, holographic screens, people, wind. Everything is animated, and feels like it's right where it belongs. The lighting is another thing of note. This is one of the prettier Unreal Engine games of last gen. It seems like the developers, even though fairly new, had a deep understanding of UE.

Title Theme

If you're in the mood for a dark, scifi game with a pretty unique and engaging setting, then I would say this is 100% for you. The developers put a lot of work into this one, and it deserves far more than what it got in sales. It's not perfect, but it's great.

Our Parents

Afterthoughts:

I want another game in the same vein, or even in the same world of Remember Me. Neo Paris is just too cool and the vibes I get from the music are intense. It's the perfect playground for a Deus Ex-style game. ;)
Posted 15 January, 2014.
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