standing cat
AR   Cook Islands
 
 
A standing cat.
Momenteel offline
Recente activiteit
534 uur in totaal
laatst gespeeld op 16 apr
Maki 25 mrt om 14:17 
+rep best wall hack spin bot cheater I’ve met -rep bad spray control he doesn’t know what recoil is
+rep he hates Indians
-rep he’s not an Indian
paim 24 mrt om 10:15 
k = 2.52/sens

1. (0,0)
2. (-4k,-7k)
3. (0k,-26k)
4. (-3k,-55k)
5. (-4k,-86k)
6. (9k,-117k)
7. (17k,-145k)
8. (30k,-166k)
9. (13k,-178k)
10. (-29k,-175k)
11. (-50k,-177k)
12. (-38k,-188k)
13. (-53k,-195k)
14. (-79k,-187k)
15. (-82k,-191k)
16. (-42k,-192k)
17. (-23k,-199k)
18. (-9k,-209k)
19. (18k,-209k)
20. (51k,-199k)
21. (30k,-197k)
22. (37k,-200k)
23. (30k,-209k)
24. (22k,-213k)
25. (41k,-210k)
26. (46k,-216k)
27. (26k,-215k)
28. (-7k,-211k)
29. (-52k,-190k)
30. (-66k,-191k)
standing cat 25 jan om 14:51 
#Persistent
#SingleInstance Force

; Initialize variables
isAPressed := false
isDPressed := false

; Monitor the A key
~a::
{
if (isDPressed) {
; If D is already pressed, release it and prioritize A
isDPressed := false
Send, {d up}
}
isAPressed := true
while (isAPressed && !isDPressed) {
Send, {a down} ; Simulate holding A
Sleep, 60 ; Prevent excessive CPU usage
}
return
}

~a up::
{
isAPressed := false
Send, {a up} ; Release the A key
return
}

; Monitor the D key
~d::
{
if (isAPressed) {
; If A is already pressed, release it and prioritize D
isAPressed := false
Send, {a up}
}
isDPressed := true
while (isDPressed && !isAPressed) {
Send, {d down} ; Simulate holding D
Sleep, 60 ; Prevent excessive CPU usage
}
return
}

~d up::
{
isDPressed := false
Send, {d up} ; Release the D key
return
}
standing cat 1 dec 2024 om 9:14 
#NoEnv
SendMode Input
#singleInstance, force

SetTitleMatchMode, 3
#IfWinActive Counter-Strike 2

;offset pixels for triggerbot color search (1 pixel because sniper's scope takes up 1 pixel)
offsetX := 1
offsetY := 1

;triggerbot delay in ms
trigger_delay := 30

;color tolerance
tolerance := 10

key_shoot := "LButton"
key_pause_script := "RCtrl"
key_end_script := "End"
key_hold_trigger := "Insert"

autofire := false

previouslyCrouched := false

previouslyTrigger := false
lastColor := 0x000000

HotKey, *%key_shoot%, shoot
HotKey, *%key_pause_script%, pause_script
HotKey, *%key_end_script%, end_script
HotKey, *%key_hold_trigger%, hold_trigger

return

hold_trigger:

MouseGetPos, spotX, spotY
spotX := spotX + offsetX
spotY := spotY + offsetY
standing cat 1 dec 2024 om 9:13 
While GetKeyState(key_hold_trigger, "P"){
if(previouslyTrigger){
PixelGetColor, color, %spotX%, %spotY%, RGB
splitColor(color, r1, g1, b1)
splitColor(lastColor, r2, g2, b2)
if((r1 > r2 + tolerance || r1 < r2 - tolerance) || (g1 > g2 + tolerance || g1 < g2 - tolerance) || (b1 > b2 + tolerance || b1 < b2 - tolerance)){
Sleep %trigger_delay%
Random, tempRand, 30, 50
Click down
Sleep %tempRand%
Click up
}
lastColor := color
}else{
PixelGetColor, lastColor, %spotX%, %spotY%, RGB
previouslyTrigger := true
}
Sleep 20
}
previouslyTrigger := false

return

shoot:

if(autofire){
While GetKeyState(key_shoot, "P"){
Random, tempRand, 30, 50
Click down
Sleep %tempRand%
Click up
Sleep %tempRand%
}
}else{
Click down
KeyWait, %key_shoot%
Click up
}

return

pause_script:

Suspend

return

end_script:

ExitApp

return

splitColor(color, ByRef r, ByRef g, ByRef b)
{
r := color >> 16 & 0xFF
g := color >> 8 & 0xFF
b := color & 0xFF
}

ExitApp

return
Raryy 17 okt 2024 om 5:12 
All hail standing cat.